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FPS has decreased immensely (PvE zones)

Wicked_Wolf
Wicked_Wolf
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Over time I've noticed my FPS getting worse and worse. I don't even bother to check when I'm in towns, since it's expected that it will drop due to the amount of other players. I'm totally fine with that. But, out in the world and in dungeons, my FPS used to be really high. I'd always be running on ultra, usually 2k resolution and get 90-100 in dungeons and 75-95 out in the world, with the exception of heavily forested areas where I'd be 65-75 range.

Now running 1080 resolution, most settings still ultra, particles off, lower on shadows, view distance 75, water reflections medium. I get 40-50 range in the world and maybe a little higher in dungeons. My PC is as follows:

i7-4770k 3.9GHz
EVGA GTX 980 SC ATX 4gb
512gb Samsung Pro SSD
32gb DDR3 1887 Ram
ISP: Verizon FiOS, 80-100down/50-60 up

I have no issues on other games running max settings 60+fps, sometimes even 4k. I have tried without addons. Drivers are all updated, barely any background tasks/processes, no viruses/spyware. Temperatures are cool and case is very clean. I pretty much only use the PC for gaming. I have another PC which I use for all other every day tasks.

Are others experiencing the same thing? Can we expect it to be this way going forward because of the new update and influx of players?
  • SapphireThunder
    I have noticed this too.
    I know my cpu is weakish, and it was not so good before either but it's worse now.

    My PC is like this:

    AMD FX-8350 4.2Ghz
    MSI Gaming 4G GeForce GTX 970
    a general 1Tb + 250Gb hdd (no SSD, yet)
    8Gb 1600Mhz DDR3 (soon to be upgraded to 16Gb once I get money)
    ~15-30ms 4G mobile connection, with around ~50 Down and 15 Up (to EU Megaserver, my latency is around 90-100ms)


    I'm barely running 50-60fps in most places with almost exact same settings.

    1080p (Windowed Full Screen). I would run the NVidia DSR and Full Screen but when using Full Screen, my 2nd screen blacks out and I can't see the stuff on it.
    Most settings Ultra/High (since High is highest in many)
    Shadows on High (highest setting is Ultra)
    Water reflection at Medium
    particles at minimum
    view distance at 50.


    In every city, I drop down to 30-40fps. Mostly 30.
    It has always been so. But still.

    I can run Assassin's Creed Unity at Very-High/Ultra graphics while getting similar fps.
    And Unity is quite badly optimized still too. Not to mention a lot more graphically demanding.
    Edited by SapphireThunder on March 21, 2015 12:39AM
  • Dekken_Blake
    Dekken_Blake
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    Its the same for me. I posted this in another forum. My FPS will drop from 60 to 42-ish. It seems to be near the center of towns, regardless of the population. It happens to me inside keeps as well. If I sit in the center of a town it seems like my FPS will climb back up to 60 and stay there until I leave and come back.

    The only thing that seems to stop it is dragging the draw distance slider to 0, or near 0.
  • derpsticks
    derpsticks
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    For lols I decided to see what fps I could get with the lowest possible settings.

    I set everything to low or off and set the resolution to 640x480.

    Could only get 66 fps.

    I have crossfire 290x with a 3770k cpu and raid 0 ssd.

    Oddly the game uses windows desktop resolution for menus and ui but renders the 3d at the resolution in the settings.
  • Wicked_Wolf
    Wicked_Wolf
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    Very strange. I understand having lower fps in and around towns, I can deal with that. But fps shouldn't be dropping so low outside in the world or inside dungeons. I am sure turning the settings down would help but I really am not doing that. I built this PC this way for a reason lol. I've never had to turn anything down before. Besides, even with the draw distance maxed, it still is surprisingly low in terms of what you can see in the distance.
  • SapphireThunder
    Very strange. I understand having lower fps in and around towns, I can deal with that. But fps shouldn't be dropping so low outside in the world or inside dungeons. I am sure turning the settings down would help but I really am not doing that. I built this PC this way for a reason lol. I've never had to turn anything down before. Besides, even with the draw distance maxed, it still is surprisingly low in terms of what you can see in the distance.

    Yeah, the overall graphical quality of ESO is still low. Around the Skyrim level with the official hd pack installed.
  • Wicked_Wolf
    Wicked_Wolf
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    I hope they find a way to make it go back to how it was in terms of framerate. The change is most likely due to the amount of new and returning players.
  • Zershar_Vemod
    Zershar_Vemod
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    This has always been the general situation with me as well. Usually got near 100 fps at time in dungeons / delves, but once I left, it drop to 50-60s.

    Though since TU launched, my fps has been dismal everywhere but Cyrodiil (lol?) which still stays around that low 50-60s range...

    I've literally noticed a trend that as time progressed (ie from Beta, to official launch, to TU), this game has been getting worse in some areas.

    AMD Radeon HD 7770
    Intel Core i7-3770
    CPU 3.40 GHz
    RAM 12 GB
    Still have over 1.3 TB left in my PC.
    Edited by Zershar_Vemod on March 21, 2015 3:57PM
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  • Inactive Account
    Inactive Account
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    From what I have read here and other forums, this issue will never "Get Better".

    The issues are here because of how the game has been coded. No amount of hardware upgrades on their end will help out.
    No amount of hardware upgrades on top end user systems will help it out.


    The only way things could improve would be for the game to re written... I truly can't see that happening.

    There may be a slight improvement when the console version is released and a portion of the Pc crowd goes to the Console servers, but it will not be a fix.

    Note: this is based on what I have read on-line.... And we all know that not everything is factual on line.

    Although this would explain why there has never been an improvement in lag in areas such as Cryrodiil.

    It's unfortunate but I am having the feelings that for all the Beauty and Pageantry that E.S.O. has brought to the table, the underlying framework has been flawed from the start.
    Edited by Inactive Account on March 21, 2015 5:05PM
  • SapphireThunder
    This really needs some checking by the developer team.
    As it is, game is almost unplayable in terms of fps.
    I would like to play flawlessly with my system with graphics turned up to max since the game isn't all that great looking even with all settings maxed.
    Edited by SapphireThunder on March 22, 2015 12:54AM
  • DogFaceInBananaPatch
    DogFaceInBananaPatch
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    I have noticed this too.

    My PC is like this:

    AMD FX-8350 4.2Ghz
    MSI Gaming 4G GeForce GTX 970
    a general 1Tb + 250Gb hdd (no SSD, yet)
    8Gb 1600Mhz DDR3 (soon to be upgraded to 16Gb once I get money)
    ~15-30ms 4G mobile connection, with around ~50 Down and 15 Up (to EU Megaserver, my latency is around 90-100ms)


    I'm barely running 50-60fps in most places with almost exact same settings.

    You shouldn't either. That's not great but certainly not awful specs.

    I have "somewhat" similar specs and stay around 100FPS (everything Ultra/Max) and the worst may go down to ~90... and your card is MUCH better then mine. Something odd is going on.
  • SapphireThunder
    You shouldn't either. That's not great but certainly not awful specs.

    I have "somewhat" similar specs and stay around 100FPS (everything Ultra/Max) and the worst may go down to ~90... and your card is MUCH better then mine. Something odd is going on.

    Well, I know that the cpu is slightly bottlenecking the gpu, since the graphical intensity is not huge while cpu data computing is highish.
    But still should run 60fps easily.
    Something odd indeed is going on.

    An Intel would do much better normally in these kinds of games.
    But since there is very little actual physics in the game, it's not huge difference.
    Maybe if the game would be 64-bit instead of 32-bit, it would work better.
    Because with 64-bit engine, the game could use more than 4-cores.
    Edited by SapphireThunder on March 22, 2015 1:28AM
  • SgtSilock
    SgtSilock
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    I have noticed this, and bumping post to hope that it gets ZOS's attention.

    I found that even lowering textures to low and view distance to low I still get sub 60 in towns for example.

    2500k 4Ghz
    970 Overclocked
    8GB Ram
  • SeptimusDova
    SeptimusDova
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    I have noticed this as well
    970 OC2 x 2 SLI (one card dedicated Physx Processing. in non sli for experiment with eso)
    Verizon Fios 80/100
    16Gig ddr3
    i7-4770k

    similar frame rate as op.
    edited .. to add...
    Belkarth Frame rate in town 50-70
    upper Craglorn or spell scar 94-111
    auridon full of people same thing as Balkarth

    Rawl'Kha(Kitty Town) 30-60 FPS

    setings ultra and high and low no change the post by @nobertpaulb16_ESO
    is correct.

    This is with both SLI on and off
    Edited by SeptimusDova on May 22, 2015 10:07PM
  • Kalifas
    Kalifas
    ✭✭✭
    From what I have read here and other forums, this issue will never "Get Better".

    The issues are here because of how the game has been coded. No amount of hardware upgrades on their end will help out.
    No amount of hardware upgrades on top end user systems will help it out.


    The only way things could improve would be for the game to re written... I truly can't see that happening.

    There may be a slight improvement when the console version is released and a portion of the Pc crowd goes to the Console servers, but it will not be a fix.

    Note: this is based on what I have read on-line.... And we all know that not everything is factual on line.

    Although this would explain why there has never been an improvement in lag in areas such as Cryrodiil.

    It's unfortunate but I am having the feelings that for all the Beauty and Pageantry that E.S.O. has brought to the table, the underlying framework has been flawed from the start.
    I don't know for certain if coding is messy. But if it is the culprit, it most certainly can be re-coded. Final Fantasy 14 had to re-code the whole game after a horrible launch. Unless a ton of people start complaining, player numbers fall, and ZoS was made to rethink either shutting down or re-coding. Only then would it most likely happen and I don't see that happening soon.

    I would like them to at least be transparent and admit their might be a problem and they will start working towards a fix.
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Relyk04
    Relyk04
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    I recently started encountering lower frames as well. Previously, I was getting a solid 60 frames in dungeons or instances (vertical sync on), but now I hover around 40-45 frames. This seems to be attributed to the patch from Monday since I didn't have this issue previously. Was there any graphical enhancements with that patch that could have caused a higher load? If not, has anyone been able to find a fix to resolve this? I miss my fluid frame rates.
  • LameoveR
    LameoveR
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    I've got my 60 fps everywhere except towns with my GTX 660 and high settings.
    FYI, i don't run group dungeons.
    Edited by LameoveR on May 22, 2015 11:21PM
  • arena25
    arena25
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    Its the same for me. I posted this in another forum. My FPS will drop from 60 to 42-ish. It seems to be near the center of towns, regardless of the population. It happens to me inside keeps as well. If I sit in the center of a town it seems like my FPS will climb back up to 60 and stay there until I leave and come back.

    The only thing that seems to stop it is dragging the draw distance slider to 0, or near 0.

    60 FPS? 42 FPS?

    Ever since my power supply unit had to be changed, I'm currently lucky if I can pull 40 FPS and under 200 ms latency at the same time in RIFT...and it is not made to the same quality of ESO.

    In ESO, I notice no trouble, in fact I find it performs better than RIFT.

    I run...

    Windows 7 Ultimate
    Samsung Monitor
    Cooler Master PC (not certain what model)
    Minimum latency...50 ms, although usually in some games I pull an average of 400 ms or more.
    Usual FPS...40 on average, max is 80
    Disk Space: 205 GB on C Drive (91.6 Free), 390 GB on D drive.

    Edit: Removed what I thought was an inappropriate joke.
    Edited by arena25 on May 22, 2015 11:39PM
    If you can't handle the heat...stay out of the kitchen!
  • RazzPitazz
    RazzPitazz
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    I believe this is also patch related as my client crashes frequently again as opposed to only one patch ago when it crashed hardly ever. Perhaps @ZOS_AlanG might be able to help out here? He's been pretty active lately.
    PC NA
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  • Valymer
    Valymer
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    What's strange to me is that I get virtually the same FPS in Cyrodiil battles whether I run graphics on Ultra or put everything on the lowest possible settings.
  • Morvul
    Morvul
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    I have a I5 2500K overclocked to 4.4 GHz and an (admittedly a bit old) HD 6970.
    What I noticed when in big fights in cyrodiil, is that fps are not at all influenced by video settings.
    When I'm in a big keep-siege and have video settings on ultra, I tend to get 12-18 fps.
    When I'm in the same siege and have switched video settings to low, I tend to get 14-20 fps (so, essentially no improvement, despite a MASSIVE reduction in graphical fidelity).

    The only thing which did influence my fps during said big siege fights was overclocking my CPU in the first place. Back when I had it on the stock 3.3 GHz, I would get ~9fps in similar fights - again independent of video settings
  • Tapio75
    Tapio75
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    It has been degrading over time for me as wwrell. It was about 100 or more when game launched, then it was about 50 to 70 for a long time, all this with best possible settings.

    Then some patch came and it dropped to 30ish with less reflection detail, default poarticles (Used to be able to use max) and medium shadows with low resolution shadows tweak.. Now the last half year its been even worse, sometimes it still is 30ish but mostly out in the world, it is about 17 to 20 all the time whough i have kept the setting as they are as i rather take the stutter than bad quality.

    There is something seriously wrong wwith the engine here, ESO is practically only game that runs bad, this machine is built all around modding Skyrim and it still runs on about 60 or more with best possible graphic mods there is, ultra res textures, ENB stuff and so forth, High resolution clutter, open cities.. Over 100 gr4aphical tweaks and standard ESO cant run even on 30 steadily.. Please...
    >>PC-EU Mostly PVE. Played since BETA<<
  • Annalyse
    Annalyse
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    I'm noticing this too and finding it frustrating lately. Before One Tamriel I ran everything on ultra high settings (which I still do for all other games I play) but because my FPS dropped a lot in cities after that, I dropped it to high settings. I was fine that way for a long time (70 fps in open areas, 50-60 in towns) but now things are slowly getting worse again. It's dropping down to around 50-60 in open areas, and in busy towns I can run at 40 but sometimes it suddenly drops to 18 at random intervals (which causes stuttering that drives me nuts). I have not changed anything on my end so I'm really wondering what is going on.
  • Rastafariel
    Rastafariel
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    recode for 4 cores & dx12!
    A Dragon's Tear has many mystical qualities...
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  • Spottswoode
    Spottswoode
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    You're not alone, but I run in 3840x2160 DSR. I'm pretty sure if I dropped the resolution to 1080p I could run at 60fps constantly but I'll have to check. I'll get back to you on that.

    What's the place where you get the biggest FPS drop? I'll try to find a culprit while I'm at it.
    Proud Player of The Elder Bank Screen Online.
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    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
    Current main PC build:
    i7 3770 (Not overclocking currently.)
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    Laptop:
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    Secondary build:
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  • skiptomyluau
    skiptomyluau
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    According to the replies to my poll post you all have bad systems with crappy connections :)
  • magnusthorek
    magnusthorek
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    I noticed that when we started getting "3x more players" per instance
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
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  • Spottswoode
    Spottswoode
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    I have yet to find a single cause, but it's definitely widespread enough that it's not my machine. Even on 1080p, I keep getting frame drops in the 30s and 20s. Rain might be one of the causes.
    Proud Player of The Elder Bank Screen Online.
    My khajiit loves his moon sugar.
    Steam Profile
    Libertas est periculosum. Liberum cogitandi est haeresis. Ergo, et ego terroristis.
    Current main PC build:
    i7 3770 (Not overclocking currently.)
    MSI Gaming X GTX 1070
    32gb RAM

    Laptop:
    i7-7700HQ
    GTX 1060
    16gb RAM

    Secondary build:
    i3 2330
    GTX 660
    8gb RAM
  • Volrion
    Volrion
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    You don't even wanna know what it's like over here on console :(
  • Ajaxduo
    Ajaxduo
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    I have something similar, if I'm in a town it's a given that my FPS won't sit at 60 it will fluctuate from 60 down to 30. My main problem is that my FPS decreases over time so if I play for an hour my FPS will consistently drop by a lot causing a really ugly choppy experience. Only experienced this since One Tamriel. My specs are 970 GTX, i7-3770K, 16gb.
    - - -
    GM of Verum Aeternus, PC EU
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  • Nyghthowler
    Nyghthowler
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    Holy Necro, Batman!
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