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Motif change, why is this not a thing?

Theosis
Theosis
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As a master crafter I love the different motifs.

Why can I not change my armor motif? With all the great things added to the game it would make sense for a master crafter to be able to change the style of the armor made.

This is were my signature would be if I was allowed one.
  • AlnilamE
    AlnilamE
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    I consider wearing a style I don't like a trade-off to wearing a dropped set, so I'm fine with things the way they are.
    The Moot Councillor
  • Nestor
    Nestor
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    I mix and match my racial styles anyway, so dropped pieces being of different styles is not a big deal to me.

    Besides, with Dyes, you can make the armor look like it was made to be together.
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  • Kragorn
    Kragorn
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    Theosis wrote: »
    As a master crafter I love the different motifs.

    Why can I not change my armor motif? With all the great things added to the game it would make sense for a master crafter to be able to change the style of the armor made.
    You do realise that this can be done now in a totally realistic way .. Deconstruction.

    In 'real life' a piece of armour couldn't be changed from one style to another, it would be melted down and re-forged.
  • Sneak_Thief
    Sneak_Thief
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    Looking at this from a logical point, lets say you actually made clothing in real life. You need certain materials and thus the item is representative of what materials you use. Well you can't go and magically change the complete appearance, you would need to either start from scratch or disassemble what you made and if there are parts left over use it to help in making the new clothing items. This is pretty much where it stands in eso and I think it is better this way.

    The only recommendation I would make is to allow crafters to repair their own armor by using minimal materials. Such as repairing a hide jack takes 1 hide, ect. Since in real life, it wouldn't make much sense if you were a leather-worker or blacksmith to take your clothes to the local grocer to have them repair it.
  • Darkrogue671
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    This is a dead horse and it's a bloody pool from the number of times it's been beaten. We're still not able to dye/color weapons and shields yet, so can we get past that obstacle first?
  • Wicked_Wolf
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    Real life comparisons..... really?
  • Jaxsun
    Jaxsun
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    We should be able to change motifs and traits on existing armor crafted or dropped...
    Edit: Without it being a gold sink, just the normal amount of mats it cost to craft them.
    Edited by Jaxsun on March 14, 2015 10:58AM
  • ZingyDevotee
    ZingyDevotee
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    This is a dead horse and it's a bloody pool from the number of times it's been beaten. We're still not able to dye/color weapons and shields yet, so can we get past that obstacle first?

    I agree with you man. I tired of my weapons and shields being a goldish color, while my armor is a gray color
  • Divad Zarn
    Divad Zarn
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    agree with guys, weapon/shields dye are way more important then those "motif changes on already crafted armor". Also i dont think its good idea anyway, its great when players just fully recrafting their armor only cuz they want other style, it makes more sence and forcing people to move, not only just click to win.
  • Dreddnawt
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    I think changing styles is perfectly reasonable. Id suggest there be an associated cost of materials of course and the items become Bound as with dying. But such a change to any item would be purely cosmetic for the owners preference and not a game changing issue.

    Its not even that hard from the coding and implementation end. We already have the different styles for any craftable items, all they'd have to do is add in some style codes for dropped sets to be re-crafted into existing styles. Maybe at the same time they could unlock dropped styles like Necro or Unassailable so craffted items can look like those.

    Point being this suggestion wouldn't hurt or change gameplay and would greatly benefit RPers, who TESO apparently caters to most, and the fashionably inclined who insist on looking fabulous as they wade through daedric blood.

    Gave the OP and agree for this post.
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  • Theosis
    Theosis
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    we can not change the motif of dropped items..

    Please don not use the argument this isn't realistic

    Nothing about ESO is realistic or can somebody shoot lighting and ice out of a stick?
    Anyone seen a planemeld happen in NYC I didn't hear about?

    This is were my signature would be if I was allowed one.
  • Majic
    Majic
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    I don't think being able to change motifs and being able to dye weapons and shields are mutually exclusive.

    I like them both.

    Let's have both! :)
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  • Theosis
    Theosis
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    I definitely agree weapons and shields should be dye-able as well.

    Weapon enchants should be a bit brighter as well.

    I think that dropped items should be changeable considering many people spend hours a day for that one drop. Then are stuck with that item in only that one form.
    This is were my signature would be if I was allowed one.
  • Natjur
    Natjur
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    Motif change, trait stone change, armor type change.

    Theses would make everyone need a trade-skill toon as there are FAR too many nice sets with bad looks or bad trait stones.
    Since it would help SO many players.......... its NOT going to be added.
  • kimboh
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    Agree, I've been forced to sacrifice my full Dwemer LA gear for some set pieces and HA, now my character looks a bit lame whilst I still have my full Dwemer set sitting in the bank.
    I will definitely be buying some costumes when the crown store opens :|
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  • Preyfar
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    I'm a mix of Khajiit and Argonian motifs (Viper + Hundings). I generally AVOID some sets (unless it's for PVP) because I can't stand how some of them look, and I don't want half my characters a hodge-podge of Redguard motifs.

    I want to be able to tweak motif + trait, and I'd pay for that. Easily.
  • Gidorick
    Gidorick
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    I think this falls into the "too much handed to you" pile... I would be all for a "Motif Transmogrification Stone" or some thing like that in the crown store. $5... 10 uses.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Theosis
    Theosis
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    Gidorick wrote: »
    I think this falls into the "too much handed to you" pile... I would be all for a "Motif Transmogrification Stone" or some thing like that in the crown store. $5... 10 uses.

    I never said there should not be a cost of some sort. I sure as fuzz wont give them real money just to look different. This should have been in game a long time ago.

    If vampires and werewolves can run around while the entire population shoots fireballs out of sticks then why can I not research a way to change item a to look like item b.

    They can easily create a farmable stone that can assist to change motifs form one to another. As long as they don't make it as hard to find as nirnroot.. ..don't get me started on that..
    This is were my signature would be if I was allowed one.
  • Teargrants
    Teargrants
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    Coming to a cash shop near you!
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  • WhiskyBob
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    Give me trait reforging first.

    I don't understand how can they still implement new endgame gear (footman shield) with exploration trait.
    Seriously.
    Stop.
  • SteveCampsOut
    SteveCampsOut
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    Meh! Point was already made by someone else.... moving along...
    Edited by SteveCampsOut on March 13, 2015 6:07AM
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  • nimander99
    nimander99
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    Kragorn wrote: »
    Theosis wrote: »
    As a master crafter I love the different motifs.

    Why can I not change my armor motif? With all the great things added to the game it would make sense for a master crafter to be able to change the style of the armor made.
    You do realise that this can be done now in a totally realistic way .. Deconstruction.

    In 'real life' a piece of armour couldn't be changed from one style to another, it would be melted down and re-forged.

    Not saying I want it but the mechanic is in game, think Imperial Edition. ;)
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  • olsborg
    olsborg
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    Id like for this to be made possible, I like to switch styles now and then, and recreating another legendary jerkin here and there ....well its costly.

    PC EU
    PvP only
  • Turelus
    Turelus
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    I personally always felt that you should be able to change style/trait by just spending five, ten, twenty or something of the relevant materials to do so. It might even make them valuable rather than less than 1g each in a vendor.
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  • Theosis
    Theosis
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    Turelus wrote: »
    I personally always felt that you should be able to change style/trait by just spending five, ten, twenty or something of the relevant materials to do so. It might even make them valuable rather than less than 1g each in a vendor.

    not a bad idea
    This is were my signature would be if I was allowed one.
  • Gidorick
    Gidorick
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    Theosis wrote: »
    Gidorick wrote: »
    I think this falls into the "too much handed to you" pile... I would be all for a "Motif Transmogrification Stone" or some thing like that in the crown store. $5... 10 uses.

    I never said there should not be a cost of some sort. I sure as fuzz wont give them real money just to look different. This should have been in game a long time ago.

    If vampires and werewolves can run around while the entire population shoots fireballs out of sticks then why can I not research a way to change item a to look like item b.

    They can easily create a farmable stone that can assist to change motifs form one to another. As long as they don't make it as hard to find as nirnroot.. ..don't get me started on that..

    That's entirely my point though. I don't think motif change should be in the game. I think if you want a specific piece in a specific motif, go make it!

    I think the ONLY place this would make any kind of sense is as a cash shop item.

    I'm curious, do you also want us to be a able to change or race?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • psufan5
    psufan5
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    Gidorick wrote: »
    Theosis wrote: »
    Gidorick wrote: »
    I think this falls into the "too much handed to you" pile... I would be all for a "Motif Transmogrification Stone" or some thing like that in the crown store. $5... 10 uses.

    I never said there should not be a cost of some sort. I sure as fuzz wont give them real money just to look different. This should have been in game a long time ago.

    If vampires and werewolves can run around while the entire population shoots fireballs out of sticks then why can I not research a way to change item a to look like item b.

    They can easily create a farmable stone that can assist to change motifs form one to another. As long as they don't make it as hard to find as nirnroot.. ..don't get me started on that..

    That's entirely my point though. I don't think motif change should be in the game. I think if you want a specific piece in a specific motif, go make it!

    I think the ONLY place this would make any kind of sense is as a cash shop item.

    I'm curious, do you also want us to be a able to change or race?


    It has no negative impact on the game in any way. I can't think of any reason it wouldn't be in the game. Real life comparisons are thrown out the window when you realize your toon can shoot fire out of his/her butt.

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  • Gidorick
    Gidorick
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    psufan5 wrote: »
    Gidorick wrote: »
    Theosis wrote: »
    Gidorick wrote: »
    I think this falls into the "too much handed to you" pile... I would be all for a "Motif Transmogrification Stone" or some thing like that in the crown store. $5... 10 uses.

    I never said there should not be a cost of some sort. I sure as fuzz wont give them real money just to look different. This should have been in game a long time ago.

    If vampires and werewolves can run around while the entire population shoots fireballs out of sticks then why can I not research a way to change item a to look like item b.

    They can easily create a farmable stone that can assist to change motifs form one to another. As long as they don't make it as hard to find as nirnroot.. ..don't get me started on that..

    That's entirely my point though. I don't think motif change should be in the game. I think if you want a specific piece in a specific motif, go make it!

    I think the ONLY place this would make any kind of sense is as a cash shop item.

    I'm curious, do you also want us to be a able to change or race?


    It has no negative impact on the game in any way. I can't think of any reason it wouldn't be in the game. Real life comparisons are thrown out the window when you realize your toon can shoot fire out of his/her butt.

    I'm not concerned with real life comparisons. I'm concerned with the incentive to craft and this games mechanics. If you don't have to make new armor to get what you want, the incentive to craft goes away. If you require only motif mats, the collection and use of material mats will decrease.

    It's a game mechanic that is there to support the economy of the material. I just don't see how adding this would make the game better.

    Easier? Sure. Better? I don't think so.
    Edited by Gidorick on March 13, 2015 6:58PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Mr.Hmm
    Mr.Hmm
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    Real life comparisons..... really?

    If I die tomorrow I do not want to think of the game I could of played today, therefor I will play whatever I want today while securing a future to play in as well.

    A true gamer will think of all the possible outcomes and execute the one that is the hardest to accomplish.
  • Psychobunni
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    Honestly I'd rather be able to change traits than style, and see no reason why a master crafter can't do so
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

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