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As someone who doesn't play PVP and never paid attention to what was going on with forward camps, why were they removed in the first place? Were they being abused somehow?
As someone who doesn't play PVP and never paid attention to what was going on with forward camps, why were they removed in the first place? Were they being abused somehow?
They were not being abused, however, they were being used in a manner that was not necessarily intended by the devs. This got a small percentage of extremely vocal clowns to endlessly rage about it in the forums until they were removed. My stance was that subterfuge is a part of warfare and people should grow up, but those people could not comprehend that and cried.
What was happening is that people would log onto low level alts into Cyrodiil on the opposite faction from their main toon and place camps in places that prevented them from being placed in a wanted location by the faction of their low level alt and making it so that the faction their main toon was on would have an advantage. This allowed keeps, scrolls and outposts to be taken by factions that might not necessarily have taken them if they could have had a camp in a different location. This made a lot of people miss out on meaningless video game accomplishments so they raged.
MasterSpatula wrote: »As someone who doesn't play PVP and never paid attention to what was going on with forward camps, why were they removed in the first place? Were they being abused somehow?
They were not being abused, however, they were being used in a manner that was not necessarily intended by the devs. This got a small percentage of extremely vocal clowns to endlessly rage about it in the forums until they were removed. My stance was that subterfuge is a part of warfare and people should grow up, but those people could not comprehend that and cried.
What was happening is that people would log onto low level alts into Cyrodiil on the opposite faction from their main toon and place camps in places that prevented them from being placed in a wanted location by the faction of their low level alt and making it so that the faction their main toon was on would have an advantage. This allowed keeps, scrolls and outposts to be taken by factions that might not necessarily have taken them if they could have had a camp in a different location. This made a lot of people miss out on meaningless video game accomplishments so they raged.
You're absolutely right, the people employing a cheap, sleazy tactic are the real victims here and those who called people out on it were just crying.
What was happening is that people would log onto low level alts into Cyrodiil on the opposite faction from their main toon and place camps in places that prevented them from being placed in a wanted location by the faction of their low level alt and making it so that the faction their main toon was on would have an advantage. This allowed keeps, scrolls and outposts to be taken by factions that might not necessarily have taken them if they could have had a camp in a different location. This made a lot of people miss out on meaningless video game accomplishments so they raged. allowed their native faction to spawn camp a faction.
Forward camps turned Cyrodiil into the equivalent of the Nuketown map in Call Of Duty: Black Ops. Zerg....die....respawn.....zerg.....die....respawn.....over and over and over and over and over.
starkerealm wrote: »What was happening is that people would log onto low level alts into Cyrodiil on the opposite faction from their main toon and place camps in places that prevented them from being placed in a wanted location by the faction of their low level alt and making it so that the faction their main toon was on would have an advantage. This allowed keeps, scrolls and outposts to be taken by factions that might not necessarily have taken them if they could have had a camp in a different location. This made a lot of people miss out on meaningless video game accomplishments so they raged. allowed their native faction to spawn camp a faction.
Fixed that for ya.
But, yeah, there was some abuse going on.
starkerealm wrote: »What was happening is that people would log onto low level alts into Cyrodiil on the opposite faction from their main toon and place camps in places that prevented them from being placed in a wanted location by the faction of their low level alt and making it so that the faction their main toon was on would have an advantage. This allowed keeps, scrolls and outposts to be taken by factions that might not necessarily have taken them if they could have had a camp in a different location. This made a lot of people miss out on meaningless video game accomplishments so they raged. allowed their native faction to spawn camp a faction.
Fixed that for ya.
But, yeah, there was some abuse going on.
I never had that issue, just the camp limit being reached and camps in spots that would get keeps taken from you cuz you couldn't place them where you wanted. But, I don't doubt that spawn camping happened.
MasterSpatula wrote: »I've barely been in Cyrodiil since they removed FCs. I gave it a try tonight. Something like a seven-minute horse ride only to encounter a gank squad on the outskirts of the keep being attacked. Seven minutes of doing nothing but traveling only to end up having not one second of enjoyment. Why would I want to repeat that experience? I don't mind losing, but I sure mind not even getting to participate in any way (other than in the obvious way--getting farmed for cheap points). I left.
Forward Camps may have been problematic before, but without them the tedium aspect of Cyrodiil is really ramped up. There has to be some kind of way to make them work, some kind of way to increase the amount of time we're actually fighting and decrease the amount of time we're traveling, some kind of way to make me want to get back into the fight again if I'm killed quickly rather than make me throw my hands up and say, "No way I'm throwing my time away like that again."
That breaks my heart. I loved cyrodiil before they removed them.
Now I try to love it and I spend most of my time riding to the fight.
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Is this some sort of elitist snipe?
I die frequently because I suck and that is that.
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