Hey guys! As many probably are right now, I was a beta/launch player who is now returning to get in on all the new changes and hopefully a cleaner game. Stoked to come back and hope I meet many of you in Tamriel.
My biggest issue and why I left ESO in the first place was I felt the weapon and class lines were ridiculously unbalanced. During launch, the Destro/Resto staff DK's and Vamp builds were just insane. I had tried playing with Sorc tanks and Nightblade healers and just felt very underpowered. No matter what I did, I'd be struggling against packs of mobs my level, and then I'd see a destro/resto DK in light armor tank 3 of those packs and burn them down with ease.
I guess my biggest concern is whether the class/skill lines have been balanced a bit more. I know people always have their gripes and I know there's always some FotM, but could I build a character how I want to build it and be viable in high end dungeon content? When I played, 2h weap players were nearly obsolete, as were duel wielders who didn't use stealth. Werewolf was a laughing stock. Like for instance, could I make a Nord Sorc dual-wield medium/heavy armor (play off the lightning procs from sorc and speed of dual wielding) and be viable for late game play? Maybe even throw in some werewolf for fun? or are builds that are fun to theorycraft still sort of gimped? Any advice is much appreciated, and I'm excited to give tamriel a second go around!