houimetub17_ESO wrote: »You mised my point entirely. Please read the whole thing.
houimetub17_ESO wrote: »To be clear, ZoS already stated in ESO weekly that CP system should give you a distinct advantage while not making you completely overpowered. They also stated that they envision players to reach max CP in a long period of time.
Other than that, your assumptions make my laugh. Note that I've been around since launch and am part of the 1% of the most /played times on my characters. When this hits off and changes arent made, I will be exploiting the whole thing to retain my advantages and will be owning people in PvP and make em come on these same forums to swear about. Now before trying to diminish my credibility with stupid assumptions try to state facts instead. Then you may be taken more seriously.
houimetub17_ESO wrote: »Absolutely not, you, again, missed the whole point and still make stupid assumptions.
Your behavior is typical of a person who doesnt have any good arguments and try to diminish the credibility to prove to be 'right'.
No point arguing with little people with little minds.
houimetub17_ESO wrote: »Absolutely not, you, again, missed the whole point and still make stupid assumptions.
Your behavior is typical of a person who doesnt have any good arguments and try to diminish the credibility to prove to be 'right'.
No point arguing with little people with little minds.
When you can only resort to personal attacks without backing up your original point, you've lost the argument.
Grinders are going to grind CP's whether you like it or not. Zenimax is not going to limit the amount of CP that can be gained per day. So, you continue about your business and we will continue about ours.
News flash. The Champion system is not made for anyone to even come close to MOST points anytime soon. Eric at ESO LIVE and Paul Sage in June 2014 said the same thing. Maybe in a year players will start to hit the roof and then they have another progress after that.
Champion system isnt a grind you do to get "done". It suppose to always give you something for your exp and play. To keep develop your char and your own skills.
If anything, they should raise the exp needed to get points since its account bound. But its fine as it is.
houimetub17_ESO wrote: »I know it's ZoS's intent making maxed out CP points in over 1 year (heard even 3 years somewhere, can't find the source).
My concern is there may be exploits found like Kardala ruins that let you pop 6-12 easy to kill bosses in a row or Rkunzelft 1st room or even the Scorpion boss in upper craglorn that would constantly spawn. To those exploits you will find players who will abuse it outrageously unbalacing the whole system.
To be clear, there is a very distinct difference between grinding and exploiting. Grinding is repeatedly killing groups of regular mobs that give normal XP, or repeatedly killing a boss with a regular respawn timer. Grinding is perfectly legitimate. However, if you are doing this in an area that is known to have unintentionally high XP, or there is a trick to get the respawn faster, you are no longer grinding. You have become an exploiter.
houimetub17_ESO wrote: »To be clear, there is a very distinct difference between grinding and exploiting. Grinding is repeatedly killing groups of regular mobs that give normal XP, or repeatedly killing a boss with a regular respawn timer. Grinding is perfectly legitimate. However, if you are doing this in an area that is known to have unintentionally high XP, or there is a trick to get the respawn faster, you are no longer grinding. You have become an exploiter.
Agreed, should have made this clear on my OP. I refered to grinding unbalanced content.
No. There will be always be a power gap between new players and veteran players, as there should be. You think that a new player should be able to be competitive with someone who has been playing for a year? No. I guess you also think you should be in the running for CEO of a company that you just started working for as well....
Grinders are going to grind. It's that simple. It's a perfectly legitimate way to play, and there are no rules against it. If you want to earn 1 CP per day running a couple of dungeons with your friends or "immersing" yourself in the game, then go right ahead. I'm going to earn as many as I can per day.
Online games aren't fair for everyone, nor should they be. Fairness for everyone is socialism. There will always be someone out there with more skill, better tactics, and better gear than you. If you had your way, Zenimax (the government in this example) would control how many CP's you can get per day to keep things "fair" for everyone. Fortunately that's not the way it works. You earn CP based upon how much time and effort you put into it, as it should be.
1- Have a maximum number of CPs you can gain in a day. That will counter hardcore grinders as they wont be able to get insade numbers of CP in a sigle day.
2- Balance Champion bonuses so that there is much less of a difference between a, lets say 100-150 CP character and a maxed out in CP character
C0pp3rhead wrote: »A cap on CP earned per day would not solve the new/old player gap. It may even worsen it. A freshly-minted new player will have difficulty competing with experienced players who have gear and CP advantages. As is, a new player can put in some solid gametime and quickly catch up to these veteran players. The system you propose would prevent new players from being competitive for longer amounts of time. If a veteran player has 4 month's worth of CP, a new player would have to play for an additional 4 months to reach that level. By that time, the veteran player would have 8 months of CP. In effect, the system you propose would guarantee that new players never catch up to veteran players.
Instead of preventing an unfair gap, your system would create a persistent and insurmountable gap.
New players will always be at a disadvantage to veteran players. With dedication and hard work, they will be able to catch up.
No. There will be always be a power gap between new players and veteran players, as there should be. You think that a new player should be able to be competitive with someone who has been playing for a year? No. I guess you also think you should be in the running for CEO of a company that you just started working for as well....
Grinders are going to grind. It's that simple. It's a perfectly legitimate way to play, and there are no rules against it. If you want to earn 1 CP per day running a couple of dungeons with your friends or "immersing" yourself in the game, then go right ahead. I'm going to earn as many as I can per day.
Online games aren't fair for everyone, nor should they be. Fairness for everyone is socialism. There will always be someone out there with more skill, better tactics, and better gear than you. If you had your way, Zenimax (the government in this example) would control how many CP's you can get per day to keep things "fair" for everyone. Fortunately that's not the way it works. You earn CP based upon how much time and effort you put into it, as it should be.