bbc.com/news/technology-30079037
This is kind of interesting. I wonder if ZOS is having the same problems.
SuraklinPrime wrote: »bbc.com/news/technology-30079037
This is kind of interesting. I wonder if ZOS is having the same problems.
The thing that struck me most in that story was how the devs at this other game maker had been blogging on what the issue was and their efforts to fix it rather than hiding in their ivory tower and crowing over how they 'fixed' grind spots while leaving major bugs untouched...
jacktors11 wrote: »I think people should give these devs a chance. The game just had a huge major content addon that was tested on a pts server with limited people playing. It is now on full megaserver population. Issues will show up. Every MMO has them. But at least ZOS actively works them out, or passionately attempts to.
As for the CP system, I do not want to push through it within a week, or month. It is a progression system added for current and FUTURE content. If you read the forums, you already know that tons of great new areas are coming to ESO, based on Domonoid's datamining. I must assume that those who are complaining about a slow CP gain, are people who want instant endgame gratification.
I do not believe that ZOS wants to cater to players who rush to end game progression within a week, get bored and come to the forums complaining that the game is boring and has no endgame. Those players usually ragequit and move on to the next game to rush through. Based on what my guildmates and friends say, most players are very happy with the new content overall. But feel that some things could get tweaked, such as adding other ways to build up CP experience, such as crafting. Plus, I am sure PVP will be fixed. People must be a bit more patient. The devs here have listened to their fanbase and turned a buggy, clunky, bot filled game around into a very fun, content filled world, that is only getting better.
jacktors11 wrote: »I think people should give these devs a chance. The game just had a huge major content addon that was tested on a pts server with limited people playing. It is now on full megaserver population. Issues will show up. Every MMO has them. But at least ZOS actively works them out, or passionately attempts to.
As for the CP system, I do not want to push through it within a week, or month. It is a progression system added for current and FUTURE content. If you read the forums, you already know that tons of great new areas are coming to ESO, based on Domonoid's datamining. I must assume that those who are complaining about a slow CP gain, are people who want instant endgame gratification.
I do not believe that ZOS wants to cater to players who rush to end game progression within a week, get bored and come to the forums complaining that the game is boring and has no endgame. Those players usually ragequit and move on to the next game to rush through. Based on what my guildmates and friends say, most players are very happy with the new content overall. But feel that some things could get tweaked, such as adding other ways to build up CP experience, such as crafting. Plus, I am sure PVP will be fixed. People must be a bit more patient. The devs here have listened to their fanbase and turned a buggy, clunky, bot filled game around into a very fun, content filled world, that is only getting better.
I like the tone of your comments and they are positive and insightful. Thanks