What do you mean by this? Bethesda is developing TES VI and shares the same parent company as ZOS (Zenimax Media).Naor_Sarethi wrote: »Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
What do you mean by this? Bethesda is developing TES VI and shares the same parent company as ZOS (Zenimax Media).Naor_Sarethi wrote: »Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
What is your suggestion? That the studios collaborate more? (I have no idea what their current level of cross-involvement may be, if much at all)
Naor_Sarethi wrote: »A massive amount of people didn't know TES before Skyrim.
And in a way Skyrim got people to try out older TES titles as well and bring them into the Elder Scrolls universe.
And that includes Elder Scrolls Online.
However. All those games were made by different developers, massively differing from this one.
Now that TES VI is on its way, people will look to the newest Elder Scrolls release and in one way or another base their willingness to purchase the new title on this release.
Considering the massive drop in quality (check forum) this isn't good news for both TES VI and Bethesda alike.
Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
And it would drastically increase the level at which we enjoy questing (which atm is around 0) in 90% of the case.
So if such an announcement were made it would be a win-win-win situation for everyone.
Just my 2c on the state of affairs atm.
Naor_Sarethi wrote: »
people with MMO experience don't make good content designers in a universe that differs quiet a lot from most other MMO's.
Seems those people didn't work on ESO.nimander99 wrote: »Zenimax is the parent company of Bethesda, ESO is basically made by the same company but being an mmo and Bethesda's talent set lying in single player games Zenimax opted for a new departement (Zenimax Online) with people who know how to make an MMORPG.
nimander99 wrote: »Zenimax is the parent company of Bethesda, ESO is basically made by the same company but being an mmo and Bethesda's talent set lying in single player games Zenimax opted for a new departement (Zenimax Online) with people who know how to make an MMORPG.
To say that Bethesda doesn't have an active interest in the development of ESO is slightly naive but i dont say the to be insulting, there has been a ton of mis-information about ZOS and Bethesda's relationship.
coryevans_3b14_ESO wrote: »Naor_Sarethi wrote: »A massive amount of people didn't know TES before Skyrim.
And in a way Skyrim got people to try out older TES titles as well and bring them into the Elder Scrolls universe.
And that includes Elder Scrolls Online.
However. All those games were made by different developers, massively differing from this one.
Now that TES VI is on its way, people will look to the newest Elder Scrolls release and in one way or another base their willingness to purchase the new title on this release.
Considering the massive drop in quality (check forum) this isn't good news for both TES VI and Bethesda alike.
Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
And it would drastically increase the level at which we enjoy questing (which atm is around 0) in 90% of the case.
So if such an announcement were made it would be a win-win-win situation for everyone.
Just my 2c on the state of affairs atm.
You say with some confidence that "we", and I'm assuming you're attempting to speak for the rest of us, don't enjoy the quests in this game. You are dead wrong. I really enjoy the questing experience. It is better than any mmo I had played, with the acception of possibly swtor,, which, say what you want about that game, but the questing was very well done.
Please do not try to speak for the community as a whole. A lot of us really like the way the questing was done. Also, I started playing TES games with Morrowind and have loved the TES universe since then. While mechanics of some things have changed, this game stays true to the "feel" of the universe.
Naor_Sarethi wrote: »They have "veterans". Veterans of either very old MMO's or failed MMO's.
What makes a good MMO is the other question...i mean balancing and rewarding people enough for their effort, which is what they are working on now...a lot.
But that's basically numbers and stabilizing the system.
If it lacks a soul though, everyone who doesn't play for the max crit record, won't have a lot of fun on the long run.
(and it's a very long run from v1-v14 by now)
Sevalaricgirl wrote: »coryevans_3b14_ESO wrote: »Naor_Sarethi wrote: »A massive amount of people didn't know TES before Skyrim.
And in a way Skyrim got people to try out older TES titles as well and bring them into the Elder Scrolls universe.
And that includes Elder Scrolls Online.
However. All those games were made by different developers, massively differing from this one.
Now that TES VI is on its way, people will look to the newest Elder Scrolls release and in one way or another base their willingness to purchase the new title on this release.
Considering the massive drop in quality (check forum) this isn't good news for both TES VI and Bethesda alike.
Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
And it would drastically increase the level at which we enjoy questing (which atm is around 0) in 90% of the case.
So if such an announcement were made it would be a win-win-win situation for everyone.
Just my 2c on the state of affairs atm.
You say with some confidence that "we", and I'm assuming you're attempting to speak for the rest of us, don't enjoy the quests in this game. You are dead wrong. I really enjoy the questing experience. It is better than any mmo I had played, with the acception of possibly swtor,, which, say what you want about that game, but the questing was very well done.
Please do not try to speak for the community as a whole. A lot of us really like the way the questing was done. Also, I started playing TES games with Morrowind and have loved the TES universe since then. While mechanics of some things have changed, this game stays true to the "feel" of the universe.
I love the questing in ESO. I am really enjoying EP, first time I've quested in the faction. The stories, lore, etc in ESO is excellent.
I also agree about SWTOR (my favorite MMO).
The stories in ESO do not need work. The game needs the thieves guild and the Dark Brotherhood and ZOS needs to give sorcs back some of their viability in PvE. I think this will all come in time.
Naor_Sarethi wrote: »A massive amount of people didn't know TES before Skyrim.
And in a way Skyrim got people to try out older TES titles as well and bring them into the Elder Scrolls universe.
And that includes Elder Scrolls Online.
However. All those games were made by different developers, massively differing from this one.
Now that TES VI is on its way, people will look to the newest Elder Scrolls release and in one way or another base their willingness to purchase the new title on this release.
Considering the massive drop in quality (check forum) this isn't good news for both TES VI and Bethesda alike.
Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
And it would drastically increase the level at which we enjoy questing (which atm is around 0) in 90% of the case.
So if such an announcement were made it would be a win-win-win situation for everyone.
Just my 2c on the state of affairs atm.
amber_picchiottino_ESO wrote: »Well, for one, the core fans already know this is a ZoS title with Bethesda licensing. Bethesda had no interest in bringing this to an mmo settings, ZoS, which owns them, did. I guarantee you that when TES VI, ESO will have no effect on its sales. TES titles are in a category all their own. The details, the complexity, the expertise that goes into making those games is phenomenal. ESO...not so much. The only thing ESO did right, imo, was the lore, and I will give credit where it's due; the questing lore was the most enjoyable of any mmo I've played thus far.
Also, you're seem mighty late to the 'dying horse' party. The quality of ESO at release was laughable at best. They, for whatever reason, were in a race to gain foothold over Wildstar (for what reason, Idk, look at where that is now), and released an unfinished game when they should have pushed back both pc and console for this year, at the earliest.
One can't but help agree here, all initial TES releases were bug-fests and many bugs never got fixed before Bethesda closed down development and moved on.Wait, drop in quality? We are talking about the same buggy mess the TES series is right? By TES standards I would say ESO met expectations when it comes to bugs. Also, like the TES series, ESO relies on modders to improve things.
One can't but help agree here, all initial TES releases were bug-fests and many bugs never got fixed before Bethesda closed down development and moved on.Wait, drop in quality? We are talking about the same buggy mess the TES series is right? By TES standards I would say ESO met expectations when it comes to bugs. Also, like the TES series, ESO relies on modders to improve things.
At least TES games COULD be fixed by modders, ESO on the other hand ...
That's more than likely because Bethesda provided 'consultancy' on the lore, whereas stuff ZOS was left on their own to do wasn't so successful .. sadly the whole 'faction' thing I think was ZOS invention as it had no basis in anything Bethesda had written over the years, at least nothing that looked much like the geopolitics as it exists in ESO.amber_picchiottino_ESO wrote: »The only thing ESO did right, imo, was the lore, and I will give credit where it's due; the questing lore was the most enjoyable of any mmo I've played thus far.
That's more than likely because Bethesda provided 'consultancy' on the lore, whereas stuff ZOS was left on their own to do wasn't so successful .. sadly the whole 'faction' thing I think was ZOS invention as it had no basis in anything Bethesda had written over the years, at least nothing that looked much like the geopolitics as it exists in ESO.amber_picchiottino_ESO wrote: »The only thing ESO did right, imo, was the lore, and I will give credit where it's due; the questing lore was the most enjoyable of any mmo I've played thus far.
Naor_Sarethi wrote: »Considering the massive drop in quality (check forum) this isn't good news for both TES VI and Bethesda alike.
Therefore it would be in Bethesdas interest to take a more active role in the development of this game as it will benefit their next release.
And it would drastically increase the level at which we enjoy questing (which atm is around 0) in 90% of the case.
So if such an announcement were made it would be a win-win-win situation for everyone.
Just my 2c on the state of affairs atm.