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1.6 and Attribute Points - Is All Health Viable?
With 1.6, is it no longer advisable to put all attributes into health and then augment the other two with enchanting? I am wondering this as I heard softcaps were removed so I don't know if this changes the attribute game.
I have enough skillpoints to do both a light armor and a medium armor build but I think I may shoot myself in the foot with the attribute points.