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Undanted Gear - Poll

Volla
Volla
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Random chance in box for shoulder pieces isn't what i call fair loot.

instead of this system you should collect points and then buy the piece you want.
The head can remain as loot as it is because its special caves it drops i got now problem with that.

Atm many ppl havent even got a single pair after the release.
Edited by Volla on February 2, 2015 10:25AM

Undanted Gear - Poll 63 votes

Keep the random Undanted box as it is.
34%
SG_CelerrimusLawfulEvilNewBlacksmurfShadesofkinDrasnVraokSirlackerXupacabraPoXeeDElliottXOWeberdakongkimtplink3r1Ra1neNysticcacheron888WeideFi'yraMaxlofGyudan 22 votes
Make Points and buy the Undanted shoulder piece you want.
65%
PsychobunniEsha76ThatNeonZebraAgainOlernKevinmoncavakthestampedeKalikiDracaneGigasaxAimoraKorprokb92303008rwb17_ESOPanda244Zershar_VemodOzghostSoulScreamSimzanionlinegamer1droids097DeLindsay 41 votes
  • Joejudas
    Joejudas
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    Make Points and buy the Undanted shoulder piece you want.
    a couple of us have suggested a system like this :
    If you run AA you get the loot from the final boss....but you also get an AA token...or if you ran hel ra you would get a hel ra token. those tokens are bind on pick up and cant be sold or bought in the crown shop. once you get enough of those token you can go to an npc where you can exchange those tokens in for the gear that you just cant seem to farm because the rng is crazy in this game. once you get that gear its bound.
    Edited by Joejudas on February 2, 2015 10:31AM
  • Volla
    Volla
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    Make Points and buy the Undanted shoulder piece you want.
    Joejudas wrote: »
    a couple of us have suggested a system like this :
    If you run AA you get the loot from the final boss....but you also get an AA token...or if you ran hel ra you would get a hel ra token. those tokens are bind on pick up and cant be sold or bought in the crown shop. once you get enough of those token you can go to an npc where you can exchange those tokens in for the gear that you just cant seem to farm because the rng is crazy in this game. once you get that gear its bound.

    What do AA and Hell Ra have to do with Undanted? Honestly i think they are good as they are.

    Keep to the subject - Undanted Box Loot System.

  • Joejudas
    Joejudas
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    Make Points and buy the Undanted shoulder piece you want.
    Volla wrote: »
    Joejudas wrote: »
    a couple of us have suggested a system like this :
    If you run AA you get the loot from the final boss....but you also get an AA token...or if you ran hel ra you would get a hel ra token. those tokens are bind on pick up and cant be sold or bought in the crown shop. once you get enough of those token you can go to an npc where you can exchange those tokens in for the gear that you just cant seem to farm because the rng is crazy in this game. once you get that gear its bound.

    What do AA and Hell Ra have to do with Undanted? Honestly i think they are good as they are.

    Keep to the subject - Undanted Box Loot System.
    ooo sorry no i mean you could the same thing with undaunted. a token system. any system is better than what we have now. i have like 50 undaunted runs with not a single shoulder
  • ElliottXO
    ElliottXO
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    Keep the random Undanted box as it is.
    I would rather see them binding on equip.

    I really dislike the idea of other currencies when you can calculate that it will take you exactly 32 dungeon runs to get your item. That just makes it dull in my opinion.
  • Volla
    Volla
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    Make Points and buy the Undanted shoulder piece you want.
    [/quote]
    ooo sorry no i mean you could the same thing with undaunted. a token system. any system is better than what we have now. i have like 50 undaunted runs with not a single shoulder
    [/quote]

    Yes i know several people that have same problem. That's why i taking up the subject.

    But every time i got the head of any of them. the shoulder pop up in the box short after. Maybe the chance get's higher after the head drops of same kind of shoulder ( speculating ).

    But random chance to get random shoulders ( maybe ) is a bad design.

    Maby save 7 keys ( one week ) and convert them to a legend key to choose the shoulder part you want?
  • Volla
    Volla
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    Make Points and buy the Undanted shoulder piece you want.
    ElliottXO wrote: »
    I would rather see them binding on equip.

    I really dislike the idea of other currencies when you can calculate that it will take you exactly 32 dungeon runs to get your item. That just makes it dull in my opinion.

    also a solution
  • DDuke
    DDuke
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    Make Points and buy the Undanted shoulder piece you want.
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).
  • Merlin13KAGL
    Merlin13KAGL
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    None of the above.

    Allow a points system that at least increases your chances of getting a shoulder piece, much like gear upgrade chance.

    You'd have a higher chance of getting a shoulder piece, while not guaranteeing that you would immediately get the shoulder piece.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Volla
    Volla
    ✭✭✭
    Make Points and buy the Undanted shoulder piece you want.
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.
    Edited by Volla on February 2, 2015 1:37PM
  • Volla
    Volla
    ✭✭✭
    Make Points and buy the Undanted shoulder piece you want.
    None of the above.

    Allow a points system that at least increases your chances of getting a shoulder piece, much like gear upgrade chance.

    You'd have a higher chance of getting a shoulder piece, while not guaranteeing that you would immediately get the shoulder piece.

    can also work.
  • DDuke
    DDuke
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    Make Points and buy the Undanted shoulder piece you want.
    Volla wrote: »
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.

    I'm curious, what specifically makes Need/Greed so unappealing to you?
  • Volla
    Volla
    ✭✭✭
    Make Points and buy the Undanted shoulder piece you want.
    wrote:
    I'm curious, what specifically makes Need/Greed so unappealing to you?

    its personal loot. has nothing to do with need or greed.. what you loot is you only. no other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.
    DDuke wrote: »
    Volla wrote: »
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.

    I'm curious, what specifically makes Need/Greed so unappealing to you?

    Its personal loot. has nothing to do with need or greed.. What you loot is you only. No other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.
  • DDuke
    DDuke
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    Make Points and buy the Undanted shoulder piece you want.
    Volla wrote: »
    wrote:
    I'm curious, what specifically makes Need/Greed so unappealing to you?

    its personal loot. has nothing to do with need or greed.. what you loot is you only. no other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.
    DDuke wrote: »
    Volla wrote: »
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.

    I'm curious, what specifically makes Need/Greed so unappealing to you?

    Its personal loot. has nothing to do with need or greed.. What you loot is you only. No other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.

    How about having it only for the most difficult content, e.g. Sanctum Ophidia, which you raid with people you know anyhow? That way, no random would roll need on the stuff you need, since you're doing that content with people you know & trust.

    The way it currently works is, you do a trial, you wish for the thing you need to drop for you, RNG says "f you"->your grp mates get the stuff you need and they don't, and you get stuff you just end up deconstructing, after wasting hundreds of potions to kill that boss.
  • Merlin13KAGL
    Merlin13KAGL
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    DDuke wrote: »
    Volla wrote: »
    wrote:
    I'm curious, what specifically makes Need/Greed so unappealing to you?

    its personal loot. has nothing to do with need or greed.. what you loot is you only. no other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.
    DDuke wrote: »
    Volla wrote: »
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.

    I'm curious, what specifically makes Need/Greed so unappealing to you?

    Its personal loot. has nothing to do with need or greed.. What you loot is you only. No other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.

    How about having it only for the most difficult content, e.g. Sanctum Ophidia, which you raid with people you know anyhow? That way, no random would roll need on the stuff you need, since you're doing that content with people you know & trust.

    The way it currently works is, you do a trial, you wish for the thing you need to drop for you, RNG says "f you"->your grp mates get the stuff you need and they don't, and you get stuff you just end up deconstructing, after wasting hundreds of potions to kill that boss.

    WoW remedied this by having one of something drop. Group then decided who it went to...

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • The_Sadist
    The_Sadist
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    No other option?
    None of the above.

    Allow a points system that at least increases your chances of getting a shoulder piece, much like gear upgrade chance.

    You'd have a higher chance of getting a shoulder piece, while not guaranteeing that you would immediately get the shoulder piece.

    Pretty much this.

    That being said, I do 2-3 vet pledges a day and while I have dropped every single shoulder / hat, the ones I actually want have horrible traits and are the wrong style, so while I have Heavy Sturdy shoulder pieces or Medium Reinforced hats I'd like them in Light Divines and whatnot.. The RNG nature of the whole thing is quite frustrating.

    Bind on equip is one option, another is the previously mentioned 'luck' system which still factors in the RNG, or perhaps have an NPC who will change the shoulder / hat style from Heavy / Medium / Light from one to the other for a heft amount of gold? I honestly don't know, the current system is tiresome... But I guess it has me running dungeons, so that's always a good thing.
    Edited by The_Sadist on February 2, 2015 2:06PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
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    Casually stalking the forums
  • DDuke
    DDuke
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    ✭✭✭✭
    Make Points and buy the Undanted shoulder piece you want.
    DDuke wrote: »
    Volla wrote: »
    wrote:
    I'm curious, what specifically makes Need/Greed so unappealing to you?

    its personal loot. has nothing to do with need or greed.. what you loot is you only. no other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.
    DDuke wrote: »
    Volla wrote: »
    DDuke wrote: »
    A Reputation system could also work.

    That said, I'd like to see a Need/Greed implemented for the helmets and rare sets (and Trials).

    imo thats just stupid to chance a personal system loot and start with the sucky need and greed system from WoW .. no thanks you.

    I'm curious, what specifically makes Need/Greed so unappealing to you?

    Its personal loot. has nothing to do with need or greed.. What you loot is you only. No other in game can loot your stuff so in fact the need and greed is obsolete in this case and cannot work.

    How about having it only for the most difficult content, e.g. Sanctum Ophidia, which you raid with people you know anyhow? That way, no random would roll need on the stuff you need, since you're doing that content with people you know & trust.

    The way it currently works is, you do a trial, you wish for the thing you need to drop for you, RNG says "f you"->your grp mates get the stuff you need and they don't, and you get stuff you just end up deconstructing, after wasting hundreds of potions to kill that boss.

    WoW remedied this by having one of something drop. Group then decided who it went to...

    Yes, but the stuff you needed had a significantly higher chance of dropping. Then it was up to the grp to decide who got it (there were systems like DKP to facilitate it).

    What the system did, was reduce RNG to a minimum while still requiring people to run a raid many times to gear up the whole guild/raid.

    In fact, WoW also has personal loot for normal dungeons/heroics (if I recall correctly) these days, while it keeps Need/Greed for mythic raids for this exact reason.
    Edited by DDuke on February 2, 2015 2:01PM
  • Wolfsspinne
    Wolfsspinne
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    @DDank
    It's not about "to know & trust".

    Need and greed can't be implemented because the game doesn't support groupwide loot.
  • DDuke
    DDuke
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    Make Points and buy the Undanted shoulder piece you want.
    @DDank
    It's not about "to know & trust".

    Need and greed can't be implemented because the game doesn't support groupwide loot.

    See what I wrote about WoW & personal loot above.

    There's no reason why a game couldn't support both systems :)
  • Sirlacker
    Sirlacker
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    Keep the random Undanted box as it is.
    Tokens will ruin things, majorly, in my opinion. And here is why;

    People will only run this the MINIMUM amount of times needed in order to get the gear they want then never go back.

    Then when you've leveled up enough to get going there, the majority of your guild has already been there and got what they needed and no longer want to go back and you're left spamming LFG.

    The fact that you could maybe get a piece on your first try, or your 100th is what keeps people going back there time and time again.


    The only way this would maybe even work with tokens is if you keep the random traits and enchantments but even then this would annoy people more simply because in their mind they 'bought' this item and it should have whatever they wanted exactly. Where as when you find it, it's more of a 'for f**ks sake LOL' moment when you get the piece you need but crappy traits.
  • Volla
    Volla
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    Make Points and buy the Undanted shoulder piece you want.
    DDuke wrote: »
    @DDank
    It's not about "to know & trust".

    Need and greed can't be implemented because the game doesn't support groupwide loot.

    See what I wrote about WoW & personal loot above.

    There's no reason why a game couldn't support both systems :)

    i rather not have wow's loot system again in any mmo actualy. personal loot is way so much better in anyform. then no need for greed or need.
    the most simpel way to do this is make them bind on Equip.
    so far best solution. if that is not an option i would like to see 10 gold keys = choose shoulder, maybe the trait can be random but atleast you get your set.
  • Emma_Overload
    Emma_Overload
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    Make Points and buy the Undanted shoulder piece you want.
    LOL, just google "need or greed" and you'll see a bunch of lengthy posts on forums about all the arguments and other problems this system causes.

    The LAST thing ESO needs right now is a mechanic that increases strife between players and makes grouping any more unpleasant than it needs to be.

    ALL they need to do to fix the OP's problem is make all Undaunted gear BoE and increase the drop rate.
    Edited by Emma_Overload on February 3, 2015 2:24AM
    #CAREBEARMASTERRACE
  • NewBlacksmurf
    NewBlacksmurf
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    Keep the random Undanted box as it is.
    I'd rather not get into a token based system. It's why I dislike WoW after expansions added tokens.

    I'm all for "surprise" random thing I want, need or already have.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • PBpsy
    PBpsy
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    Where is the "I don't give a crap anymore.it's not like ZOS will not completely destroy your hard or tediously earned gear every other patch." option?
    Edited by PBpsy on February 3, 2015 5:10AM
    ESO forums achievements
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  • Jando
    Jando
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    Can we have both? A random drop and also some currency to buy the item if you miss x number of times in a row.
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
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