Zershar_Vemod wrote: »Not possible due to quests conflicting.
Indeed, best idea.Reward for handing in Caldwell's Gold should have been one bound faction change token.
After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.
TheShadowScout wrote: »Indeed, best idea.Reward for handing in Caldwell's Gold should have been one bound faction change token.
After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.
Would also be great to have as a big questline, taking you all over your starting alliance and beyond, with an "loyalty cast into doubt" theme, and in the middle of it, you get a choice - stay loyal to your alliance even when they don't believe in you anymore and fix your standing there, or defect to another alliance; which choice you make determines the how the rest of that questline goes (proving the accusations of disloyalty wrong -or- make contact with the alliance of your choice to prepare your place there).
One time only, unlocked at completion of cadwells gold (which also takes care of the quests issue) - and it could also have a lasting disadvantage to prevent the PvPers from beeing too eager to switch sides (say, any character that actually defects only ever gets half AP furthermore, since noone ever fully trusts a known traitor, even if they betrayed their side for your favor?)
Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.
Giles.floydub17_ESO wrote: »Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.
The point you make about balance is exactly the reason they should not and hopefully will not be implemented. Unfortunately, with AvA, RvR type PvP many players go to the alliances that already have more people playing in it so offering an easy way to switch would undermine the PvP we have. Those that can afford the crown will all end up in the same alliance.
Giles.floydub17_ESO wrote: »Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.
The point you make about balance is exactly the reason they should not and hopefully will not be implemented. Unfortunately, with AvA, RvR type PvP many players go to the alliances that already have more people playing in it so offering an easy way to switch would undermine the PvP we have. Those that can afford the crown will all end up in the same alliance.
At the moment it takes a few days to power level a new toon from L1 to L50, so its still the best option. A full set of exploration armor, and just porting to each wayshrine (have a high level group member jump to each and you port to them) = L15 in less them 10 mins.
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Making a full set of good purple armor at L15 and every 10 levels after then makes all the quests insanely easy.
I approve of this thread. I've leveled characters in all factions to get a feel of each one, then basically decided to dedicate myself only to one. I *can* level new characters in that faction, but I'll lose all the time already played in those other characters.
Plus, faction change could be made interesting. Give us a quest to "betray" our faction and swap allegiance to another. If faction hopping is a problem, make it a one-time opportunity only (who would take a repeat turncoat anyway?).