Fizzlewizzle wrote: »A suggestion for more Crafted armor sets, with bonuses NOT focused on combat.
Things like:
- Carrying Capacity (Inventory space).
- Movement speed.
- More money from chests.
- More Resources from Harvesting.
- Increased Pickpocket chance.
- Reduced Harvesting time.
- Chance to find better loot.
With the exception of Movement speed.
Fizzlewizzle wrote: »Those things are high up into the Champion system, which will be close to impossible to get unless you grind/ focus a lot on combat. Not very useful for someone who isn't on the frontline but creating the necessities in the background. The bonuses you get are also very small (2% movement speed, 10% chance on double ores), overall not very beneficial.