Does SLI work with Opengl in ESO?

VisceralMonkey
Playing around with using opengl on the pc client and I've noticed I cannot seem to get SLI working when using it. Probably a long shot, but is anyone else using the opengl rendered and SLI? It works fine using D3D11 btw.
Edited by VisceralMonkey on February 8, 2015 8:40PM
  • VisceralMonkey
    Also, I should note I've tried using the nvidia recommend profile (no success)
    Alternate Frame Rendering 1 (No success)
    Alternate Frame Rendering 2 (No success)

    Ticked ON "Visual indicator for SLI".

    And several different drivers.

    It's clearly not working in game :(
    Edited by VisceralMonkey on February 8, 2015 8:39PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    I don't have SLI, but i was able to use OpenGL and force AMD Crossfire (get the Crossfire Icon in upper right corner, and both GPU's being used), however performance was pretty horrible...i don't think they optimized the game for OpenGL with dual GPU.

    If you can choose from a list of SLI profiles Nvidia has installed for other games/apps via control panel you could try one of the OpenGL profiles. AMD allows you to choose other game profiles from a list you can use to force those settings on a different game...OpenGL2 worked best for me(gave me 10fps instead of 2), perhaps Nvidia has one of a similar name?

    in my experience OpenGL didn't work very well, if you wish to use it, i hope you can get it working better on your hardware.
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  • VisceralMonkey
    Yeah, it runs very well in opengl mode on one card, I just want it to use both. I'm in the process of trying different SLI profiles with Nvidia Inspector to see if I can't motivate it to work.
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