Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

Cyrodiil Too Bland

SanderBuraas
SanderBuraas
✭✭✭✭✭
I have roamed the land of Cyrodiil for quite some time now, as I have been doing a lot of pvp, and it generally seems very bland. The difference in biome and foliage is minor, and the only two biomes we have currently are the plains and snow covered plains. I realize the situation in Cyrodiil is the alliance war, and a lot of wood has been chopped down for resources, etc, but I feel there should be more variety anyhow. There are actually areas where we find woodland and swamp creatures, such as the Spriggan and Strangler, but the grass is the same as the plains and the trees are oak.

Even if many trees have been chopped down, there is still very little plantlife in areas that are not close to the battlefronts, which I think there should be. More tree-covered forests in isolated areas, and less open plains, as it gets very old. It would be cool to be able to use the landscape to your favour in battles, but then there would simply have to be more rocks, landmass, trees, etc.

Thoughts?
Edited by SanderBuraas on June 2, 2018 10:17AM
  • Inco
    Inco
    ✭✭✭✭
    Interesting approach. I thought they layout was pretty good with different types of area's represented.

    North you have some cold area's with snow and great hiding spots.

    South lots of marsh looking areas and plenty of tree's to hide around/behind.
  • SanderBuraas
    SanderBuraas
    ✭✭✭✭✭
    Inco wrote: »
    Interesting approach. I thought they layout was pretty good with different types of area's represented.

    North you have some cold area's with snow and great hiding spots.

    South lots of marsh looking areas and plenty of tree's to hide around/behind.

    This is how it should be, but it basically is all plains with some snow in the north.
  • Egonieser
    Egonieser
    ✭✭✭✭✭
    Generally, in many MMO's, PVP areas have been kept bland for one simple reason - lag. Less textures - less lag.
    In big battles during peak times people already complain about unbearable lags and FPS drops, having a lush fauna, detailed nature and animal life would severely worsen the problem for people with mediocre PC's.
    Maybe many people do have good PC's, but they (ZOS) have to cater to the lowest common denominator and leave it at a failsafe state, as to not make it unplayable for certain people.
    I rather have a bland map and many players than a beautiful landscape with forests and deer but with few players.

    Same thing is in Lord of the Rings online. The landscapes, scenery and textures/objects in normal PvE areas are beautiful, but as soon as you go to Ettenmoors (the PvP map), it looks like you suddenly entered a cheap Korean MMO made in 2002. And it is exactly for the same reason - to reduce the loading times and strain on people's computers. They have hard enough time rendering dozens (on a rare occasion even hundred) players, their skill animations and movement/gear, when slaughtering each other, without having to process scenery and surroundings on top of it all.
    Edited by Egonieser on February 22, 2015 1:35AM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • SanderBuraas
    SanderBuraas
    ✭✭✭✭✭
    Egonieser wrote: »
    Generally, in many MMO's, PVP areas have been kept bland for one simple reason - lag. Less textures - less lag.
    In big battles during peak times people already complain about unbearable lags and FPS drops, having a lush fauna, detailed nature and animal life would severely worsen the problem for people with mediocre PC's.
    Maybe many people do have good PC's, but they have to cater to the lowest common denominator and leave it at failsafe state, as to not make it unplayable for certain people.
    I rather have a bland map and many players than a beautiful landscape with forests and deer but with few players.

    Same thing is in Lord of the Rings online. The landscapes, scenery and textures/objects in normal PvE areas are beautiful, but as soon as you go to Ettenmoors (the PvP map), it looks like you suddenly entered a cheap Korean MMO made in 2002. And it is exactly for the same reason - to reduce the loading times and strain on people's computers. They have hard enough time rendering dozens (on a rare occasion even hundred) players, their skill animations and movement/gear, when slaughtering each other, without having to process scenery and surroundings on top of it all.

    I agree. Though in Lord of the Rings Online there is more variety in biomes, which I state from experience. The forests have taller trees and feels more crowded, even if there aren't that many trees. You also have the corrupted lands which look completely different from the plains. The plains in LotRO also have more rocks and variety in the height in landscape.

    I'm not asking for huge attention to detail, but Cyrodiil definitely feels very, very bland - even for a pvp map.
  • Panda244
    Panda244
    ✭✭✭✭✭
    Technically it's supposed to be completely forest at this time period. But that's besides the point. Going to copy paste my ideas from another thread. Scroll to bottom to see my paragraph about the terrain, and the silliness of it.

    This thread is riddled with great information and I agree a great deal with basically everything, ever since launch all Cyrodiil has been is go here, zerg this, capture this wall, 50/50 that keep while we 50/50 this keep. Now I'm not saying that's a bad thing, as I still have fun in PvP up until this day. But it has been getting old, and PvP needs something, anything. ASAP.

    Keep Layouts
    Random Keep Layouts, is something that is severely lacking. It's also complete nonsense coming from a architectural viewpoint, Bloodmayne is built on what looks to be a swampy marshland, meaning it would be similar to St. Petersburg or Venice in the fact that it's sinking, and with that in mind, a few catapults could rip the walls of their foundation and topple it over relatively easy. Then there's Dragonclaw, way up north in the mountains, and the walls there would be constantly under the influence of water freezing, then melting, freezing, melting, cracking everything from walls to wood, so these two keeps would have to be set up differently to combat the harsh environment that they're in.

    Fortifications
    Another thing I always thought would be fun, would be the ability to set up fortifications along paths of serious interest. Say Alessia bridge for example, the enemy can just walk on through... So allow us to build fortifications such as rubble, blocking the doors on the bridge, or actually adding doors to the bridge, even if they're incredibly weak it'll slow down the enemy advance, or make them move around Southeast and take the bridge below Drake. This is something I always thought would be cool, but not entirely needed.

    PvP Gear
    As for newer PvP gear and actual PvP gear with actual traits that actually work, this has been needed since launch. The only thing the current Dominion/Covenant/Pact gear has going for it, is it's looks, the traits aren't bad, but the bonuses are mediocre at best, not to mention they're outright expensive. I shouldn't have to pay 248k AP for a single piece of gear, 300-400k for a full set of v14 gear sounds more reasonable.

    Imperial City
    As far as the Imperial City goes, I don't think it's going to have much of a PvP aspect at all, I believe it's something like.

    The Aldmeri Dominion owns the six inner keeps, so the Aldmeri Dominion players can enter the city and PvE inside.

    However I could be wrong, but from the datamined maps that you can find on the forums and how it was explained in Quakecon and the ESO Live episodes, it doesn't sound like a big buff to PvP, now you mentioned something about Keep Layouts, something else I'd like to mention is terrain.

    Terrain
    Not a lot of people probably care about this little feature but it seriously makes up a big part of Cyrodiil experience. Currently, Cyrodiil from the south to about Blue Road Keep and Fort Ash is completely devoid of any interesting features of terrain, there is the river separating Pact territory from Dominion territory, the giant hole southeast of Blue Road, and the Nikel mile-gate we all know and love. That's it, there's no hilly regions, take the Catskill Mountains in New York as an example, I'm not talking legitimate mountain ranges as they're aren't any in the middle of Cyrodiil, but hills like the Catskill and the valleys would make for very interesting strategy. Another thing that's SEVERELY lacking in Cyrodiil is vegetation, I know that's due to technical issues and allowing everyone to play without lag, but forests in ESO really need to be worked on. There's like a tree every 10m separated by a bush every 5m, it's sadly pathetic. I'd like to see some server-side weather too, just inside Cyrodiil, rainstorms that obscure your maximum view distance, they'd be blizzards up north, severe lightning that has a chance to set your siege on fire. Just more interesting stuff, because currently most of Cyrodiil with the exception of really the areas around Kingscrest, Farragut, Arrius, and Glademist, Rayles, Warden, is really bland. It's just fields, sad, open, fields. The area inbetween Dragonclaw and Kingscrest has got to be my favorite zone in the entire game, it's got some nice little lakes, and it's very mountainous, then there's the road that leads directly to each keep, and it's rather flat and open, there's the little wooden bridge that leads from one hill to the other, over the road. Etc.

    Edited by Panda244 on February 22, 2015 1:48AM
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Snit
    Snit
    ✭✭✭✭✭
    They've reached the point in Cyrodiil where they're removing deer and torchbugs in order to improve performance. Adding new textures or anything at all complex is probably out of the question.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • SanderBuraas
    SanderBuraas
    ✭✭✭✭✭
    Snit wrote: »
    They've reached the point in Cyrodiil where they're removing deer and torchbugs in order to improve performance. Adding new textures or anything at all complex is probably out of the question.

    The real issue with the lag in Cyrodiil are the zergs and trains of players using skills constantly. On the european server we have ten minute spans of lag where everyone can chat, but no actions are responsive simply because of this. People are getting really frustrated with this, and it is definitely something that should be top priority.
  • Digiman
    Digiman
    ✭✭✭✭✭
    No bravil or lady luck statue make homer go crazy!
  • Iago
    Iago
    ✭✭✭✭✭
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....
    Edited by Iago on February 22, 2015 7:57AM
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Panda244
    Panda244
    ✭✭✭✭✭
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Panda244
    Panda244
    ✭✭✭✭✭
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.
    Yeah, if they don't I'm just going to keep abusing the Horse glitch until I get inside Bravil... Sadly, we can't fly, so getting onto Skyreach Temple won't be possible, second coolest place I've gotten in Cyrodiil has been out of the map and onto the side of the river across from Drakelowe, nothing much over there of any interest but I can see them fixing the bridge eventually and adding another zone for PvErs. At least that's what it looks like it's laid out for, aside from Cyrodiil I've glitched my way into some half finished village in Reapers March (Out of the map) and gotten outside Malabal Tor and Grahtwood. Outside Malabal Tor there's some Ayleid ruins way way way way out of the map, and a castle that's sort of finished. It's not any known architecture in the game either, which makes me wonder... Sadly I deleted the pictures... As of 1.5 the way to get outside Malabal Tor isn't patched yet, so if you ever wanna see it toss me a PM on the forums or a mail in game and I can show you, can't do it now though, no PC atm :cry:

    However getting outside Grahtwood had to be the best...
    38689933_477.jpg
    It's been patched, sort of, I can't get around the Slaughterfish anymore. But you see the house in the bottom right? (Stronghold that you have to jump in, everyone thinks it's part of the DB or Thieves Guild) Basically you hug that, and swim south of that hugging the cliffface until you get the beach, then you just hop up and walk all the way around the map, you can actually get inside a "dead" Malabal Tor zone, where the Orc Encampment is, there's no load screen, no NPCs, no doors to houses that you could get in, some of the terrain is missing, I went into a cave, came around the corner, and there was no more cave, it just ended and you could jump off into the blue sky beneath the map, if I ever rank up retreating maneuvers I can try to swim around the fishies, but as of 1.5, you can no longer use potions or heal while swimming, and they ALWAYS do 20% of your health, so there isn't much you can do to get around them except swim like hell.
    Edited by Panda244 on February 22, 2015 1:16PM
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.
    Yeah, if they don't I'm just going to keep abusing the Horse glitch until I get inside Bravil... Sadly, we can't fly, so getting onto Skyreach Temple won't be possible, second coolest place I've gotten in Cyrodiil has been out of the map and onto the side of the river across from Drakelowe, nothing much over there of any interest but I can see them fixing the bridge eventually and adding another zone for PvErs. At least that's what it looks like it's laid out for, aside from Cyrodiil I've glitched my way into some half finished village in Reapers March (Out of the map) and gotten outside Malabal Tor and Grahtwood. Outside Malabal Tor there's some Ayleid ruins way way way way out of the map, and a castle that's sort of finished. It's not any known architecture in the game either, which makes me wonder... Sadly I deleted the pictures... As of 1.5 the way to get outside Malabal Tor isn't patched yet, so if you ever wanna see it toss me a PM on the forums or a mail in game and I can show you, can't do it now though, no PC atm :cry:

    However getting outside Grahtwood had to be the best...
    38689933_477.jpg
    It's been patched, sort of, I can't get around the Slaughterfish anymore. But you see the house in the bottom right? (Stronghold that you have to jump in, everyone thinks it's part of the DB or Thieves Guild) Basically you hug that, and swim south of that hugging the cliffface until you get the beach, then you just hop up and walk all the way around the map, you can actually get inside a "dead" Malabal Tor zone, where the Orc Encampment is, there's no load screen, no NPCs, no doors to houses that you could get in, some of the terrain is missing, I went into a cave, came around the corner, and there was no more cave, it just ended and you could jump off into the blue sky beneath the map, if I ever rank up retreating maneuvers I can try to swim around the fishies, but as of 1.5, you can no longer use potions or heal while swimming, and they ALWAYS do 20% of your health, so there isn't much you can do to get around them except swim like hell.

    That is all very interesting info! They have certainly started building other areas then.

    Are there any areas of Skyrim that you can glitch into or get into by other means? I am extremely fascinated by all of this.

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Panda244
    Panda244
    ✭✭✭✭✭
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.
    Yeah, if they don't I'm just going to keep abusing the Horse glitch until I get inside Bravil... Sadly, we can't fly, so getting onto Skyreach Temple won't be possible, second coolest place I've gotten in Cyrodiil has been out of the map and onto the side of the river across from Drakelowe, nothing much over there of any interest but I can see them fixing the bridge eventually and adding another zone for PvErs. At least that's what it looks like it's laid out for, aside from Cyrodiil I've glitched my way into some half finished village in Reapers March (Out of the map) and gotten outside Malabal Tor and Grahtwood. Outside Malabal Tor there's some Ayleid ruins way way way way out of the map, and a castle that's sort of finished. It's not any known architecture in the game either, which makes me wonder... Sadly I deleted the pictures... As of 1.5 the way to get outside Malabal Tor isn't patched yet, so if you ever wanna see it toss me a PM on the forums or a mail in game and I can show you, can't do it now though, no PC atm :cry:

    However getting outside Grahtwood had to be the best...
    38689933_477.jpg
    It's been patched, sort of, I can't get around the Slaughterfish anymore. But you see the house in the bottom right? (Stronghold that you have to jump in, everyone thinks it's part of the DB or Thieves Guild) Basically you hug that, and swim south of that hugging the cliffface until you get the beach, then you just hop up and walk all the way around the map, you can actually get inside a "dead" Malabal Tor zone, where the Orc Encampment is, there's no load screen, no NPCs, no doors to houses that you could get in, some of the terrain is missing, I went into a cave, came around the corner, and there was no more cave, it just ended and you could jump off into the blue sky beneath the map, if I ever rank up retreating maneuvers I can try to swim around the fishies, but as of 1.5, you can no longer use potions or heal while swimming, and they ALWAYS do 20% of your health, so there isn't much you can do to get around them except swim like hell.

    That is all very interesting info! They have certainly started building other areas then.

    Are there any areas of Skyrim that you can glitch into or get into by other means? I am extremely fascinated by all of this.
    Honestly I haven't spent any time in the Pact zones in a while, but when I get a new PC I'd be up for trying to glitch into, or out of, some areas, Eastmarch grabs my attention, up by Windhelm and around it, then theres Riften and The Rift. Also that place in Eastmarch down near the bottom right, actually that reminds me... I didn't walk very far out, but I did climb the mountain someplace in Eastmarch and get a beautiful view, it was technically outside of the map but there wasn't anything but more snowy mountains and the checkerboard wasteland so I didn't go scout it out... Totally forgot about that... One of my friends' was with me and I remember him swearing in TS when he fell... Cause it was a tall ass mountain :tired_face:

    Also, if you think I'm lying... Gimme two weeks max to get my PC back and I'll personally show you everything, so long as it isn't patched, and if you still don't believe me.. Well.. Pancakes!
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • Egonieser
    Egonieser
    ✭✭✭✭✭
    Smepic wrote: »
    I agree. Though in Lord of the Rings Online there is more variety in biomes, which I state from experience. The forests have taller trees and feels more crowded, even if there aren't that many trees. You also have the corrupted lands which look completely different from the plains. The plains in LotRO also have more rocks and variety in the height in landscape.

    Yeah, there's definitely more Biomes, but nontheless, they are very basic in construction and complexity, they are far less detailed and textured compared to PVE areas.
    As to rocks and heights - yeah, there's definitely more rocks (i even know a few exploits and out-of-bounds areas in the cliffs xD). But then again, Ettenmoors is a small dot in size compared to Cyrodiil. It is one of the largest (if not the largest) map in the game. Filling it up with things you mentioned would be horribly taxing, not to mention increase in loading times and size of the client (I've got a high speed SSD and even with it, the loading times sometimes are horrid. I dread to think what it would be like on a traditional HDD.)
    That's without even mentioning performance and player battles inbetween.


    I get your point though, but beauty sacrifices need to be made for the sake of performance.

    P.S. I miss LoTRO :( I hope their upcoming paid update will fix the boring and monotonous mess they call Rohan and perhaps add some proper end-game content.
    Edited by Egonieser on February 22, 2015 2:32PM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Panda244
    Panda244
    ✭✭✭✭✭
    Egonieser wrote: »
    Smepic wrote: »
    I agree. Though in Lord of the Rings Online there is more variety in biomes, which I state from experience. The forests have taller trees and feels more crowded, even if there aren't that many trees. You also have the corrupted lands which look completely different from the plains. The plains in LotRO also have more rocks and variety in the height in landscape.

    Yeah, there's definitely more Biomes, but nontheless, they are very basic in construction and complexity, they are far less detailed and textured compared to PVE areas.
    As to rocks and heights - yeah, there's definitely more rocks (i even know a few exploits and out-of-bounds areas in the cliffs xD). But then again, Ettenmoors is a small dot in size compared to Cyrodiil. It is one of the largest (if not the largest) map in the game. Filling it up with things you mentioned would be horribly taxing, not to mention increase in loading times and size of the client, that's without even mentioning performance and player battles inbetween.

    I get your point though, but beauty sacrifices need to be made for the sake of performance.
    90% sure Cyrodiil is the largest, Craglorn is 2nd largest imo but I could be wrong... Craglorn might not be truly be the 2nd biggest but that cliff that cuts it in half makes it feel like it takes for ebber to get around.
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.
    Yeah, if they don't I'm just going to keep abusing the Horse glitch until I get inside Bravil... Sadly, we can't fly, so getting onto Skyreach Temple won't be possible, second coolest place I've gotten in Cyrodiil has been out of the map and onto the side of the river across from Drakelowe, nothing much over there of any interest but I can see them fixing the bridge eventually and adding another zone for PvErs. At least that's what it looks like it's laid out for, aside from Cyrodiil I've glitched my way into some half finished village in Reapers March (Out of the map) and gotten outside Malabal Tor and Grahtwood. Outside Malabal Tor there's some Ayleid ruins way way way way out of the map, and a castle that's sort of finished. It's not any known architecture in the game either, which makes me wonder... Sadly I deleted the pictures... As of 1.5 the way to get outside Malabal Tor isn't patched yet, so if you ever wanna see it toss me a PM on the forums or a mail in game and I can show you, can't do it now though, no PC atm :cry:

    However getting outside Grahtwood had to be the best...
    38689933_477.jpg
    It's been patched, sort of, I can't get around the Slaughterfish anymore. But you see the house in the bottom right? (Stronghold that you have to jump in, everyone thinks it's part of the DB or Thieves Guild) Basically you hug that, and swim south of that hugging the cliffface until you get the beach, then you just hop up and walk all the way around the map, you can actually get inside a "dead" Malabal Tor zone, where the Orc Encampment is, there's no load screen, no NPCs, no doors to houses that you could get in, some of the terrain is missing, I went into a cave, came around the corner, and there was no more cave, it just ended and you could jump off into the blue sky beneath the map, if I ever rank up retreating maneuvers I can try to swim around the fishies, but as of 1.5, you can no longer use potions or heal while swimming, and they ALWAYS do 20% of your health, so there isn't much you can do to get around them except swim like hell.

    That is all very interesting info! They have certainly started building other areas then.

    Are there any areas of Skyrim that you can glitch into or get into by other means? I am extremely fascinated by all of this.
    Honestly I haven't spent any time in the Pact zones in a while, but when I get a new PC I'd be up for trying to glitch into, or out of, some areas, Eastmarch grabs my attention, up by Windhelm and around it, then theres Riften and The Rift. Also that place in Eastmarch down near the bottom right, actually that reminds me... I didn't walk very far out, but I did climb the mountain someplace in Eastmarch and get a beautiful view, it was technically outside of the map but there wasn't anything but more snowy mountains and the checkerboard wasteland so I didn't go scout it out... Totally forgot about that... One of my friends' was with me and I remember him swearing in TS when he fell... Cause it was a tall ass mountain :tired_face:

    Also, if you think I'm lying... Gimme two weeks max to get my PC back and I'll personally show you everything, so long as it isn't patched, and if you still don't believe me.. Well.. Pancakes!

    Can't wait!!

    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Panda244
    Panda244
    ✭✭✭✭✭
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Panda244 wrote: »
    JD2013 wrote: »
    Iago wrote: »
    Digiman wrote: »
    No bravil or lady luck statue make homer go crazy!

    really? I'm pretty sure both Bravil and the lucky lady statue should be there in this time frame.....

    We don't have all of Cyrodiil. Just most of it. Bravil is in a part of Cyrodiil that we are locked out of for now.

    Wrong, I got onto the Island, and we found a spot to get inside, I had a friend come over to help us on his EP character, we we're going to use Volcanic Rune and Dragon leap to get inside, sadly there is an invisible wall over the top of Bravil that prevents you from doing that... Still, getting on the island is fun... Especcially since it's surrounded by random walls that teleport you back to your gate, meaning if a DC or EP ran the scroll out of the gate, took a hard turn right, and ran straight towards Bravil while staying on the south side of the river, they could skip the entire scroll run and teleport back to their gate. It's almost sad how overlooked that was.....

    Hmm, interesting!

    I do hope they unlock these areas eventually.
    Yeah, if they don't I'm just going to keep abusing the Horse glitch until I get inside Bravil... Sadly, we can't fly, so getting onto Skyreach Temple won't be possible, second coolest place I've gotten in Cyrodiil has been out of the map and onto the side of the river across from Drakelowe, nothing much over there of any interest but I can see them fixing the bridge eventually and adding another zone for PvErs. At least that's what it looks like it's laid out for, aside from Cyrodiil I've glitched my way into some half finished village in Reapers March (Out of the map) and gotten outside Malabal Tor and Grahtwood. Outside Malabal Tor there's some Ayleid ruins way way way way out of the map, and a castle that's sort of finished. It's not any known architecture in the game either, which makes me wonder... Sadly I deleted the pictures... As of 1.5 the way to get outside Malabal Tor isn't patched yet, so if you ever wanna see it toss me a PM on the forums or a mail in game and I can show you, can't do it now though, no PC atm :cry:

    However getting outside Grahtwood had to be the best...
    38689933_477.jpg
    It's been patched, sort of, I can't get around the Slaughterfish anymore. But you see the house in the bottom right? (Stronghold that you have to jump in, everyone thinks it's part of the DB or Thieves Guild) Basically you hug that, and swim south of that hugging the cliffface until you get the beach, then you just hop up and walk all the way around the map, you can actually get inside a "dead" Malabal Tor zone, where the Orc Encampment is, there's no load screen, no NPCs, no doors to houses that you could get in, some of the terrain is missing, I went into a cave, came around the corner, and there was no more cave, it just ended and you could jump off into the blue sky beneath the map, if I ever rank up retreating maneuvers I can try to swim around the fishies, but as of 1.5, you can no longer use potions or heal while swimming, and they ALWAYS do 20% of your health, so there isn't much you can do to get around them except swim like hell.

    That is all very interesting info! They have certainly started building other areas then.

    Are there any areas of Skyrim that you can glitch into or get into by other means? I am extremely fascinated by all of this.
    Honestly I haven't spent any time in the Pact zones in a while, but when I get a new PC I'd be up for trying to glitch into, or out of, some areas, Eastmarch grabs my attention, up by Windhelm and around it, then theres Riften and The Rift. Also that place in Eastmarch down near the bottom right, actually that reminds me... I didn't walk very far out, but I did climb the mountain someplace in Eastmarch and get a beautiful view, it was technically outside of the map but there wasn't anything but more snowy mountains and the checkerboard wasteland so I didn't go scout it out... Totally forgot about that... One of my friends' was with me and I remember him swearing in TS when he fell... Cause it was a tall ass mountain :tired_face:

    Also, if you think I'm lying... Gimme two weeks max to get my PC back and I'll personally show you everything, so long as it isn't patched, and if you still don't believe me.. Well.. Pancakes!

    Can't wait!!
    Scribbles down another item on his 1.6 to do list. Only forty-seven and counting. :confounded:
    Aldmeri Dominion For Life!
    Crassus Licinius II - DK - V14 - Former Emperor of Blackwater Blade NA (The Dragonknight that refuses to go Vampire.)
    N'tel Arlena - NB - V14 - Retired Sap Tank of Haderus NA, Harasser of Many (Also, not a vampire. Goes by nickname Nutella.)

    #FreeZazeer
    #FreeGooey
    #FreeAsgari
    #FreeAoE
    #FreeSubtomik
    #FreeMBF

    Officially Resigned From Cyrodiil As Of 4/15/15 10:24 PM EST.
Sign In or Register to comment.