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Will a player using Xbox One and another using Mac be able to play co-operatively?

johnfkitchenb14_ESO
johnfkitchenb14_ESO
Soul Shriven
I'm really hoping that when the support is expanded, I will be able to play exclusively with another friend in a cooperative mode, him on his Xbox One, me on my Mac.

Heck, I don't even know if a cooperative mode is supported or planned!

What I don't want is to have crowds of strangers in my instance of Tamriel.

Anybody know what the answer is?

Best Answers

  • Frawr
    Frawr
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    Console and pc are on separate servers. I assume, therefore, that console and Mac will also be separate.

    As for 'coop mode', it's an MMOG not a single player or coop game. You can group with 1-23 people. You cannot avoid all of the other players though. At besT, you can pretend that they are npcs.
    Edited by Frawr on February 20, 2015 3:12PM
    Answer ✓
  • Gorthax
    Gorthax
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    Your going to be playing with millions of people regardless lol if that's not what you want then mmos are not for you sadly.
    Answer ✓
  • starkerealm
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    From what I remember, the Mac and PC share a server, but the XBone and PS4 will each have distinct servers, with no crossplay between the three.

    Also, it's an MMO, you enter the world with other players derping around and making a mess. They can't follow you into private instances, but that's a fairly short list of places in ESO.
  • Sallington
    Sallington
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    Not meant to be aggressive OP, but this expectation of ESO being a co-op Elder Scrolls title it what led to such a "bad" launch. People weren't expecting an MMO, and were let down when it wasn't exactly what they envisioned, mainly being Skyrim with friends.

    On topic, no, consoles and PCs won't be on the same servers. Heck, even the different consoles will be separated.
    Edited by Sallington on February 20, 2015 3:15PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • johnfkitchenb14_ESO
    johnfkitchenb14_ESO
    Soul Shriven
    Thank you for your quick replies! Not the answer I hoped for, but I'm glad to resolve this quickly!!
  • Nestor
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    What I don't want is to have crowds of strangers in my instance of Tamriel.

    Anybody know what the answer is?

    Get to the Vet Zones

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • starkerealm
    starkerealm
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    Nestor wrote: »
    What I don't want is to have crowds of strangers in my instance of Tamriel.

    Anybody know what the answer is?

    Get to the Vet Zones

    Man, the vet zones have been getting crowded lately. I keep running into players, and it's creeping me out.
  • Robocles
    Robocles
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    Sallington wrote: »
    Not meant to be aggressive OP, but this expectation of ESO being a co-op Elder Scrolls title it what led to such a "bad" launch. People weren't expecting an MMO, and were let down when it wasn't exactly what they envisioned, mainly being Skyrim with friends.

    On topic, no, consoles and PCs won't be on the same servers. Heck, even the different consoles will be separated.

    Agreed, partially. But, plenty of us expecting an MMO were let down, too.
  • AshySamurai
    AshySamurai
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    PC/Mac and consoles have separate servers in almost all multiplatform games only because of control difference. IMO you can respond faster with mouse and keyboard rather than with gamepad. It means you will have unfair advantage.
    Make sweetrolls, not nerfs!
  • Potenza
    Potenza
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    I think it is unfortunate that the consoles and pc will be separated. I was hoping for a larger player base because of the console integration.
  • ThisOnePosts
    ThisOnePosts
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    Head to Caldwell's Gold VR zones. My main is AD and I love to login there. I can run around, see barely a few people, chat isn't spamming and after I am all logged in, collected my mail, replied to friends, etc... if a busy zone is what I want I need only to go to the AD zones, early Caldwell's Silver zones, Craglorn, or of course Cyrodiil.
  • yodased
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    Its not a technology limitation, its a corporation limitation.

    Sony and Microsoft don't play nice together and while it would technically be possible to link pc/xbox or pc/ps4 the other wouldn't allow cross server traffic of possibly mixing ps4/xbox.

    Just will never happen unfortunately.

    If you want to have just you and a friend playing, you will need to be on the same platform. Whether that be PC/Mac or Xbox1 or Ps4. Then roll DC and play during the day and you won't find anyone in your way ;P
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • NewBlacksmurf
    NewBlacksmurf
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    If the direction changes there might be a better chance of windows 10 PC users playing with Xbox one players but xbox live gold seems to be a requirement for both.

    Zenimax stated prior that only Mac and PC servers would play together. All others will be on their own server
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • johnfkitchenb14_ESO
    johnfkitchenb14_ESO
    Soul Shriven
    Am I the only one who wants the option of playing cooperatively in a very small group?
  • Deheart
    Deheart
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    Sallington wrote: »
    Not meant to be aggressive OP, but this expectation of ESO being a co-op Elder Scrolls title it what led to such a "bad" launch. People weren't expecting an MMO, and were let down when it wasn't exactly what they envisioned, mainly being Skyrim with friends.

    On topic, no, consoles and PCs won't be on the same servers. Heck, even the different consoles will be separated.

    I agree somewhat. Personally, I was expecting an MMO, a Skyrim MMO, Not an Elderscrolls MMO that feels nothing like Skyrim. No matter how good the game is and was, for me there was a lot of background disappointment that it was not anything like I was expecting. I unsubed a couple of months after launch because of that disappointment combined with not wanting to deal with glitches.

    I already knew the ragdoll physics would not be a part of the game, but the whole thing where you had classes instead of having no play boundaries, no stealing, sneak was generic and not trainable, and you can't just use weapons and no magic. Also missing was the whole gritty or faded feel that Skyrim had. I mean really, half my play time in Skyrim is sneaking, sneak attacks, and thieving.

    That is what I think most people were having a problem with

    Of course now that I am past the whole not Skyrim thing and have a Nightblade at lv 49 and 7/8ths , I have come to the conclusing that this is a good and somewhat unique game that I think I will enjoy at least on and off for years. And I am really looking forward to the champion system next patch day.

    Now, when are we going to get a Skyrim MMO?
    Edited by Deheart on February 20, 2015 8:37PM
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • WraithAzraiel
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    Deheart wrote: »
    Sallington wrote: »
    Not meant to be aggressive OP, but this expectation of ESO being a co-op Elder Scrolls title it what led to such a "bad" launch. People weren't expecting an MMO, and were let down when it wasn't exactly what they envisioned, mainly being Skyrim with friends.

    On topic, no, consoles and PCs won't be on the same servers. Heck, even the different consoles will be separated.

    I agree somewhat. Personally, I was expecting an MMO, a Skyrim MMO, Not an Elderscrolls MMO that feels nothing like Skyrim. No matter how good the game is and was, for me there was a lot of background disappointment that it was not anything like I was expecting. I unsubed a couple of months after launch because of that disappointment combined with not wanting to deal with glitches.

    I already knew the ragdoll physics would not be a part of the game, but the whole thing where you had classes instead of having no play boundaries, no stealing, sneak was generic and not trainable, and you can't just use weapons and no magic. Also missing was the whole gritty or faded feel that Skyrim had. I mean really, half my play time in Skyrim is sneaking, sneak attacks, and thieving.

    That is what I think most people were having a problem with

    Of course now that I am past the whole not Skyrim thing and have a Nightblade at lv 49 and 7/8ths , I have come to the conclusing that this is a good and somewhat unique game that I think I will enjoy at least on and off for years. And I am really looking forward to the champion system next patch day.

    Now, when are we going to get a Skyrim MMO?

    It was never marketed as such. The name wasn't Skyrim Online. Or Skyrowblivion 23: Skryim with Friends Edition. It stayed true to what it was marketed as, an MMO within the Elder Scrolls universe during a part of the timeline that would allow for fresh storytelling.

    Those who were disappointed by this and claim to be "misled" only have their own ignorance and wishful thinking to blame.
    Am I the only one who wants the option of playing cooperatively in a very small group?

    Of course you're not. And it's not like you're forced to group with strangers if you don't want to. But the fact of the matter is, it's an MMO first and foremost so you will be seeing other people not on your Friends list running around.

    Now if you group up with a few of your friends and you quest together and your play times are all IDENTICAL then you can game with a small group to your heart's content.

    HOWEVER, as is the problem when trying to game with friends, not everyone is ALWAYS available to play at the same time and it takes some coordination.

    Armed with this information however I wish you the best and hope you find a way to over look the misconception and enjoy the game as it is.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • WraithAzraiel
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    Here's my fear about the console launch.

    The console servers are going to be practically empty.

    I'm not too familiar with MMO's on console, no clue if they've ever been very successful outside the Final Fantasy series.

    And I'm not a fan of the platform separation. Just seems like unnecessary posturing and nonsense to me.

    I get why XBone get's their own server, because Microsoft. But other games in the past have put the Sony crowd right in with the PC/MAC community. Why have EVERYONE separated? What is ZOS doing different from Square Enix's FFXIV?
    Edited by WraithAzraiel on February 20, 2015 8:50PM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Deheart
    Deheart
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    It was never marketed as such. The name wasn't Skyrim Online. Or Skyrowblivion 23: Skryim with Friends Edition. It stayed true to what it was marketed as, an MMO within the Elder Scrolls universe during a part of the timeline that would allow for fresh storytelling.

    Those who were disappointed by this and claim to be "misled" only have their own ignorance and wishful thinking to blame.

    Skyrim was a part of the Elderscrolls, which is what pulled in a lot of fan base. And you know they never came out and said, 'this is not like Skyrim'. Not saying anything is a great way to mislead people. Its a common marketing ploy that backfired on them a little.

    As it is, they are scrambling to make some Skyrim features a part of ESO inorder to pull in more Skyrim fans. Cue drooling mouth. Cant wait till it goes live, from what I played on test server, the champion system will add a whole new dimension to game play that I was missing.

    And I'm confused, what does timeline have to do with the game mechanics? I do like the new fresh stoyline.
    Edited by Deheart on February 20, 2015 9:02PM
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • JKorr
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    Deheart wrote: »

    It was never marketed as such. The name wasn't Skyrim Online. Or Skyrowblivion 23: Skryim with Friends Edition. It stayed true to what it was marketed as, an MMO within the Elder Scrolls universe during a part of the timeline that would allow for fresh storytelling.

    Those who were disappointed by this and claim to be "misled" only have their own ignorance and wishful thinking to blame.

    Skyrim was a part of the Elderscrolls, which is what pulled in a lot of fan base. And you know they never came out and said, 'this is not like Skyrim'. Not saying anything is a great way to mislead people. Its a common marketing ploy that backfired on them a little.

    As it is, they are scrambling to make some Skyrim features a part of ESO inorder to pull in more Skyrim fans. Cue drooling mouth. Cant wait till it goes live, from what I played on test server, the champion system will add a whole new dimension to game play that I was missing.

    And I'm confused, what does timeline have to do with the game mechanics? I do like the new fresh stoyline.

    Consider that the single player games have a defined history. Who the king/queen was. What happened when [to the point they had to create the idea of a "Dragon Break" to explain how all the endings of one game were "true"] In the time that ESO is set, there is massive unrest, the crown and power change hands frequently, record keeping isn't exactly a priority, and no one in later times knows exactly who did what where and when. It has nothing to do with game mechanics, but everything to do with established lore and history.

    The devs did say at one point that ESO wasn't Skyrim, and if people wanted to play Skyrim then they could play Skyrim because it already exists.

    http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/

    Of course, that was before they were convinced to bring the game out on consoles. Originally the game was pc only. On the bright side this was also about the time they were convinced to add first person to the game so it was far closer to the single player games.

  • BBSooner
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    The console playerbase - I suspect - will be another round of "wait, you mean this isn't Skyrim 2?" IMO (which has been wrong in the past, but...) ESO benefited from releasing on PC because there was a large MMO player base on PC and there were players who have played the previous entries (where there were classes) and such.
  • Deheart
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    Ugg podcasts

    No wonder I and who knows how many others missed it. I prefer to read info rather than listen to info and before launch there was basically nothing concrete that I could be sure was from official sources.

    I am currently playing, (as in when I am not playing ESO) Skyrim on PS3. And no matter how fun both ESO and Skyrim are, I still want a Skyrim MMO. Hopefully when the console version comes out It will feel more like what I wanted. Part of the disappointment was the lack of controller support for pc/mac so that might be part of it.

    At least now I have realistic anticipations and know what to expect for this game for the up and coming 1.6 patch.

    *slightly offtopic* And I just heard a rumor about them making the next Elderscrolls single player game set for mid 2016? Can't wait to see what they change and improve! :)
    Edited by Deheart on February 20, 2015 10:55PM
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • johnfkitchenb14_ESO
    johnfkitchenb14_ESO
    Soul Shriven
    Deheart wrote: »
    <snip>. Part of the disappointment was the lack of controller support for pc/mac so that might be part of it. <snip>
    Thank you! This is a question I did not even think to ask, since I used a controller on PC Skyrim. You've saved me another disappointment. I'm guilty of making too many assumptions!

    In the days of playing Oblivion, Fallout 3, Fallout New Vegas and Skyrim, a friend and I compared notes. My preferred style is always that of a Thief. He, being younger, is more of a Nord. We quickly concluded that our gameplay styles would be very complementary should there ever be the option for an online cooperative gameplay.

    We knew that ESO was targeted to the MMO player, however, since the pricing model has expanded, I just had to ask if the gameplay had also, since it seems that what we'd like is a subset of what the MMO offers. It looks kind of doable.

    Another question:- Does ESO offer a purely single player experience, albeit lacking controller support?

    PS thanks for all the helpful discussion!
    Edited by johnfkitchenb14_ESO on February 22, 2015 3:18PM
  • Majic
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    Am I the only one who wants the option of playing cooperatively in a very small group?
    I doubt it, and given the way megaserver technology works, it's quite doable.

    Aside from group and solo instances, though, pretty much everything else is public, and other players will be present and/or involved.

    While I prefer it that way, I can understand why you wouldn't, so who knows? Maybe ZOS will offer the option in the future.

    Time will tell. :)
    Epopt Of The Everspinning Logo, Church Of The Eternal Loading Screen
    And verily, verily, spaketh the Lord: "Error <<1>>"
  • dharbert
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    Gorthax wrote: »
    Your going to be playing with millions thousands of people regardless lol if that's not what you want then mmos are not for you sadly.

    Fixed it for you. You will only be playing with tens, or rarely, hundreds of players in ESO.
  • GreySix
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    Gorthax wrote: »
    Your going to be playing with millions of people regardless lol if that's not what you want then mmos are not for you sadly.

    Sadly, no TES RPG cooperatively-playable game exists outside of ESO, so this is the best half-measure anyone desiring cooperative play in a TES setting will get, save for terribly done mods to some of the original SP games.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • TehMagnus
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    You can't make PC/MAC and Console players play together since it's harder to play effectively with a console hence you have a disadvantage when playing on console vs pc (there's also the fact that console players don't have addons and are stuck with the bad UI) so even if it was possible, console players would QQ because they'd get destroyed in PVP and wouldn't be able to compete in PVE against pc/mac players.
    Edited by TehMagnus on February 23, 2015 8:43AM
  • johnfkitchenb14_ESO
    johnfkitchenb14_ESO
    Soul Shriven
    TehMagnus wrote: »
    You can't make PC/MAC and Console players play together since it's harder to play effectively with a console hence you have a disadvantage when playing on console vs pc (there's also the fact that console players don't have addons and are stuck with the bad UI) so even if it was possible, console players would QQ because they'd get destroyed in PVP and wouldn't be able to compete in PVE against pc/mac players.

    That's only relevant in adversarial play. What I'm looking for is cooperative play with friends. However, the point is moot.
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