Lord Xanhorn wrote: »I sure hope they have a working LFG tool before the console launch or its gonna be difficult to get ones going.
NewBlacksmurf wrote: »Well....I just posted a suggestion in the PTS feedback to open up all solo-only quests/zone to allow 2- 4 people because on console allowing people to play together and then phase each of them out is very confusing.
Especially when the box says internet required for play.
Its like playing Destiny and then going into a phased section in a strike team and having the strike team all phased into their own battle.
Also the point someone is making above about the LFG tool...both need to change prior to June for PS4 and Xbox One at least.
Honestly, this has to change for console or it defeats the purpose of releasing it.
Its the main quest lines of the story, mages and fighters guild.
EDIT: I do understand the phasing technique but if you are grouped the quest progress needs to align with the group leader....OR a prompt should somehow take everyone in the group back to the earliest point so that all progress together.
This may take a lot of programing but its one of those frustrating experiences that tend to have a bigger impact on console than it does on PC.
NewBlacksmurf wrote: »This may take a lot of programing but its one of those frustrating experiences that tend to have a bigger impact on console than it does on PC.
Emma_Eunjung wrote: »ESO is only a good solo game from Level 1 to VR10, from VR11 to VR14 it's disaster because you really need to be in a group (and not a small one) to reach all the content.
ferdiverbeekeb17_ESO2 wrote: »Emma_Eunjung wrote: »ESO is only a good solo game from Level 1 to VR10, from VR11 to VR14 it's disaster because you really need to be in a group (and not a small one) to reach all the content.
I wonder how it will be to play as a group from Level 1 to VR 10That is my question.
Wonder if ZOS thought about the way console players play ...