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Siege damage.

  • Cody
    Cody
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    I don't know what game you're playing where you aren't encountering siege every ten meters but we are experiencing it pretty much every single fight..bridges covered in siege..here a siege.. there a siege.. every where a siege siege. I didn't even say "open fields"..you did.

    bridges covered in siege? that has been going on since WAY before 1.6. Now it just factors in more.

    maybe its just because you play on thornblade or something like that... but i have not seen the amount you have save for keep battles where it SHOULD be happening.
  • RinaldoGandolphi
    RinaldoGandolphi
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    Well this is the 3 banners war, which is a multi-front war. It makes sense to make use of artillery in places where battles take place. It wouldn't be a war without artillery.

    Give it a few weeks, things will normalize as folks develop new tactics. Siege will be viable to spread folks out when it makes sense.
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

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  • Jauriel
    Jauriel
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    Jauriel wrote: »
    Nice pigeon holing, eventide. I don't run zerg groups. My guys aren't sheep. We think on our feet and can hold our own. And even I think the siege damage can be scaled down a fraction and still be viable.
    Then why are you complaining? I could totally understand if they were quick to pack up, move around, and deploy or if they fired like a uzi, but these are slow and awkward. They do high damage but the guy operating it is a sitting duck. Why is this even an issue?

    Then why did people like you demand it be buffed to the point of insanity?
  • Jauriel
    Jauriel
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    I don't know what game you're playing where you aren't encountering siege every ten meters but we are experiencing it pretty much every single fight..bridges covered in siege..here a siege.. there a siege.. every where a siege siege. I didn't even say "open fields"..you did.

    LOL
  • SLy_Kyti
    SLy_Kyti
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    FYI- Siege is being restrained/adjusted in 3 days (Monday)... Brian Wheeler's twitch chat just ended.
    Some highlights I listed here >> http://forums.elderscrollsonline.com/en/discussion/comment/1674545/#Comment_1674545



    Edited by SLy_Kyti on March 27, 2015 2:27AM
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  • Jauriel
    Jauriel
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    Siege damage being adjusted? Yay!!
  • Khyras
    Khyras
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    Jauriel wrote: »
    Siege damage being adjusted? Yay!!

    Hopefully they bring that dmg way down then stop changing numbers and start adding new content to pvp.One year later its still same *** zone.

  • TiberiusTryton
    TiberiusTryton
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    The normal siege warfare is fine but when siege becomes apart of everyone's rotation what is the point of having builds? Run up the stairs after an enemy... Get sieged from 2 feet away... Die from siege damage... Go to 1v1 someone... of wait they put a fire treb up and now thats part of the skill line... want Player vs Player not Player sitting on siege with no skill shooting pew pews at w/e before he/she dies Vs Player with tank build but wait... does siege take armor or resist into consideration? I dont think so.. They said it was more 'real' this way... when da ef is having 40 siege in your pocket and setting up in 2 secs real? Stop making changes that make no sense.... bring the dmg back to 1.5 ratio to characters. It used to hurt but not one shot. Now its just the only thing to do, boring pvp yet again.
  • jaebdub
    jaebdub
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    The normal siege warfare is fine but when siege becomes apart of everyone's rotation what is the point of having builds? Run up the stairs after an enemy... Get sieged from 2 feet away... Die from siege damage... Go to 1v1 someone... of wait they put a fire treb up and now thats part of the skill line... want Player vs Player not Player sitting on siege with no skill shooting pew pews at w/e before he/she dies Vs Player with tank build but wait... does siege take armor or resist into consideration? I dont think so.. They said it was more 'real' this way... when da ef is having 40 siege in your pocket and setting up in 2 secs real? Stop making changes that make no sense.... bring the dmg back to 1.5 ratio to characters. It used to hurt but not one shot. Now its just the only thing to do, boring pvp yet again.

    Can't block siege, eh?
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