Is this a serious post?
Is this a serious post?
Is this a serious post?
Of course not I guess people didn't get my joke/the humor of the situation
The train was at least in part an organized group, which turned when a member got knocked from their horse. Maybe you didn't notice zone chat after the group chased me across the front, here is a transcript:
Person 1: around 20+ at fare farm side
Person 2: OK….. 35 EP turned up
Person 2: FARE side wall
Person 3: holy moly FARE
Person 4: wipe them push out
Person 3: FARE FARM SIDE
Person 4: u have respawn
Person 4: go out together
Person 4: others will be there soon
Shortly after the group was wiped by mostly pugs chilling out in Fare I thought it was hilarious, and had to share.
"Don't Chase the Sorc", and this build was in no way optimized to do this.
I posted this because (other than making me laugh a lot) I think what I did in that video is why sorcs have stayed a "one-trick-pony" in terms of rolls. Simply put it is hard to balance around bolt escape and its morphs. Now don't shoot the messenger or take this the wrong way, I love streak and would be very sad to see it go. But I can see why it is hard to buff our heals, tanking, or give use some class melee when we are able to kite so well when we aren't even using that good of a kiting build (like me in the video ).
The joke is that the closest thing a sorc can come to a 1vX is an Xv1 where it is basically a fox hunt. If we are supposed to be the kiting class then I think we should have the longest range. I'm fine with moderate damage if I can stay out of range with kiting while doing damage. A long time ago people were throwing out this term "speed tank" when talking about why the sorcs didn't have heals or a good tank; they would mitigate damage by avoiding it with high mobility.
Well running away can be fun (like in the video :P) but our ability to do so is crippling our class diversity. I don't know what they should do about it, but I think it is something we should talk about.
cozmon3c_ESO wrote: »i like to stay just out of bow range of these groups and troll them lol, they have learned not to chase me anymore. i wish people in these groups would be braver and come out of there zerg and try and 2v1 me or 1v1 me, but no such luck. i guess they dont want to be on youtube or something.
ezareth_ESO wrote: »In a few months regardless this kiting playstyle is going to be impossible to do as every player will be able to surround you while mounted and even if you tag them you wont be able to knock them off their horse until they're right on top of you. Until then, it is admittedly fun, but it is also very easy to ignore you as well, or just send 1 guy to neutralize you while the rest of the zerg carries on.
ezareth_ESO wrote: »Yeah I've been finding it harder and harder to get the same. I can't find an honest 3v1 to save my life... It's always like 4 or 5 in a ball with a damned templar spamming his entire mana bar on keeping me eclipsed ) =
I still pull a few tricks out of my sleeve and will kill 1 or 2 but it takes far too long to do that and before I can kill the rest, the first has already come back. It just doesn't make good footage ) =
cozmon3c_ESO wrote: »i like to stay just out of bow range of these groups and troll them lol, they have learned not to chase me anymore. i wish people in these groups would be braver and come out of there zerg and try and 2v1 me or 1v1 me, but no such luck. i guess they dont want to be on youtube or something.
I encourage all AD sorcs to harass more mounted EP zerg trains. I’ve prepared a brief tutorial on the subject:
http://youtu.be/YHWgXWeZy8U
I call my build “The Speed Tank”. It’s very low damage but near 100% mitigation.
(For the lols, I thought it was too funny not to share ).
Sorcs have always been pretty good at running away.
Generally, running away awards relatively few AP and contributes little to your faction. But, it's awesome at producing angry 'nerf sorcs' posts
DaggerfallTradeMasters wrote: »you will get owned when you port away for a 2H with critical charge believe me