Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Please remove Cadwells gold and silver...

Tapio75
Tapio75
✭✭✭✭✭
...and give us a choice to go where we want... When on veteran level, i would like to just go and choose where i want to do quests.. Going to these starter areas i have allready done million times with characters who will never betray their own faction so why force to start from there?

With Champion system and eventual removal of veteran system, i do hope they also remove veteran levels from those zones so that people can go and start from windhelm or wayrest if they so choose.. Or go straigh6t to Al'kir and go from there..

I would also like to see a future expansion that adds "end game" questing such as this for those of us who hate to betray their own faction so we could continue to aid our own faction in war efforts. This is actually my first character ever, that has gone to do those Cadwells silver quests.. i hate the idea that i have to magically appear in some other faction and be disguised as one of them.. lols for that -_-

I would really love if the game would be more open worldly (Not meaning open world PVP) so i could just ride through countries like i do in Warcraft or in LOTRO.. I donrt really like it when games separate factions by artificial walls like these.. We should be able to interact with all players who play the game.. Factions do exist outside Cyrodil too ya know.

Frankly, players should have option to scale to content from the start if they so want, they would still have gear and skill/passives progression and stats progression so there is no issue of progression not existing unlike some people wish to believe.

PS: I do not have anything against doing quests, what i do not like is that they have to be done in the same piperun fashion all the time unlike Skyrim for example.
Edited by Tapio75 on February 18, 2015 1:20PM
>>PC-EU Mostly PVE. Played since BETA<<
  • Grileenor
    Grileenor
    ✭✭✭✭✭
    While I understand your point, the question is: why should anyone do quests for different factions, if not with a background such like Cadwells? It would be great to go questing where you would like to, once Molly has been slain. Everywhere lvl 50 content to do with the championsystem as the way to advance further und every char from every faction can do stuff together in dungeons or doing quests. But how could they do this storywise? Any ideas?
  • Tapio75
    Tapio75
    ✭✭✭✭✭
    @Grileenor‌
    Well.. Story point of wiev for me would be the same as it is for this character i now advance to veteran levels.. I ignore the part where i was part of my faction but work as a "hired arrow" and as such, after i aided them finishing Molly, i gather my rewards, mourn some lost friends like Darion and move out to see new exploits in other parts of Tamriel.

    This really is my first character who does this.. I have been playing from Beta, started first character on head start and been playing every moth ever since but the idea of those characters being part of faction and betraying that faction by going and doing stuff that aids enemy war efforts is not very comfortable for me..

    I really need hired blades.. Freelance adventurers, bounty hunters and such to go outside of my own faction..
    >>PC-EU Mostly PVE. Played since BETA<<
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Storywise, Cadwells is not "betraying your alliance", but more akin to taking an vacation in an alternate reality where you had happen ed to land in an different alliance after your escape from coldharbour... if it didn't drop the loot, one could consider it a dream, even.

    Gamewise, it was an quick and easy way for the developers to open all content for every player, even those who didn't want to make alts in other alliances. And give them something to do while earning those (eventually to be obsolete) veteran levels. As such, I see it a valid choice...

    ...but once veteran levels are gone with the final phase of the champion system, playing through cadwells silver/gold becomes somewhat optional. Though even then, playing all those quests will certainly give you a good deal of skill points, both as quest rewards and skyshard discovery... as well as XP/C-points for those who like questing.

    Though I kinda think that it would also be nice to be able to enter the other areas in some sort of "champion mode" where all is scaled to V12-14, and you play "infiltrating enemy areas" in the other fractions maps, where all the city guards and every "home fraction" player are hostile towards your character (...think world PvP with a BIG handicap) and you get to do a new "behind enemy lines" set of daily spycraft/sabotage/scouting quests... or play "home defense" in your own champion areas, hunting infiltrating enemy players, and/or just patrolling to make sure they don't try any mischief...
    Not very likely to happen though, I suppose...
  • wOOOOt_of_SD
    wOOOOt_of_SD
    ✭✭✭
    Wold be nice if Silver and Gold were optional.
    And make pvp xp a viable way to level up.
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    If you have completed the main quest you have already lost patience with the wrangling between factions, pulled together a rag tag alliance from the guilds spanning all three factions and kicked some daedric booty

    If you don't like pushing through the quests then fine but If you were truly tied to faction you would not have completed the main quest and Molag Bal would have won.

    Anyway since repeating the same quests about 100 times appears to be the only way to get CP up you may not have much choice.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Seraphyel
    Seraphyel
    ✭✭✭✭✭
    Grileenor wrote: »
    While I understand your point, the question is: why should anyone do quests for different factions, if not with a background such like Cadwells? It would be great to go questing where you would like to, once Molly has been slain. Everywhere lvl 50 content to do with the championsystem as the way to advance further und every char from every faction can do stuff together in dungeons or doing quests. But how could they do this storywise? Any ideas?

    "Background"?

    Sorry, there is absolutely NO background or reason.
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    Seraphyel wrote: »
    Grileenor wrote: »
    While I understand your point, the question is: why should anyone do quests for different factions, if not with a background such like Cadwells? It would be great to go questing where you would like to, once Molly has been slain. Everywhere lvl 50 content to do with the championsystem as the way to advance further und every char from every faction can do stuff together in dungeons or doing quests. But how could they do this storywise? Any ideas?

    "Background"?

    Sorry, there is absolutely NO background or reason.

    Did you listen to the dialogue? There is background and reason - it's not great but it is there.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • TheBull
    TheBull
    ✭✭✭✭✭
    I see no reason to lock the other zones.
  • Seraphyel
    Seraphyel
    ✭✭✭✭✭
    Seraphyel wrote: »
    Grileenor wrote: »
    While I understand your point, the question is: why should anyone do quests for different factions, if not with a background such like Cadwells? It would be great to go questing where you would like to, once Molly has been slain. Everywhere lvl 50 content to do with the championsystem as the way to advance further und every char from every faction can do stuff together in dungeons or doing quests. But how could they do this storywise? Any ideas?

    "Background"?

    Sorry, there is absolutely NO background or reason.

    Did you listen to the dialogue? There is background and reason - it's not great but it is there.

    "Do it that you understand the other factions."

    Yeah, that's GREAT background with enticing dialogues. To be honest, it's garbage (from a story-relevant point).
    Edited by Seraphyel on February 18, 2015 1:09PM
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    Seraphyel wrote: »
    Seraphyel wrote: »
    Grileenor wrote: »
    While I understand your point, the question is: why should anyone do quests for different factions, if not with a background such like Cadwells? It would be great to go questing where you would like to, once Molly has been slain. Everywhere lvl 50 content to do with the championsystem as the way to advance further und every char from every faction can do stuff together in dungeons or doing quests. But how could they do this storywise? Any ideas?

    "Background"?

    Sorry, there is absolutely NO background or reason.

    Did you listen to the dialogue? There is background and reason - it's not great but it is there.

    "Do it that you understand the other factions."

    Yeah, that's GREAT background with enticing dialogues. To be honest, it's garbage (from a story-relevant point).

    But since you finished the main quest you already blew off your faction to unite the guilds and beat MB.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • guldrik
    guldrik
    ✭✭
    Let me finish cadwells gold beforeyou try to end it
  • Tapio75
    Tapio75
    ✭✭✭✭✭
    But since you finished the main quest you already blew off your faction to unite the guilds and beat MB.

    Actually the way i fekt it was that i united factions leaders for a short time to convince them allowing Fighters and Mages guilds to take on the fight to Coldharbour to end the planemeld. There were some people from other factions like Darion (I was EB) but they were just a small part of the whole..

    Whoever united the main reason to do so was to end the threat of planemeld/Dark anchors that were a danger to whole of Tamriel..

    It was the five companions that actually attacked the stronghold of Molag Bal and i alone defeated Molly with aid from Meridia.

    However, i always acted for the best interest for my own action which happened to be the same with all factions, end the planemeld.

    Edited by Tapio75 on February 18, 2015 1:27PM
    >>PC-EU Mostly PVE. Played since BETA<<
  • Lord_Draevan
    Lord_Draevan
    ✭✭✭✭✭
    They could give you two crystals in the Harborage. Example, I'm EP: one would take me to DC vet zones, the other to AD vet zones. It'd be nice to have a choice rather than being forced to do DC before unlocking AD zones.

    Though ZOS plans on removing Vet Ranks and making max level 50 somewhere down the line, doing Cadwell's quests will pretty much be essential to stay competitive.
    Even though you will still be at Lvl 50 or close to it by the time you finish your alliance's quests, people who do Cadwell's will earn Champion points, and thus have access to better buffs and passives, much faster than someone who doesn't. Unless ZOS vastly increases the XP gain from non-questing endgame like PvP, Trials, etc, Cadwell's will still be necessary to earn CP at an acceptable rate. The only other way to get XP fast is to grind Cyrodiil dailies, which nets you around 250-300k XP per day. Boring as hell, though.

    It's important to remember that originally you couldn't access the Vet zones, you were forced to create an alt to see the other alliances. But the community apparently asked for it. Why, I'll never know :cry:
    I'd much rather it been that way, but it's too late now.
    Edited by Lord_Draevan on February 18, 2015 1:34PM
    I'm a man of few words. Any questions?
    NA/PC server
  • Alphashado
    Alphashado
    ✭✭✭✭✭
    ✭✭
    Wold be nice if Silver and Gold were optional.
    And make pvp xp a viable way to level up.

    This. They should leave silver/gold in place for people that enjoy the content or want to use it to gain CP. but remove the gate between the two. Make them optional so everyone can travel tamriel earning CP where they wish w/o being forced int a quest chain that is 25-30 quests long that doesn't make any sense to begin with.

  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    Storywise, Cadwells is not "betraying your alliance", but more akin to taking an vacation in an alternate reality where you had happen ed to land in an different alliance after your escape from coldharbour... if it didn't drop the loot, one could consider it a dream, even.

    ^^This^^ plus the fact that we were essentially told (by the prophet) that where we arrived in Tamriel was random.

    My Character didn't choose his faction, he just washed up on the shores of his faction, and worked with it to save the world. If he had washed up on a different shore he would have worked just as hard with the faction in power there.

    I like Cadwell's Silver and Cadwell's Gold, and if you don't want them you can always just do dungeons and trials to get XP.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cadwell's Silver & Gold is, in my opinion, an incredibly poor way to recycle content. It's even worse when you consider that the content (such as it is) is NOT cross-faction. At end game we should be able to visit those zones with quests that make sense for our own faction. We should be spies, saboteurs, scouts or neutral agents working for the Fighter's Guild or Mage's Guild. Yes, this would mean they'd actually have to write new quests. Yes, that should be a priority.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    MornaBaine wrote: »
    Cadwell's Silver & Gold is, in my opinion, an incredibly poor way to recycle content. It's even worse when you consider that the content (such as it is) is NOT cross-faction. At end game we should be able to visit those zones with quests that make sense for our own faction. We should be spies, saboteurs, scouts or neutral agents working for the Fighter's Guild or Mage's Guild. Yes, this would mean they'd actually have to write new quests. Yes, that should be a priority.

    Well yeah, I do have to agree there, it was a lazy route, and they should have made it Cross-faction.

    Not sure the sabotage option would have been as fulfilling, but a few VR only missions would have helped too.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
Sign In or Register to comment.