Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Post 3 issues, you wish to see ZOS fix in next patch notes.

  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    experience gain from questing has increased by 50%
    #MOREORBS
  • Liea
    Liea
    ✭✭
    1. Fixed sorcerers (this time for real ... no lie ... honestly)
    2. Fixed lag (PVP and PVE) - no lie this time
    3. Fixed the million other bugs - we really fixed all bugs since beta - no exaggeration
    Edited by Liea on March 25, 2015 11:49AM
  • Majic
    Majic
    ✭✭✭✭✭
    Patch Notes I'd Like To See

    1. Fixed an issue that could cause the game to be remain stuck at a loading screen until either exiting with "Error <<1>>" or the client was force-terminated by the player, or cause the game to freeze completely, requiring the player to force-terminate the client from the Windows task manager.

    2. Normalized all resource nodes and quest objectives to be consistent with containers and corpse looting, so that they are no longer competitive between players. This change has been made to encourage players to play together, rather than running away from each other to avoid competing for resources.

    3. Implemented dynamic level adjustment so players may play alongside friends who are at different levels, avoid outleveling zones and content before completing them ("gray quest syndrome"), escape the "end-game ghetto" and enjoy new repeatable content being deployed throughout Tamriel.
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
    And verily, verily, spaketh the Lord: "Error <<1>>"
  • Mountain_Dewed
    Mountain_Dewed
    ✭✭✭
    Nope, no more!
  • phreatophile
    phreatophile
    ✭✭✭✭✭
    "We have normalized xp rewards across the game. Higher lvl mobs give higher xp. More difficult content gives higher XP. VR14's can clear out of VR10 zones."

    "We've completely overhauled vampirism and lycanthropy to be more in line with previous Elder Scrolls Lore and just generally make more sense. Darkness will be your friend once again and we've also equalized the length of days and nights."

    "We've added the Thieves Guild and Dark Brotherhood"
  • SirCritical
    SirCritical
    ✭✭✭✭✭
    1. unbound laundered items

    2. possibility for grouping with mates from another factions outside Cyrodiil (entering Cyro: auto-disband group), and do instanced content, e.g. clear group dungeons

    3. common, non-combat places for RP-ing with others from another alliances: e.g. in cities we should allowed to be in a same phase/instance, see/talk/trade/etc. each other, and when walking to the PvE environment, the phase should change (like in every other situations, where I cannot se my partner in the group, if he is in another phase of the quest)
  • Necrelios
    Necrelios
    ✭✭✭✭✭
    I don't pretend to speak for everyone, but probably one of the main concerns for a lot of players is this increasing performance issue many have mentioned. It does seem to be getting worse, and this is troubling. It seems to have started getting worse right after ZOS moved into their own data center.

    There's just some things that need to be setup right, even with the best hardware, for gaming purposes you need to configure your routers with proper routes and MTU's to handle the kind of traffic that MMO's favor. This isn't google and you don't have a user doing some random search every couple of hours or so. Instead, that user stays connected, synchronizing tons of encrypted data every second, which must then be processed on top of that. This is a matter of connection persistence, and guaranteeing the amount of resources available to each connection on the most demanding scenarios.

    This isn't the '90's where people have 1.5mbps connections either. 20-50 Mbps are pretty standard now for most locations. This can very quickly saturate all bus resources when you have maximum connection slots causing serious CPU and memory bottle-necking trying to handle all the requests. This is why during peak hours the performance just comes to a crawl. They need better load balancing systems, and to configure these nodes properly guaranteeing the amount of resources for each connection. The downside is that running your own datacenter, this becomes VERY expensive. They would be better off outsourcing to multiple, carrier-neutral datacenters already configured to handle these kinds of loads.
    Edited by Necrelios on March 25, 2015 1:10PM
    Terms & Conditions ["We revoke permission to fictional legal constructs or private/public persons for selling of any private data, censorship, surveillance, personage or conversion as a trespass of law. We prohibit the practice of "procedural law" or corporate statues in place of divine law."]
  • murtugo
    murtugo
    ✭✭✭
    1. Cyrodiil lag
    2. Cyrodiil Freeze
    3. Cyrodiil Crash

    o:)
  • Lifsteinn
    Lifsteinn
    ✭✭✭
    I'll make it easy for them:
    #1 - Character sorter in login screen
    #2 - Groups don't lose leader after zone changes
    #3 - Buffs and Debuffs duration visible with Add-ons (not predicted as today, but the actual value)
  • Faugaun
    Faugaun
    ✭✭✭✭✭
    1) Can buy more Guild Slots in Crown Store.
    2) Can buy more Character Slots in Crown Store
    3) Can buy Ring of Mara in Crown Store

    ....I expect my free 10% Crown Commission on each of these items sold in the crown store as Zos will bank big!
  • psufan5
    psufan5
    ✭✭✭✭
    ZigoSid wrote: »
    - Lag

    - *** mounts fearing ants

    - 3 mount training per 20h

    Agree on the mount training. That will take forever.

    Surgical Incision
    Former Emperor
    USPS4
  • Obscure
    Obscure
    ✭✭✭✭✭
    Judging by their track record, the three things I want ZOS to fix are three bugs they will introduce in the next patch.
  • gwillard_ESO
    gwillard_ESO
    ✭✭
    1. Faster Riding Skill training (more than once per 20 hours)
    2. Character appearance change via Crown Store
    3. Inventory Management. Although much improved with the 1.6 changes to provisioning mats, having to manage mules for holding excess inventory continues to add tedium to the game.
  • bugmom
    bugmom
    ✭✭✭✭
    1. Cyrodil lag and crashes fixed
    2. Horses that don't trip over grass
    3. Housing
  • Grao
    Grao
    ✭✭✭✭✭
    - We finally bought a new , better server for PvP. Lag issues should now be a thing of the past.
    - Sorcerers, you now have control over your pets special abilities.
    - We revamped Trials to not only give meaningful experience, but also to offer useful gear pieces.
  • Moonshadow66
    Moonshadow66
    ✭✭✭✭✭
    In the patch notes v1.6.5 it says:
    "Fixed several cases throughout the world where improper collision on an asset could either block you from progressing through an area, allow you to fall through assets, or allow enemies to be knocked into them."

    This still happens.
    Like before the update, I'm still using Destructive Reach with a flame staff which knocks the enemies back, but they still get kicked behind walls sometimes.
    It's really not funny when I always have to wait for enemies to reset if they are part of a quest. But it's also annoying in general.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • Moonshadow66
    Moonshadow66
    ✭✭✭✭✭
    1. Faster Riding Skill training (more than once per 20 hours)
    (...)

    I could swear I have seen this on a screenshot or in a video either from PTS (update 6) or even before the update hit the PTS; this was a part of the Champion System, afair it was a bonus in the Warrior tree. Just yesterday I thought about this again and checked it out, but it's gone.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

Sign In or Register to comment.