I've recently started trying to make a build with the bow on my templar and I've noticed 2 things.
First is there's no way to get high enough damage on the bow right now for templar. The damage increase for the bow is to just stand far for the passive 12%. That's not practical at all, when I'm in a dungeon or doing anything group related I have to stick out of the group and the heals just so I can get he 12% buff. The only way right now to get a damage buff thats reliable is to swap into a two handed weapon and cast rally, however you have to do that every 30 seconds or so.
The second thing I want to ask is why was snipe nerfed (I think) to reduce armor and not increase weapon damage like it was? Is there some stacking problem with another class? Trying to use snipe and power of the light on templar is useless, they both provide the same debuff so they don't stack. It should either go back to weapon damage and be somewhat close to rally or the passive should be changed to provide that buff constantly, even a minor brutality would be nice on the snipe morph. If it's too overpowered for pvp just reduce the range or change the reduce healing morph to add change so you can morph to either damage or range.
These are just my thoughts, I haven't been around the last few months so there's probably a reason for the changes to the snipe morph since it was the only thing changed in the bow section. These are my problems running the bow on my templar.