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Faction change please!

dietlime
dietlime
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I don't have the time to invest, plain and simple. I don't want to start the vet levels over - but there's a great group I'd like to play with on another faction! Particularly nearing completion in my crafting skills, ESO is a game I really just want to play the one character in. It could cost money, be time-limited, or outright single-use!

In lieu of that, are there any large guilds on AD NA that have active VOIP community? I can't find a group to chill with to pass the time in this very laid-back game. A lot of guild claim they use voip but are perhaps two or three in one channel per night, I'm looking for a group large enough to warrant a couple channels just to keep chatter manageable. A community at least a bit bigger than just a clan.
  • xMovingTarget
    xMovingTarget
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    I +1 this. Would like to get my old Chars to the Alliance I play now.. No point in releveling everything etc. It´s boring.
  • Flexus
    Flexus
    Soul Shriven
    I dont think its really a good idea, it will probably kill PvP. Slackers and pvpwhores will just change to the strongest faction at first and then more will follow and at last you end up with only one strong fraction, or 2. Ive seen it in plenty more games so I speak of experience. I choose AD at first and I stand or die with AD no matter. If your unhappy reroll sry but thats it... Im really worried such choice would ruin Pvp for good the parts that still work ok today!
  • dietlime
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    Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.
  • Zershar_Vemod
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    Not possible due to quests conflicting.
    House Nyssara (NA)
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  • dietlime
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    Not possible due to quests conflicting.

    Yeah that's not true at all.
  • Natjur
    Natjur
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    First of all, you have to pay extra to get any race on any faction, so I am guessing if they EVER allow it, you will have to have that package first.

    Secondly, the crown shop has only just started and there are a lot of things they are looking at but have not decided yet, how they are going to do it.

    They are looking at adding Exp potions but just the talk of that has caused a lot of issues.
    Same thing with changing race or changing faction.

    One day they may have it, but we will not see any options even thinking about it for at least a few months.

    Also I can't see how they will fix the quest completed issues. Your L1 to L50 quests will become V1-V5 or V6-V10 quests and that would cause issues to make sure there are no loop holes.

    At the moment it takes a few days to power level a new toon from L1 to L50, so its still the best option. A full set of exploration armor, and just porting to each wayshrine (have a high level group member jump to each and you port to them) = L15 in less them 10 mins.

    Making a full set of good purple armor at L15 and every 10 levels after then makes all the quests insanely easy.
    Edited by Natjur on March 22, 2015 9:38PM
  • Captainkrunch96
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    Kills the point of a faction system honestly. You made your choice, now stick with it or just make a new character, don't know what else to tell you.
  • Orchish
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    Would be very bad for PvP having people switch over to the winning alliance each time. Not to mention spies/trolls etc.


  • tengri
    tengri
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    Reward for handing in Caldwell's Gold should have been one bound faction change token.
    After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.
  • Roechacca
    Roechacca
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    tengri wrote: »
    Reward for handing in Caldwell's Gold should have been one bound faction change token.
    After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.

    Best idea
  • daemonios
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    I approve of this thread. I've leveled characters in all factions to get a feel of each one, then basically decided to dedicate myself only to one. I *can* level new characters in that faction, but I'll lose all the time already played in those other characters.

    Plus, faction change could be made interesting. Give us a quest to "betray" our faction and swap allegiance to another. If faction hopping is a problem, make it a one-time opportunity only (who would take a repeat turncoat anyway?).
  • Nadijeh
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    It'll throw off the balance for PvP Campaigns.
  • TheShadowScout
    TheShadowScout
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    tengri wrote: »
    Reward for handing in Caldwell's Gold should have been one bound faction change token.
    After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.
    Indeed, best idea.

    Would also be great to have as a big questline, taking you all over your starting alliance and beyond, with an "loyalty cast into doubt" theme, and in the middle of it, you get a choice - stay loyal to your alliance even when they don't believe in you anymore and fix your standing there, or defect to another alliance; which choice you make determines the how the rest of that questline goes (proving the accusations of disloyalty wrong -or- make contact with the alliance of your choice to prepare your place there).
    One time only, unlocked at completion of cadwells gold (which also takes care of the quests issue) - and it could also have a lasting disadvantage to prevent the PvPers from beeing too eager to switch sides (say, any character that actually defects only ever gets half AP furthermore, since noone ever fully trusts a known traitor, even if they betrayed their side for your favor?)
  • Idrinkwhatibrew
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    tengri wrote: »
    Reward for handing in Caldwell's Gold should have been one bound faction change token.
    After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.
    Indeed, best idea.

    Would also be great to have as a big questline, taking you all over your starting alliance and beyond, with an "loyalty cast into doubt" theme, and in the middle of it, you get a choice - stay loyal to your alliance even when they don't believe in you anymore and fix your standing there, or defect to another alliance; which choice you make determines the how the rest of that questline goes (proving the accusations of disloyalty wrong -or- make contact with the alliance of your choice to prepare your place there).
    One time only, unlocked at completion of cadwells gold (which also takes care of the quests issue) - and it could also have a lasting disadvantage to prevent the PvPers from beeing too eager to switch sides (say, any character that actually defects only ever gets half AP furthermore, since noone ever fully trusts a known traitor, even if they betrayed their side for your favor?)

    I wanna +1 this idea. I have played two toons to V7, the first in the starting months of the game and the second when I came back a few moths ago, I rolled a new alliance because I didn't want to do the the same quests over but now I'm missing my original toon and his class but like my new alliance. I want to bring him over and don't want to start a new toon just because I miss my old class. Anyway, this idea seems like the best. Complete Cadwells gold and.....(insert good idea to change factions one time here). It would keep the balance to some degree in PvP. I'm not currently playing on the winning faction in PvP but would still bring my old toon over. Bump this thread!
    Edited by Idrinkwhatibrew on April 20, 2015 4:42AM
    "Rastes" Vet Templar-DC
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  • idk
    idk
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    dietlime wrote: »
    Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.

    The point you make about balance is exactly the reason they should not and hopefully will not be implemented. Unfortunately, with AvA, RvR type PvP many players go to the alliances that already have more people playing in it so offering an easy way to switch would undermine the PvP we have. Those that can afford the crown will all end up in the same alliance.
  • Emma_Overload
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    dietlime wrote: »
    Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.

    The point you make about balance is exactly the reason they should not and hopefully will not be implemented. Unfortunately, with AvA, RvR type PvP many players go to the alliances that already have more people playing in it so offering an easy way to switch would undermine the PvP we have. Those that can afford the crown will all end up in the same alliance.

    All that's going to happen anyway. Unhappy DC PvEers (and probably some PvPers) like me are already rolling alts in droves to get our buffs back. Any NEW player is going to find out fast which factions are gimped, and they're not even going to think twice about rolling to the "preferred" faction.

    Given those trends, I believe the most ETHICAL thing ZoS could do is to make faction change an option, so that the players who have invested in this game the longest don't feel like their toons are fatally gimped without any remedy. I don't care if they put faction change in the Crown Store or as an in-game quest... but it needs to be there!
    #CAREBEARMASTERRACE
  • dietlime
    dietlime
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    dietlime wrote: »
    Obviously we can't just have people swapping willy-nilly, it'll screw up balance (people would bandwagon their advanced characters in an organized way and stack the game) that said, the option should exist in some limited form.

    The point you make about balance is exactly the reason they should not and hopefully will not be implemented. Unfortunately, with AvA, RvR type PvP many players go to the alliances that already have more people playing in it so offering an easy way to switch would undermine the PvP we have. Those that can afford the crown will all end up in the same alliance.

    All they have to do is limit it in a significant way.

    Also, bit of a necro.
  • dietlime
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    Nadijeh wrote: »
    It'll throw off the balance for PvP Campaigns.

    Why doesn't it throw off the balance in comparable games?
  • leth888
    leth888
    Soul Shriven
    I keep wondering when they will implement it. I have two vr14 and a level 45, one in each faction. I want to bring them all to my main faction! I totally support this idea. +1!!
  • Terminus1
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    TLDR

    My case is that after completing Caldwell's gold we seem to be STUCK doing content in another alliance area. I would like to be doing end-game content (Vr10+) in the last zone for EACH alliance - not just one zone.
  • RedTalon
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    Even though pvp is having a slow death, this would nail ithe coffin shut fully, people already reroll to switch factions...and this would do away with that need and has a result most scrubs and slackers would just switch to the strongest factions, and has mentioned others would follow
  • onlinegamer1
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    As long as the game measured how the population balance in each Faction was, and prevented you from joining an overpopulated faction (determined by some reasonable measurement), then that would be just fine.
  • Terminus1
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    I don't think they are checking out coffins yet. They have recently converted to B2P and I think that THIS will help them. Once their marketing/design team gets moving and they start producing items people really ARE willing to pay for in the Crown Store I am sure you will see a boost to their bottom Line. More $ in the bottom line means more resources for the title overall.

    I would still like to play PvE content for the other alliances without having to go through the entire game again. I already did Caldwell's Gold.

    If I was going to play an Elder Scrolls game over and over and over again - it would probably be Skyrim.
  • blabafat
    blabafat
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    Please no. Would create so much imbalance regarding fac pops.
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  • Misa
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    limit the amount of people that can move and which faction you can move to depending on the balance and I'd be fine with it.
  • dietlime
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    Populations are capped, switching factions can't cause actual imbalance. The cap doesn't change for that faction. More people waiting in line causes an equilibrium where eventually players join the empty team just to play, even if a loss is likely.

    Bandwagoning in video games doesn't result in team stacking. If a team becomes too stacked, players who are skilled will move out and reform on the other team seeking a challenge. This is an oscillating phenomenon in every team game where sides can be chosen.

    The most tight-knit online gaming communities usually play against themselves in different arrangements each time they play.

    The key thing here is that the swap just has to be restricted, so the oscillation can't happen too frequently causing wild swings in the team status.
    Edited by dietlime on April 20, 2015 8:36PM
  • dietlime
    dietlime
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    The other fallacy is that people playing video games are actually that organized
    Natjur wrote: »

    At the moment it takes a few days to power level a new toon from L1 to L50, so its still the best option. A full set of exploration armor, and just porting to each wayshrine (have a high level group member jump to each and you port to them) = L15 in less them 10 mins.

    [...]

    Making a full set of good purple armor at L15 and every 10 levels after then makes all the quests insanely easy.

    A preposterously inaccurate and uninformed comment.

    If you need purple armor, or even set bonuses, to reach level 50, you don't know what you're doing plain and simple.

    Aside, v1 isn't adequate for PvP, the other players will simply have too large a stat and set affix advantage on you. The reason we're requesting this is that you aren't really effective until VR5-8 depending on your build, and you can't truly shine firing on all cylinders until 12; which is a significant time investment.
    Edited by dietlime on April 20, 2015 8:36PM
  • firewatch
    firewatch
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    tengri wrote: »
    Reward for handing in Caldwell's Gold should have been one bound faction change token.
    After all - if you had come that far you finally should have "experienced" all the other alliances like Meridia suggested... and now know where you truly want to be.

    Great Idea!
  • Junkogen
    Junkogen
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    daemonios wrote: »
    I approve of this thread. I've leveled characters in all factions to get a feel of each one, then basically decided to dedicate myself only to one. I *can* level new characters in that faction, but I'll lose all the time already played in those other characters.

    Plus, faction change could be made interesting. Give us a quest to "betray" our faction and swap allegiance to another. If faction hopping is a problem, make it a one-time opportunity only (who would take a repeat turncoat anyway?).

    I like this "betray" idea. Then there could be a cool down associated with it, sort of like the bounty, where your old faction despises you for like 3 mos or something. That could work and it would prevent faction swapping abuse.
  • Idrinkwhatibrew
    Idrinkwhatibrew
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    dietlime wrote: »
    Nadijeh wrote: »
    It'll throw off the balance for PvP Campaigns.

    Why doesn't it throw off the balance in comparable games?

    Dietlime is right. When I played WvW in GW2 you could change servers by paying. For those who aren't familiar with their system it was basically three servers fighting each other. Who you faced each campaign was based on how well you did the previous time. Basically like brackets. People switched servers all the time. I played on Anvil Rock and if anyone played GW2 there was a time when we were bottom of the barrel. Believe it or not, a ton of people still stuck with it, I was one of them. We saw people swap all the time. But after some time on the bottom we would start getting better, people would come back, and we would start moving up the ladder again. Granted they had a lot more servers than what we are working with in this game. Yes people are going to switch, there will be times that you would be out numbered and out gunned but I personally don't think it would "Kill" PvP. The servers that can't support the large scale fights promised in this game is what is going to kill PvP, not faction swapping. Just my two cents.
    "Rastes" Vet Templar-DC
    "Idrinkwhatibrew" Vet Night Blade-EP

    "Cheers and Beers"
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