Player "Housing" Idea

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SirKeka
SirKeka
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So there has been a lot of talk in the community about player housing, long before the game was even released and with ZoS stating that they have not started development on it yet, I figure there is still time to chime in a little bit. I've had an idea about a player "housing" system that would blow every other TES and MMO game out of the water. Five words:

Player-owned Planes of Oblivion.

Now, I'm not talking about full-sized realms, like Couldharbor, I mean small Pocket Realms the size of a (large) backyard. I mean, think about it. That type of system would be perfect for this game.

As we all know, the Daedra are incapable of originality, but are perfect at imitation, since every race has its own type of architecture, players could collect Architecture Motifs from boss loot (putting them in cupboards and closets next to racials would make motif farming even more OP) and players could then build their houses/castles/manors/whatever in their realms, but it wouldn't stop there.

The player-owned realms wouldn't be anywhere on the map of Nirn, but in the endless expanse of Oblivion, so players could also customize the landscape and be able to place rocks, boulders, trees, giant mushrooms, streams of water and lava, hedges, create caves, alter altitude, place signs, letters and texts, change the weather and "sky" (make the sky red like Deadlands, blue like Couldharbor, colorful, nigh-like, aurora-filled, day-like, stormy, whatever).

This would allow for an endless amount of customization. It would allow the players to make anything they wanted if they had the time. A castle on a cliff surrounded by lava, a hedge maze complete with palm-trees and a bright sky, a giant mushroom jumping puzzle, a small town perched on a mountain cliff, an array of towers erecting from an ocean connected by an underwater system of tunnels... it would all be possible. Oh yeah, and we'd be able to name our realms as well.

It would also compliment the lore nicely, since the veil between Oblivion and Nirn has been shattered by Mannimarco and Varen and that has made traversability between these two realms much easier. Players could lay down small tears/portals that led to their realms and everyone in the group would be able to pass trough. Any player could also request to visit another's realm anytime they were online with the player interaction menu or trough the friends list.

In conclusion, not only would this be a big time-sink that MMOs need to keep going, it would offer an alternate activity to take a break from slaughtering mobs, questing, devling and raiding, where you could just relax and do what you wanted and would feel rewarding and would be a huge incentive to buy the game for many TES fans, I mean, in what Elder Scrolls game are you truly able to say you're the master of your own Daedric Realm?
  • ItsGlaive
    ItsGlaive
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    Sorry but not keen on this, would much prefer a house or apartment in Tamriel. Either an instanced apartment in the middle of a city, of plots of land in remote areas where you can build a hideaway.
    Allow cross-platform transfers and merges
  • LuxLunae
    LuxLunae
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    I think they should be located in the cities, how can one justify the crowd in the middle of nowhere? Unless they implement a different load area as they did in that ebenhart portion at the trainee island that only loaded people who had the towns burning. That way you and/or a select few in the party can see the outside of the home..The house that loads in the outer area should be the party leaders.
  • TheShadowScout
    TheShadowScout
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    My opinion would be, for player housing purchasable instanced apartment rooms, basic style dependent on the city they're in, with maybe some quality options in the larger cities... (one room, two rooms, etc.) Possibly some outside cities too, I did notice the occasional mine shaft door without functionality... though those may be reserved for some future stuff. (DB, TG, quest locations...)

    For guilds, a bigger complex, with a good deal of upgrade options. Possibly in the currently not active "walled compounds" found in a few maps (Deshaan, Grahtwood, Stormhaven, etc).

    No oblivion planes for players. Though it would be neat to have some DLC someday introducing another daedric princes home as PvE zone, a la coldharbour, perhaps...
  • Thavie
    Thavie
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    It's very complicated, but awesome idea!
    "We grew under a bad sun"
  • AshySamurai
    AshySamurai
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    Instanced oblivion pockets already discussed on this forum. But anyway, I like it. Stormy weather, lightnings all around and huge dark castle on the hill.
    Make sweetrolls, not nerfs!
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