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How I Would Have the Sorcerer...

byrom101b16_ESO
byrom101b16_ESO
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DAEDRIC SUMMONING

ACTIVE ABILITIES

UNSTABLE FAMILIAR

Skill Description

Command the powers of Oblivion to send a Daedric Familiar to fight at your side. Familiar's attacks deal 160 Shock Damage. Familiar remains until killed or unsummoned. Toggle to summon / unsummon.

Cost: 6463 Magicka

MORPHS

UNSTABLE CLANNFEAR: Summons a Clannfear with increased Max Health.

VOLATILE FAMILIAR: Explodes on death or upon unsummoning causing 12% of your Max Magicka as damage and stunning nearby enemies for 2 seconds.


DAEDRIC CURSE

Skill Description

Curse an enemy with a destructive rune, dealing 994 Magic Damage to the target enemy after 6 seconds and 457 Magic Damage to any enemies nearby. You can only have one curse active at any given time.

Cost: 2633 Magicka

Range: 28 Meters

MORPHS

DAEDRIC PREY: Your summoned creatures deal 30% extra damage to cursed targets. Storm Atronach deals 20% increased damage to cursed targets.

BITING CURSE: Curse gains an additional 148 Magic Damage every second.


SUMMON WINGED TWILIGHT

Skill Description

Call on Azura to send a Winged Twilight to fight at your side, remaining until killed or unsummoned. Winged Twilight's primary attack deals 557 Shock Damage and grants Minor Fortitude to summoner.

Cost: 6483 Magicka

MORPHS

SUMMON RESTORING TWILIGHT: Grants Minor Intellect to summoner and nearby allies giving them 10% increased Magicka Regeneration.

SUMMON TWILIGHT MATRIARCH: Grants Minor Endurance to summoner and nearby allies giving them 10% increased Stamina Regeneration.


BOUND ARMOUR

Skill Description

Protect yourself with the power of Oblivion, creating a ghostly aura of daedric mail that grants Major Resolve.

Cost: 4788 Magicka

MORPHS

BOUND ARMAMENTS: This ability now uses Stamina (Cost: 4069 Stamina), increases the damage of Light and Heavy Attacks by 10% and increases your Max Stamina by 5% when active.

BOUND FOCUS: Also provides Minor Ward which increases Spell Resistance by 960 and increases maximum Magicka by 5% when active.


CONJURED WARD

Skill Description

Conjure globes of daedric energy to protect you and your summoned creatures. Each globe can absorb 2387 damage.

Cost: 3112 Magicka

Radius: 20 Meters

MORPHS

HARDENED WARD: Shield strength is increased by 33% on self.

EMPOWERED WARD: Summoned creatures deal 30% additional damage while the ward holds.


SUMMON STORM ATRONACH

Skill Description

Summon a Storm Atronach at the target location. The Atronach's arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The Atronach cannot move but attacks the nearest enemy. An ally can activate Charged Lightning, giving both the ally and the Atronach Major Berserk, increasing their damage by 25% for 8 seconds.

Cost: 200 Ultimate

Range: 28 Meters

Radius: 8 Meters

MORPHS

GREATER STORM ATRONACH: Atronach has increased Health. Increased duration to 28 seconds.

SUMMON CHARGED ATRONACH: Atronach damage is increased by 6%.


PASSIVES

REBATE

Skill Description

Receive 8/15% of your Max Magicka when one of your summoned creatures is killed or unsummoned.

POWER STONE

Skill Description

Reduces the cost of all Ultimate abilities by 8/15%.

DAEDRIC VITALITY

Skill Description

Increases Health and Stamina by 3%/5%

EXPERT SUMMONER

Skill Description

Winged Twilight deals 5/10% increased damage. Familiar and Clannfear have movement speed increased by 10/20%. Storm Atronach has increased range by 15/30%.



DARK MAGIC

ACTIVE ABILITIES

CRYSTAL SHARD

Skill Description

Conjure dark crystals to bombard an enemy, dealing 1153 Magic Damage and knocking them down for 2 (2.6 @ Rank 4) seconds.

Cost: 3591 Magicka

Range: 28 Meters

MORPHS

CRYSTAL BLAST: Crystal Shard shatters on impact, dealing 713 Magic Damage to the target and nearby enemies. Cannot be Reflected.

CRYSTAL FRAGMENTS: Casting other Magicka spells has a 35% chance to cause your next cast of Crystal Fragments to be cast instantly, dealing 20% more damage and costing 50% less Magicka.


ENCASE

Skill Description

Call daedric shards from the earth to immobilize enemies in front of you for 5 (6.5 @ Rank 4) seconds.

Cost: 4070 Magicka

Area: 15x3 Meters

MORPHS

SHATTERING PRISON: Inflicts Major Mangle to immobilised enemies.

PIERCING PRISON: Ability now costs Stamina. Inflicts Major Fracture to immobilised enemies.


RUNE CURSE

Skill Description

Engulf an enemy in a sphere of dark magic reducing their movement speed by 10% and inflicting Minor Maim for 16 (20 @ Rank 4) seconds. The effect ends of the target takes damage other than a DoT.

Cost: 1915 Magicka

Range: 28 Meters

MORPHS

RUNES OF TORPOR: Enemies have their movement speed reduced by 30% during the effect.

JAGGED RUNES: Enemies are inflicted with Major Defile during the effect.


DARK EXCHANGE

Skill Description

Bargain with darkness to restore 3912 Health and 1896 Magicka at the expense of 3660 Stamina per cast.

Cost: 3660 Stamina

MORPHS

DARK DEAL: Restore 3912 Health and 2016 Stamina at the expense of 2526 Magicka per cast.

DARK CONVERSION: Drains less (2526) Stamina per cast.

DAEDRIC MINES

Skill Description

Surprise your foes by placing 3 volatile daedric caltrops that explode when an enemy comes close, dealing 894 Magic Damage and immobilizing the enemy for 2 (3.2 @ Rank 4) seconds. Mines take 3 seconds to activate.

Cost: 5745 Magicka

MORPHS

DAEDRIC TOMB: Mines are in a line and will arm instantly.

DAEDRIC MINES: Summons 5 mines.


NEGATE MAGIC

Skill Description

Create a globe of magic negation, silencing enemies within and dispelling enemy effects within the area, or subsequently cast into the area for 8 (9.6 @ Rank 4) seconds.

Cost: 250 Ultimate

Range: 28 Meters

Radius: 8 Meters

NEGATIVELY CHARGED: Enemies in the area will effected by Minor Breach decreasing their spell resistance and Minor Defile, decreasing their healing taken.

POSITIVELY CHARGED: Allies in the area will be granted Minor Protection which reduces incoming damage by 8% and Minor Vitality which increases healing taken by 8%.


PASSIVES

UNHOLY KNOWLEDGE

Skill Description

Reduces ability Magicka and Stamina costs by 3/5%.

BLOOD MAGIC

Skill Description

Hitting a target with a Dark Magic spell restores 3/5% of your Max Health.

PERSISTENCE

Skill Description

Increases the duration of Dark Magic spells by 10/20%.

EXPLOITATION

Skill Description

Activating a Dark Magic ability grants Minor Prophecy to the caster, increasing Spell Critical by 5% for 5/10 seconds.



STORM CALLING

ACTIVE ABILITIES

MAGE’S FURY

Skill Description

Call down lightning to strike an enemy for 298 Shock Damage. If target's health falls below 20% within 4 seconds, an explosion deals an additional 994 Shock Damage to the target and 198 Shock Damage to other enemies nearby.

Cost: 2154 Magicka

Range: 28 Meters

MORPHS

MAGE'S WRATH: Final explosion stuns effected enemies for 2 seconds.

ENDLESS FURY: Each explosion restores 527 magicka to the caster.


LIGHTNING FORM

Skill Description

Manifest yourself as lightning to gain Major Resolve and Major Ward, increasing Armour and Spell Resistance by 5120 for 15 seconds. While active, nearby enemies will take 80 Shock Damage each second.

Cost: 3591 Magicka

MORPHS

THUNDERING PRESENCE: Increases duration to 20 seconds from 15 seconds.

BOUNDLESS STORM: Also grants Major Expedition granting increased movement speed by 40% for 6 seconds.


EYE OF THE STORM

Skill Description

Create a nexus of storm energy at the target location that deals 120 Shock Damage to nearby enemies every 0.5 seconds. While active, allies can activate Conduit to deal 795 Shock Damage to enemies near the ally.

Cost: 3112 Magicka

Range: 28 Meters

Radius: 4 Meters

MORPHS

INESCAPABLE STORM: Centres the storm on the current target, which then moves as they do. Damage and duration are halved, Conduit activation is no longer possible and the target gains concussion. The target cannot be subject to a second Inescapable Storm for the duration.

GREAT STORM: Increased radius to 6 meters from 4 meters. Activating Conduit applies concussion to affected enemies for 6 seconds.


SURGE

Skill Description

Invoke Meridia's name to get a rush of power, granting you Minor Berserk which increases damage for 17 seconds (20 seconds @ Rank 4). Critical strikes heal player for 40% of the damage inflicted while this ability is active.

Cost: 4788 Magicka

MORPHS

POWER SURGE: Also grants Major Sorcery which increases Spell Damage by 20% for 20 seconds.

CRITICAL SURGE: Changes the cost of the ability to Stamina and grants Major Brutality which increases Weapon Damage by 20% for 20 seconds.


BOLT ESCAPE

Skill Description

Transform yourself into pure energy and flash forward, gaining Major Expedition for 4 seconds (6 seconds @ rank 4). Enemies near you suffer concussion for 6 seconds. Casting whilst subject to the Major Expedition buff costs 100% more Magicka.

Cost: 3351 Magicka

Radius: 4 Meters

MORPHS

BLINDING FLASH: Enemies near to you are disorientated for 6 seconds.

BALL OF LIGHTNING: A ball of lightning is summoned which absorbs incoming projectiles for 6 seconds.


OVERLOAD

Skill Description

Charge your fists with the power of the storm. Light Attacks become lightning bolts, dealing 994 Shock Damage, and Heavy Attacks blast enemies in front of you for 596 Shock Damage. Attacks deplete Ultimate until you run out or the ability is toggled off.

Cost: 75 Ultimate

MORPHS

POWER OVERLOAD: Increased range and radius of heavy attacks.

ENERGY OVERLOAD: Attacks restore 375 Magicka on hit.


PASSIVE SKILLS

CAPACITOR

Skill Description

Increases Maximum Magicka by 5/10%.

ENERGISED

Skill Description

Increases the damage of Storm Calling abilities by 3/5%.

DISINTEGRATE

Skill Description

Gives all Shock spells a 3%/6% chance to instantly disintegrate low Health targets, dealing 8154 Shock Damage.

SORCEROUS ADEPT

Skill Description

Increases your Spell Critical damage 5/10%.
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