Not just terrible... It's terribad.
I'm sure it's been beaten like a dead horse but there's no change yet. Doing a dungeon and not receiving ANY rewards that are worth even picking up from the dead body is such bad design. I mean, it's MMO 101. Give the player good rewards for completing content. I'd much rather see a token system than this randomly generated garbage system. Players/customers that are satisfied and not annoyed does wonders for business. Ever think the crappy loot system was a reason that drove players away? Guess what. It is and we've been telling you that since pre-launch.
Here's a solution to fix your insanely player unfriendly system:
- Make a token system that allows us to pick a gear piece and trait from a dropdown. Redeem the appropriate amount of tokens for that piece and voila. Players stop banging their heads against their desks. After each boss give loot like per usual and also after completion of the dungeon award a nice set piece gear with a chance for a rarer trait item such as Nirnhoned or of the likes.
The days of leaving a dungeon without getting a decent reward or one that is even worthy of picking up need to end. I have enough purple materials. I don't need anymore FFS.
Edited by Lionxoft on February 28, 2015 4:37PM