I think, this mode would be great for this pvp style, and makes battle more comprehended, strategic. Also it can help to unload Alessia Bridge.
So:
- commander is a voted officer (UI for voting), but optional for campaing
- commander can use only strategic map
- commander can see location of own Alliance raidleaders and battles on the map
- commander can order any raidleader to attack or defence any strategic point of Cyrodiil
- commander get bonuses, if his order was executed (for example more experience/buffs etc.)
- may be any castle gives unique skill for commander (scouting some location - you can see it in BF4, build war tent (which were cut in 1.4, more gained buffs for castles of recource points etc. etc.))
What get raids:
- pvp buffs for the successful execution of the orders
- more exp
- more gold
(of cause defending/attacking point with enemies gains more buffs, than empty)
What gets Alliance:
- alliance points x"N"
Is it weird idea, isn`t it?
Edited by Tarrin on February 1, 2015 1:27PM Samurai without a sword
Like a samurai with the sword
But without the sword