TheShadowScout wrote: »You know, I always liked how the woodworking stations often are a distance off from the forge, it made me think just something like that. Clothing... eh.
Sure, fine for leather armor, you need metal clasps for most of those anyways. And the clothing stations we have visually do lok like a leatherworkers bench...
Not so much for cloth... makes me wish those two had been done in seperate crafting stations, sometime...
Wool is known to be fire retardant. Cotton, on the other hand......As a roleplayer, its just plain silly to have them so close together. Unless all cloth and leather is fireproof
But no one is worried about the forge chimney inside Elden Root lacking an outside venting flue?
Or the fact that in Belkarth the Forge is upstairs and the clothing station is downstairs.
But no one is worried about the forge chimney inside Elden Root lacking an outside venting flue?