Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Trueflame, Hopesfire and other artifacts in general.

UnyieldingFlame
UnyieldingFlame
✭✭✭
Would like to have a debated discussion about these fable weapons of legend.
When will we see Deadric artifacts or artifacts in the Elder Scrolls Online and if they were to be implemented into the game, how would you want them to go about it?
Tell me which Artifacts you would like to see make it into the game? Personally would love to see these two weapons make a comeback below.

16424320176_ac97187c88_m.jpg
16262635888_ac9f930d94_m.jpg
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    If the make the Daedric Artifacts what they should truly be, then there could only be one in the game. Nobody wants that, other than the person who ground out what was needed to get it.

    But, something like this should be in the game. I am thinking more along the lines of items that are infused with the essence of Daedra that gives some buff of buff/nerf combo that is balanced. Base it on a Motif and require some crafting chops to make it. Then once made the weapon has to be taken someplace and something done, like an epic battle, to get the infusion of the good stuff. Kind of what the Daedric Motif should have been.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Rosveen
    Rosveen
    ✭✭✭✭✭
    ✭✭✭✭
    Trueflame was shattered and won't be reforged until the 3rd Era.
  • Iago
    Iago
    ✭✭✭✭✭
    Rosveen wrote: »
    Trueflame was shattered and won't be reforged until the 3rd Era.


    True story
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    I say put them in there and have them be hard to hold onto.

    A Daedric prince spawns in the world randomly somewhere. When the players kill the prince, one of them randomly receives the artifact. They can use the artifact to their hearts content. If they die, they loose the artifact and the prince respawns with the artifact in the world after a cool-down. Players that do NOT die can hang onto the artifact for as long as 4 hours. Achievements gained for each artifact held onto the full amount of time.

    Each Prince can spawn up to 4 times per day. Each prince is CRAZY powerful. Each prince roams within a zone and isn't bound to a certain area.

    At most, only one of each of the artifacts exists in the world at once, but multiple different artifacts can exist.

    Artifacts are bound on pickup.

    I think that would be pretty cool.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
Sign In or Register to comment.