Orihara_Izaya wrote: »To those who think you can actually get this skill off in PvP let's look at the math for a second. 20 / 8 = 2.5 so basically to get this skill off you need to use a light attack at least every 2.5 seconds. Now that is fairly easy to do if all you do it light attack, but if all you do is light attack your dps is going to suck and your better off using another skill since the bow's burst will not help.
So the logical thing to do is light attack weave this skill in with another ability but that cuts down you 2.5 seconds leaving you with like .5 seconds extra. .5 seconds x 8 light attack weaves = 4 seconds. So if you pull off a perfect light attack weave combination that leaves you around 4 seconds to use your bow skill before it resets on you.
Now let me bring this to reality. IN PVP THIS WILL NEVER HAPPEN. Even in PvE there are boss fights where you can end up hard pressed too get a perfect light attack weave combination like that off, forget getting this to work with heavy attacks. There are times when you have to dodge, there are times when you must block, you get stunned in PvP, you can't be attacking 100% of the time because you may be running around a rock or casting a heal or something. The only way to get this skill off is if you give 100% of your attention and focus to getting it off which is unreasonable.
Not to mention that say a miracle happens and you do get your bow skill to proc. You have NO CHOICE to decide when you want to use that skill in an encounter. Want to save it up to burst someone down and then use a finisher? Nope! Want to use it to break a shield? Nope! Want to know why? Well that's because by the time you get the god damn skill to proc you have only a few seconds to use the skill before it resets. FORCING you to use it the very second that you get the skill proc'd or face it reseting.
These are only a few reasons why this skill is completely useless. I mean you have a marginally easier time getting it off in PvE but let's be realistic here. Whoever designed this skill was not thinking about this practically, yes if you look at it mathematically it's possible. But in reality there are to many obsticals blocking it's path to being useful, not to mention that there are other skills that are. 1) easier to use 2) less headache than this skill.
At the very least if they are to lazy to re-work the skill they should at minimum reduce the charges required to 4 or double the duration.
By my count I was getting it to fire off after 6 shots. Personally I would like to see it have a notification sound or a visual cue ,only see by the user of Grim Focus, when Assasian Will is ready much like KB. I don't look at my skill bar often and find it takes my eyes off what is going on to see if it is ready.
Suntzu1414 wrote: »GF is worthless. Bring back haste...
only way, i see , salvaging this ability --> making it a toggle.
With on/off. When you hit 8 la/ha, you get SB. WITHOUT TIME LIMIT.
its current meta...doesn't make any sense.
maybe trials you could use it (but there are better setups)
Kill Well
ST
Nivzruo_ESO wrote: »Yea, make it a toggle ability that auto fires and it gets interesting, bar space is already immensely valuable in this game, skills really need to earn their spots on our bars.
You mean like we all used to waste 1 slot for 8% damage increase with Flawless Dawnbreaker, and Stamina DPS still do? I agree it should be 6 shots instead of 8 and probably even a toggle. Right now it's Clunky McClunk and a pain to keep going.No, 8 atacks its too much to waste 1 skill slot for only 8% dmg pasive.
Should be 6-5 and 2-3 heavys imo or something like that.