That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.

Eve Online would disagree with your statement.Wolfsspinne wrote: »As for sandbox in general...
Sandbox-features are cool. But they usually don't work for MMOs.
Which is why I refer back to my original comment:Wolfsspinne wrote: »As I said "usually".
EVE is one single game.
There is no other of it's kind, at least non that works.
If ZoS can make ESO a sandbox like Eve Online (without Spaceships obviously) then I'm 100% for it and will support them in their effort to do so.
frosth.darkomenb16_ESO wrote: »Had blizzard chosen to clone UO rather than EQ and the genre would be entirely different and objectively in a much better place right now.
That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
I completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
From 1.6 freemium on forward, it will be a lot more grindpark.
If you wanna fool yourself with this amazing features you talk about and you will never see,its ok.
First of all, why are you so determined on being negative? If you do not enjoy the game, or see yourself enjoying the game in the future, you are free to leave whenever. The game developers do wish to add various sandbox features to the game, such as player housing.
Not a chance.frosth.darkomenb16_ESO wrote: »Wolfsspinne wrote: »Maybe they should fix the existing features before screwing things up on new ones, too.
As for sandbox in general...
Sandbox-features are cool. But they usually don't work for MMOs.
wut? I just can't even... I literaly can't even...
Have you no idea what the roots of the genre are?
Reality is completely opposite to what you just said. Themepark design usually doesn't work for MMOs but Blizzard could pull it off thanks to a huge amount of resources. Every attempt at cloning that has failed because no other publisher out there could produce enough content. Even WoW is strugling with their choices nowadays.
Had blizzard chosen to clone UO rather than EQ and the genre would be entirely different and objectively in a much better place right now.
frosth.darkomenb16_ESO wrote: »See I was hoping for a link to the specific answers that were relevant to our discussion, as I can't go through all of that to find it here at work (I always have time for 5 minutes of forums here, and 5 minutes there, but never more than that - and I can't watch videos), and I won't be home for a couple of days...frosth.darkomenb16_ESO wrote: »
I understand. You'll just have to trust me until you can watch the video. In the QA part a question was asked about the state of spellcrafting and Gina said "it's not worked on currently".
http://www.reddit.com/r/elderscrollsonline/comments/2tfb48/welcome_to_the_eso_tamriel_unlimited_aua/cnyi90a
For the PvP aspect of the justice system.
If you do ctrl + f and search for keyword on the initial link I gave, you can find stuff quickly.
But the general idea is that game systems, the category sandbox elements would fall into, are all on hold. Either not worked on, in full reconsideration or simply delayed without ETA.
At best ,we'll get 1.7 at the end of 2015, early 2016. And that's if we're lucky.
Sandbox elements can't be sold on a cash shop, so they are extremly low priority at this point.
Okay, my preconceptions certainly are based on UO/EVE as those are the only two examples I'm aware of, I'm willing to learn.frosth.darkomenb16_ESO wrote: »<interesting points>
If you wanna fool yourself with this amazing features you talk about and you will never see,its ok.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
rawne1980b16_ESO wrote: »Humanistic wrote: »There is a big trend right now with sandbox games on Steam. H1Z1 has actually been gaining A LOT of buzz because you can go out, scavenge, and make things yourself, and actually build your world. The zombie threat is always looming, however - great struggle there.
When people aren't getting handed gear all the time and they have to find resources to make their own stuff, then those items have a lot more meaning to them than something they just got handed on a silver platter.
Entirely different kind of game.
Nyghthowler wrote: »Humanistic wrote: »There is a big trend right now with sandbox games on Steam. H1Z1 has actually been gaining A LOT of buzz because you can go out, scavenge, and make things yourself, and actually build your world. The zombie threat is always looming, however - great struggle there.
When people aren't getting handed gear all the time and they have to find resources to make their own stuff, then those items have a lot more meaning to them than something they just got handed on a silver platter.
Or you can spend RL money and buy a air drop supply crate with various items and weapons. Yeah, that's sandbox alright...

The problem with this is that ZOS has shown that they completely lack any imagination are not willing to take risks. Look at what they gave us already. ZOS seems to think that the only thing that makes a TES game is the lore, monsters and location. None of that matters though if it takes away the core mechanics of how TES games work. Sure they have evolved and made slight changes over time usually stream lining in the process, but they have all been relatively consistent. All ZOS did was make another MMO (DAOC) with some superficial TES elements.Firellight wrote: »I don't read game journalism much, but I gave Ryan Getchell's article a read.
mmorpg.com/gamelist.cfm/game/821/feature/9345
I agree with his concerns. Spending months waiting for 5 hours worth of content is not worth the time and money, and people are going to quickly get bored of the game once accomplishing goals and beating content. Imo, ZOS should make it one of their highest priorities to implement features that allow us to generate our own experiences. The Elder Scrolls community has so many modders and fanfiction writers that an MMO cannot waste the opportunity for an online Elder Scrolls sandbox - and you bet the console players will be looking for these quality experiences.
Such features may include:
- Player influence on faction war, including unaffiliated character options and forming factions through guilds (it's 2E 582, new factions wouldn't hurt the lore much, especially RP factions).
- Player influence on in-game politics (Justice system).
- Housing (fields are empty, anyway).
- Visual enhancement add-on capabilities, such as texture packs and lighting.
- Ability to create quests (instances?), with successful creators being able to create open-world quests.
- Ability to create resource packs, such as new object models, etc. This could be an in-game feature for auto updates.
- Costume modelling capabilities.
Please add to this list if you have any suggestions of your own, or perhaps suggest edits and details to existing listings.
The point is to generate a dynamic MMO experience, because if ZOS is looking for long term stays, ESO must be a liveable environment. Clearly, if ZOS is having issues with development progress, then the players have to be able to ease the development time, possibly making ESO the best MMORPG in the AAA industry.
I completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
From 1.6 freemium on forward, it will be a lot more grindpark.
If you wanna fool yourself with this amazing features you talk about and you will never see,its ok.
First of all, why are you so determined on being negative? If you do not enjoy the game, or see yourself enjoying the game in the future, you are free to leave whenever. The game developers do wish to add various sandbox features to the game, such as player housing.
Im being realist. Im as determined as I was when I said (with others) that the game was going freemium. At the same time we were trolls and the words from that moderator saying the 180 days removal was just because people didnt like that option was the universal truth and I was just being negative...
Oh dude...you will be as negative as Im being in some months. And of course Im free to leave the game,the same freedom I have when giving my opinions based in previous facts. They just say what you wanna hear,and I understand,its normal.
frosth.darkomenb16_ESO wrote: »A sandbox game doesn't have to be PvP, neither does it have to be group or dies or with xp/gear losses. it's a common misconception to look at UO or EvE and believe that all their feature are needed to create a sandbox.
That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
eventide03b14a_ESO wrote: »We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
Gamereactor: TESO was originally rumored to be a free-to-play title. Now that it has been announced that the game will be subscription-based, do you feel confident that it can compete with the many free-to-play games on the market, especially on next gen consoles?
Paul Sage: Not to sound flippant, but I think people play, and are drawn, to quality games. I'm not saying that free-to-play games aren't quality games, what I mean more to say is that our commitment to our game has a lot of value, for the money that people are going to spend. I also think that, when people see the updates we have coming post-launch, and when they see our commitment to providing that quality service and content, people will see that they are getting a lot of value for the dollar they are spending.
http://www.gamereactor.eu/articles/101784/The+Elder+Scrolls+Online:+Creative+Director+Interview/
There's another article regarding Matt Firor:
Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles.
That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
They did tell us it was not going F2P, freemium, B2P, P2W, or whatever term you wish to call it. They said it was going to be sub based and that was it. That's the great thing about the internet, these articles will be there forever and $120.00 per account in sub fees later we find out they went back on their word.
eventide03b14a_ESO wrote: »We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
Gamereactor: TESO was originally rumored to be a free-to-play title. Now that it has been announced that the game will be subscription-based, do you feel confident that it can compete with the many free-to-play games on the market, especially on next gen consoles?
Paul Sage: Not to sound flippant, but I think people play, and are drawn, to quality games. I'm not saying that free-to-play games aren't quality games, what I mean more to say is that our commitment to our game has a lot of value, for the money that people are going to spend. I also think that, when people see the updates we have coming post-launch, and when they see our commitment to providing that quality service and content, people will see that they are getting a lot of value for the dollar they are spending.
http://www.gamereactor.eu/articles/101784/The+Elder+Scrolls+Online:+Creative+Director+Interview/
There's another article regarding Matt Firor:
Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles.
That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
They did tell us it was not going F2P, freemium, B2P, P2W, or whatever term you wish to call it. They said it was going to be sub based and that was it. That's the great thing about the internet, these articles will be there forever and $120.00 per account in sub fees later we find out they went back on their word.
Interesting. You actually quote him, and you still fail to see he never said anything about never going "freemium." Or f2p. Or b2p. Or whatever. Instead, he explained why the game was a subscription model, something that they had planned on being even recently (as evidenced by the fact that, as of December, their FAQ still mentioned that a subscription was needed to play the game, for both the PC/Mac and for the PS4 when released). But, even if he had said the game would "never go freemium," I have good news for you: the game isn't going freemium. You can relax now.
But even more, though, is the fact that Paul Sage has never, ever, even once, said anything about "shutting the game down rather than going f2p." That is something Naoki Yoshida is reported to have said. And he never said that either.
eventide03b14a_ESO wrote: »We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
Gamereactor: TESO was originally rumored to be a free-to-play title. Now that it has been announced that the game will be subscription-based, do you feel confident that it can compete with the many free-to-play games on the market, especially on next gen consoles?
Paul Sage: Not to sound flippant, but I think people play, and are drawn, to quality games. I'm not saying that free-to-play games aren't quality games, what I mean more to say is that our commitment to our game has a lot of value, for the money that people are going to spend. I also think that, when people see the updates we have coming post-launch, and when they see our commitment to providing that quality service and content, people will see that they are getting a lot of value for the dollar they are spending.
http://www.gamereactor.eu/articles/101784/The+Elder+Scrolls+Online:+Creative+Director+Interview/
There's another article regarding Matt Firor:
Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles.
That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
They did tell us it was not going F2P, freemium, B2P, P2W, or whatever term you wish to call it. They said it was going to be sub based and that was it. That's the great thing about the internet, these articles will be there forever and $120.00 per account in sub fees later we find out they went back on their word.
Interesting. You actually quote him, and you still fail to see he never said anything about never going "freemium." Or f2p. Or b2p. Or whatever. Instead, he explained why the game was a subscription model, something that they had planned on being even recently (as evidenced by the fact that, as of December, their FAQ still mentioned that a subscription was needed to play the game, for both the PC/Mac and for the PS4 when released). But, even if he had said the game would "never go freemium," I have good news for you: the game isn't going freemium. You can relax now.
But even more, though, is the fact that Paul Sage has never, ever, even once, said anything about "shutting the game down rather than going f2p." That is something Naoki Yoshida is reported to have said. And he never said that either.
Seriously...cant be real.
eventide03b14a_ESO wrote: »We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
Gamereactor: TESO was originally rumored to be a free-to-play title. Now that it has been announced that the game will be subscription-based, do you feel confident that it can compete with the many free-to-play games on the market, especially on next gen consoles?
Paul Sage: Not to sound flippant, but I think people play, and are drawn, to quality games. I'm not saying that free-to-play games aren't quality games, what I mean more to say is that our commitment to our game has a lot of value, for the money that people are going to spend. I also think that, when people see the updates we have coming post-launch, and when they see our commitment to providing that quality service and content, people will see that they are getting a lot of value for the dollar they are spending.
http://www.gamereactor.eu/articles/101784/The+Elder+Scrolls+Online:+Creative+Director+Interview/
There's another article regarding Matt Firor:
Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles.
That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
They did tell us it was not going F2P, freemium, B2P, P2W, or whatever term you wish to call it. They said it was going to be sub based and that was it. That's the great thing about the internet, these articles will be there forever and $120.00 per account in sub fees later we find out they went back on their word.
Interesting. You actually quote him, and you still fail to see he never said anything about never going "freemium." Or f2p. Or b2p. Or whatever. Instead, he explained why the game was a subscription model, something that they had planned on being even recently (as evidenced by the fact that, as of December, their FAQ still mentioned that a subscription was needed to play the game, for both the PC/Mac and for the PS4 when released). But, even if he had said the game would "never go freemium," I have good news for you: the game isn't going freemium. You can relax now.
But even more, though, is the fact that Paul Sage has never, ever, even once, said anything about "shutting the game down rather than going f2p." That is something Naoki Yoshida is reported to have said. And he never said that either.
Seriously...cant be real.
Very well, then. Show me, with the exact quote, where he said the game would "never go freemium." Show me how the game has, in fact, gone freemium. I am eagerly looking forward to seeing how much you need to twist the planned model in order to meet the definition of "freemium." I suspect it'll just be the watering down of freemium so that it matches a b2p model, though.
eventide03b14a_ESO wrote: »We were told before launch by multiple sources including Mr. Sage that it was going to be subscription based. Period.That's interesting because Paul Sage just recently said they are doing what they can to make ESO more of a Sandbox. 1.6 is the sole focus atm, but that doesn't mean it'll NEVER happen. BTW, since you obviously work for ZoS and speak for them personally with insider knowledge of all future plan can I request that you add Appearance Change to the game, kthnxbaiI completely agree that this game should have been a sandbox mmo. But you forget that it is not,and it will never be. You are many years late to have some kind of hope. This game was designed as a theme park mmo plus grindfestival all around.
Yes its really funny because the same man said the sub based thing was the only way for this mmo and this mmo will never go freemium. Ok,continue dreaming. And no, I dont work for zos but I know a little bit of what Im talking about.
Yeah...um... Paul Sage never said anything about how the game will "never go freemium." Why do people keep mis-attributing a quote by Naoki Yoshida to Paul Sage, a quote which itself is something that Yoshida never actually said?
Gamereactor: TESO was originally rumored to be a free-to-play title. Now that it has been announced that the game will be subscription-based, do you feel confident that it can compete with the many free-to-play games on the market, especially on next gen consoles?
Paul Sage: Not to sound flippant, but I think people play, and are drawn, to quality games. I'm not saying that free-to-play games aren't quality games, what I mean more to say is that our commitment to our game has a lot of value, for the money that people are going to spend. I also think that, when people see the updates we have coming post-launch, and when they see our commitment to providing that quality service and content, people will see that they are getting a lot of value for the dollar they are spending.
http://www.gamereactor.eu/articles/101784/The+Elder+Scrolls+Online:+Creative+Director+Interview/
There's another article regarding Matt Firor:
Despite the slew of subscription MMOs shifting to the free-to-play business model, The Elder Scrolls Online will demand a monthly fee, it was revealed earlier today. Where once such a practice wouldn't have raised a single eyebrow, it's a bit trickier to justify in the face of countless free titles.
That's exactly what we got Matt Firor, The Elder Scrolls Online director, to do when we caught up with him at Gamescom. His response? "The reason why we don’t need F2P is we have a huge IP behind this. We’re not that worried about getting people in the door." Bold words, but will they come back to haunt him?
http://www.pcgamesn.com/elderscrolls/matt-firor-justifies-elder-scrolls-subscriptions-we-re-not-worried-about-getting-people-door
They did tell us it was not going F2P, freemium, B2P, P2W, or whatever term you wish to call it. They said it was going to be sub based and that was it. That's the great thing about the internet, these articles will be there forever and $120.00 per account in sub fees later we find out they went back on their word.
Interesting. You actually quote him, and you still fail to see he never said anything about never going "freemium." Or f2p. Or b2p. Or whatever. Instead, he explained why the game was a subscription model, something that they had planned on being even recently (as evidenced by the fact that, as of December, their FAQ still mentioned that a subscription was needed to play the game, for both the PC/Mac and for the PS4 when released). But, even if he had said the game would "never go freemium," I have good news for you: the game isn't going freemium. You can relax now.
But even more, though, is the fact that Paul Sage has never, ever, even once, said anything about "shutting the game down rather than going f2p." That is something Naoki Yoshida is reported to have said. And he never said that either.
Seriously...cant be real.
Very well, then. Show me, with the exact quote, where he said the game would "never go freemium." Show me how the game has, in fact, gone freemium. I am eagerly looking forward to seeing how much you need to twist the planned model in order to meet the definition of "freemium." I suspect it'll just be the watering down of freemium so that it matches a b2p model, though.