1.6 Armor Traits for PvP

Niebla
Niebla
What armor trait do you think will be the most important for pvp when 1.6 arrive? Still Impenetrable? What traits are you planning to use?

Thanks
  • DeLindsay
    DeLindsay
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    Niebla wrote: »
    What armor trait do you think will be the most important for pvp when 1.6 arrive? Still Impenetrable? What traits are you planning to use?

    Thanks
    100% Impen if you like to live more than 1-2 seconds.See below Deltia's Gaming Video.
    Edited by DeLindsay on February 16, 2015 9:20AM
  • LtCrunch
    LtCrunch
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    DeLindsay wrote: »
    Niebla wrote: »
    What armor trait do you think will be the most important for pvp when 1.6 arrive? Still Impenetrable? What traits are you planning to use?

    Thanks
    100% Impen if you like to live more than 1-2 seconds.
    .....might wanna go test that out, or watch Deltia's impen testing video. Currently reinforced is the better trait for PVP and crit mitigation,assuming you're not at the armor/spell resistance hardcap.

    Edited by LtCrunch on February 15, 2015 8:00PM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • DeLindsay
    DeLindsay
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    Brandalf wrote: »
    .....might wanna go test that out, or watch Deltia's impen testing video. Currently reinforced is the better trait for PVP and crit mitigation,assuming you're not at the armor/spell resistance hardcap.
    Mind providing a link and I'll certainly check it out.
  • Teargrants
    Teargrants
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    @DeLindsay I tested impen on PTS yesterday, 100 impen provides exactly -1% on the crit bonus dmg, so with full 7/7 impen + impen shield all gold you get -16% to crit bonus dmg. In other words, it's garbage.

    However, things change drastically when you spec into "reduced crit dmg" in the champion system. With 100 points in and no impen on, I see a -38% to the crit bonus dmg, and with just 840 impen I saw -60% to the crit bonus dmg. As you see the math doesn't seem to make sense. The only thing I can think of is the champion system is actually reducing the entire dmg of the crit atk, not just the crit bonus dmg. Either way, until you spec heavily into the champion system, impen is it isn't worth it over infused/divines or full reinforced (for heavy).
    Edited by Teargrants on February 15, 2015 10:21PM
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  • DeLindsay
    DeLindsay
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    @MADshadowman ty for the link and that's just stupid for ZoS to change the way Impen works and then make it almost useless. That means if it ISN'T a bug then Impen is out, if it IS a bug Impen still might hold value, we'll have to wait for 1.6.3 tomorrow (and beyond) to see if ZoS addresses it.
  • Crowzer
    Crowzer
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    I'm glad to ZOS for changing the IMP to this ! My critical rate will be finally interesting.
  • LtCrunch
    LtCrunch
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    DeLindsay wrote: »
    @MADshadowman ty for the link and that's just stupid for ZoS to change the way Impen works and then make it almost useless. That means if it ISN'T a bug then Impen is out, if it IS a bug Impen still might hold value, we'll have to wait for 1.6.3 tomorrow (and beyond) to see if ZoS addresses it.

    Yes, Impen needs to be more beneficial against critical hit mitigation than reinforced considering it's got a much, much more specific and limited goal.

    That being said it should never have made crit builds in PVP almost completely pointless and I think the change to how it works was intended as an overal lnerf to it's effectiveness.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


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