EinionYrth wrote: »The fact that I've not seen the issues reported before in these hallowed halls suggests that it's really pretty rare and thus very hard to debug. Bad luck and a PITA for you, obviously, but not easy to fix.
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That is a bummer Micallef. I have done that quest 3 times with no problems, I hope you included as much information in the bug report as possible to help them figure out what the problem was.
lordrichter wrote: »I would have expected EU server. I think that one is being slammed harder than NA.
What you experienced is what I call inattention. For whatever reason, server load, poor internet connection, etc., you are not getting updates for what is happening.
The fact that logging back in advances you makes me think that the server is fully aware of your current state, but the client is not, or is not displaying it.
Anyway, good luck. If it is a problem that ZOS can fix, hopefully they will be able to.
But as far as the forum post goes - what outcome were you hoping for?
If you were asking if anyone else had seen the issue or for any additional information that may prove useful for debugging on your end - that would be fine (though it doesn't read that way).
The original post reads a bit more like "I just want to rag on Zenimax for a bit due to frustration", which gets...old and makes people on the forums who would normally be inclined to answer the other types of posts actually seeking assistance less inclined to visit the forums, let alone try and be helpful.
And then the glib comment about the crown store (hint: programming TEAMS work on the same project. The team that handles the crown store dev isn't the same team that handles the bug queue) - makes anyone who works in the industry even less inclined to be useful in any way shape or form because it looks inconsiderate to the amount of work and project management actually required for an undertaking of any magnitude in the programming world - because we get frankly sick and tired of it in our day-to-day.
Not a complaint against complaining - just illustrating how it can sound from the other side of things and how it's not always in the users best interest to push away the people who may assist them in the future, and it potentially decreases the usefulness others may receive from the forums. Granted - if no intention of requiring potential assistance/feedback in the future is presumed, and no socialist motivations are applied - then go to town as it were.
You're right. Probably not the best way to get "attention" if that were my goal but it sure as hell felt good to vent some.
As for the frustration of hearing nothing but complaints all day, well that frustration goes both ways; while some may enjoy complaining, for my part I'd prefer to have nothing to complain about (I work in IT support - one rarely hears any positive news). What to do about the complaints though, that's entirely in their hands but they don't seem to be very pro-active (or reactive, for that matter) about it.
As an example, we've heard about the slow response of the /bug "tool" since nearly the beginning of this adventure and yet, it's still the same after one year. Takes almost a minute for it to open (no, that's not my system). *That* is where I have a problem. Bugs happen but bugs remaining un-addressed, even if only by customer's perception, it creates ill-will.
Peace out.
Compared to launch day, it just seems like the game performance is getting worse, not better. It's always sad to see such potential wasted.
lordrichter wrote: »I would be inclined to disagree with that assessment. I was here for launch in April 2014 and, outside of Cyrodiil, game performance is mostly a non-issue today on NA.