Yeah this is nice and all but they still need to address the fact that there is no way to earn XP in the first place if you have completed all your quests. I have yet to run out of enlightenment because I have nothing to do that eats up enough XP.
ArconSeptim wrote: »As I heard from one wise man on QuakeCon last year, he said, you will earn 1 CP per hour of gameplay!
This is just impossible today no way, maybe if you are lucky and you are enlightened that whole hour but what is with next hour? I thought you will keep your promise and make it possible to earn each hour with gameplay 1 CP, doesn't matter if someone grinds mobs, dungeons, quests, PvP etc.
Hopefully I'm answering this correctly for you...
Day 1 enlightenment xp, day 2 enlightenment xp, day 3... etc.. all get lumped into your enlightenment pool. This pool can only hold 1.2 million enlightenment xp... If you gain extra enlightenment xp BEYOND 1.2 million, it is nullified and you essentially wasted it, because you will hold at 1.2 mil.
Cervanteseric85ub17_ESO wrote: »Yeah this is nice and all but they still need to address the fact that there is no way to earn XP in the first place if you have completed all your quests. I have yet to run out of enlightenment because I have nothing to do that eats up enough XP.
G to the R to the I to the N to the D....or just pvp if that's not your cup of tea.
@AlnilamE , @Sykotical , 100k now.So, does Enlightenment currently bring it to 100,000XP per CP or is this to be in the next patch? I'm asking because I've just earned 200,000XP but I haven't received any CP and the counter still shows that I need 400,000XP.
The counter will always show you need 400,000k XP. But if a quest gives you, say 11k XP on completion, the counter will actually go up by 44k XP.
I have seen this pretty consistently on my V1. Every 100k XP she gains towards her V2 equates a Champion Point (because I've not played enough to run out of enlightenment yet).
@Caroloces think of it as a bucket:HungryHobo wrote: »Still a little bit confused:If you end up not using up all your Enlightenment while you play, it will continue to accrue for a maximum of 12 days. Once you hit the limit, you will not gain any additional Enlightenment until you begin to use it by gaining XP.
Day One (the first 24 hours): You log in and play for awhile but you don't gain enough for a CP even at the accelerated rate of enlightenment.
Day Two (the 2nd 24 hours): You log in and play (and here's where I'm confused!). The clock has reset itself to provide enlightenment again, but are you gaining xp for the accrued enlightenment from Day One, or are you gaining xp for the enlightenment for Day Two, since the clock was reset?
From my understanding, enlightenment is just a state that is dependent on the player actually doing things in the game to gain xp. What's confusing about the quote above is that there is the implication (through the word "accrue") that the enlightenment continues to add up over the course of time (like interest on an investment). So if you don't play for 5 days, have you accrued 5 days of enlightenment that will give you 5 cps at an accelerated rate? My gut tells me that that is not the case. I think the real situation is that the enlightenment is sustained over 12 days as you gain xp towards the goal of 100,000 xp, and then it is reset in the next tick of the 24 hour cycle (after you reach the goal). If you don't reach the goal of 100,000 xp at the end of the 12 day period (the limit), then, whatever you have achieved remains for the standard 400,000 xp progression.
@ZOS_GinaBruno Can you tell me if I've gotten this correct?
Hopefully I'm answering this correctly for you...
Day 1 enlightenment xp, day 2 enlightenment xp, day 3... etc.. all get lumped into your enlightenment pool. This pool can only hold 1.2 million enlightenment xp... If you gain extra enlightenment xp BEYOND 1.2 million, it is nullified and you essentially wasted it, because you will hold at 1.2 mil.
Now, this is where I'm going to confuse you, but if you have multiple veteran rank characters who you play regularly.. it is theoretically possible to use an enlightenment pool of 799k, across 8 Vet Rank characters, and NOT get 1 CP.... This is because each character's progression towards a CP is different. If you gain 97% of a CP on Char #1, and you log onto Char #2, he will have 0% of a CP gained... You can get him to 99% of a CP point, then play Char #3, who would be at 0% too...
@Caroloces think of it as a bucket:
It holds 12 gallons (or 12 liters for the SI types).
Every 24 hours ZoS adds one gallon of water to it.
You then proceed to take water out.
Once all the water is gone, no more water (from the bucket) until the clock rolls over again.
Don't use the full gallon on a given day, the remaining water persists.
Next day, you have whatever was left over + the gallon that is added.
Should you not get water from it for 12 days, anything added overflows, so you only ever have a max of 12 gallons.
Empty your bucket, you can still accrue water (CP/XP's) but at the normal rate - you're filling a cup now instead of a bucket...
I only read the OP, but please please please please please put in UI feedback, such as a timer (so we know when to log in, get some xp, and restart the timer, as well as letting us know how much more "enlightenment time" is on an account while we play. I'm sure others have asked for this, but think of it like "riding skills" (formerly "logging in every 20 hours to feed our horses).
It's not fun to have to be an accountant and scheduling secretary to use in-game mechanics semi-efficiently. Nor can I think of why obfuscating this information would be necessary.
Yes, thank goodness they didn't base it on horses and hirelings!Rev Rielle wrote: »I only read the OP, but please please please please please put in UI feedback, such as a timer (so we know when to log in, get some xp, and restart the timer, as well as letting us know how much more "enlightenment time" is on an account while we play. I'm sure others have asked for this, but think of it like "riding skills" (formerly "logging in every 20 hours to feed our horses).
It's not fun to have to be an accountant and scheduling secretary to use in-game mechanics semi-efficiently. Nor can I think of why obfuscating this information would be necessary.
No, it doesn't work like that. As the opening post said, once it starts it refreshes every 24 hours. You've misunderstood, you don't need to schedule anything. Once it's started, it's started. It won't stop again till/if you reach the maximum accrument.
ZOS_GinaBruno wrote: »Every 24 hours, you receive enough Enlightenment to earn one Champion Point at the rate of 100,000XP per Point; after your Enlightenment is used up, you will return to requiring 400,000XP to earn a Champion Point. The 24 hour timer starts when you log in with your first Veteran character or unlock the Champion System, whichever is first, and resets every 24 hours after it first starts.
IcyDeadPeople wrote: »...
Just to confirm, as long as we unlocked the Champion system back when 1.6.5 patch went live, the 24 hour timer keeps going and accruing enlightenment at the same rate, even if we haven't logged on to the game for a few days?
I do not know if you want a confirmation from ZOS, but if you are satisfied with one from another player then: Yes, correct, but what you stated is only true for the first 12 days. After 12 days of not logging in (or at least not collecting XP) you do not get more enlightenment. Or in other words: You get enligtenment worth 12 days.
I do not know if you want a confirmation from ZOS, but if you are satisfied with one from another player then: Yes, correct, but what you stated is only true for the first 12 days. After 12 days of not logging in (or at least not collecting XP) you do not get more enlightenment. Or in other words: You get enligtenment worth 12 days.
I think that the accumulation of enlightenment xp is capped at the end of the 12 day period at 1.2 million xp (as other posters have noted), and then it is reset to begin again on the next tick of the 24 hour cycle. So someone who is away from the game for 15 days would come into the game being enlightened with 300,000 enlightenment xp accumulated.
Ummm....that isn't what the announcement says. Why wouldn't the Enlightenment bucket just stay full but not accumulate more?
@ZOS_GinaBruno does the cap reset as @Caroloces describes? That really does not make sense if it does?
You're correct - at the end of 12 days, you just won't accrue any additional Enlightenment and it'll stay at the limit until you start gaining XP again.
Dagoth_Rac wrote: »I am happy for the 12-day Enlightenment reserve. I could not get Enlightened for anything when Update 6 came out. I think it had to do with my logging into alts and mules and all that while playing the Inventory Management Minigame. That must have been repeatedly resetting my Enlightenment timer. The patch came out on a Tuesday and I think it took me until Saturday to get Enlightenment! The irony is that now I can get Enlightened every day but I have trouble getting through my Enlightenment! Dungeons and Trials and quests just do not give enough XP/hour to get through your Enlightenment unless you are speed-running or playing many hours per day. It is certainly not one CP per hour when Enlightened, as was hinted at before Update 6 dropped. So if I can actually play the game for 11 days and just reserve one day of every 12 to go through that soul-crushing grinding-through-my-Enlightenment drill, that would be great.
But I'd still prefer normal game activities give better XP as opposed to spacing out the grind sessions!
HungryHobo wrote: »Well... 12 days is actually 1.2million xp now (100k, 1 CP per day).. as before, 3 days would net you 1.2 million enlightenment(400k, or 4 CP of enlightenment per day).
Essentially you gain it 4x slower per day, but you can stack 4x more days total.
Works out better for casuals this way.
ZOS_GinaBruno wrote: »Ummm....that isn't what the announcement says. Why wouldn't the Enlightenment bucket just stay full but not accumulate more?
@ZOS_GinaBruno does the cap reset as @Caroloces describes? That really does not make sense if it does?
You're correct - at the end of 12 days, you just won't accrue any additional Enlightenment and it'll stay at the limit until you start gaining XP again.
Huh, this is interesting, I did not check out this thread before since I got stuck in loading screens for 2 weeks (!), but now since I can play again after I changed that messed up usersettings file, I had a reason to read this thread now.
So, all my Veteran characters are enlightened when I login, but I thought the 400.000 XP were normal. I didn't know it's supposed to be 100.000. It always says 400.000 on my end, not more, not less. And I only gain 1 CP when this XP bar is full.
So actually I should have gained 4x more CP then?
HungryHobo wrote: »Huh, this is interesting, I did not check out this thread before since I got stuck in loading screens for 2 weeks (!), but now since I can play again after I changed that messed up usersettings file, I had a reason to read this thread now.
So, all my Veteran characters are enlightened when I login, but I thought the 400.000 XP were normal. I didn't know it's supposed to be 100.000. It always says 400.000 on my end, not more, not less. And I only gain 1 CP when this XP bar is full.
So actually I should have gained 4x more CP then?
So it is always going to take 400,000xp to get a CP. With an enlightenment bonus, for every 1 normal xp you gain, it is multiplied by 4 then applied to your CP progress. So if your bar towards the next CP is empty, it will say you need 400,000xp. If you have enlightenment, you actually only need to earn 100,000xp, because the bonus multiplies it by 4x, which gives you 400,000xp, thus a CP.
Once you use all your enlightenment, you will see what I mean... the rate of CP gain without enlightenment feels significantly slower (because it is 4x slower )