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Skills/Abilities Listed by new Standardized Buff/Debuff Effect

NotSo
NotSo
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EDIT: updating the pts client now, will update list as needed
All pulled together from the 1.6.2 skills also listed here
@Nihil put together a google doc that's a lot more pleasant to look at than my list: https://docs.google.com/spreadsheets/d/1fW5cgdybuvxR8inE6QaPoeVOTsGJtrvKDD3RLFZ07n4/edit?usp=sharing, Thank you, @Nihil!
BUFFS
Physical Armor buffs
Minor Resolve: Small increase to physical resistance.
One Hand and Shield, Ransack (Puncture)
Restoration Staff, Blessing of Protection (+morphs)
Alliance War Assault, Sturdy Horn (War Horn)
Dragonknight, Stone Giant (Stonefist)
Nightblade, Mirage (blur)
Sorcerer, Bound Armor (+morphs)

Major Resolve: Larger increase to physical resistance.
Heavy Armor, Immovable (+morphs)
Dragonknight, Spiked Armor (+morphs)
Sorcerer, Lightning Form (+morphs)
Templar, Rune Focus (+morphs)

Spell Resistance buffs
Minor Ward: Small increase to spell resist.
Restoration Staff, Blessing of Protection (+morphs)
Alliance War Assault, Sturdy Horn (War Horn)
Dragonknight, Reflective Plate (Reflective Scales)
Sorcerer, Bound Aegis (Bound Armor)

Major Ward: Large increase to spell resist.
Heavy Armor, Immovable (+morphs)
Dragonknight, Spiked Armor (+morphs)
Nightblade, Shadow Barrier (passive, activating a shadow ability)
Sorcerer, Lightning Form (+morphs)
Templar, Rune Focus (+morphs)

Damage Taken buffs
Minor Protection: -8% damage received.
Fighters Guild, Circle of Protection (+morphs)
Sorcerer, Suppression Field (Negate Magic)

Major Protection: -30% damage received.

Dodge buffs
Minor Evasion: +5% dodge chance.

Major Evasion: +20% dodge chance.
Medium Armor, Evasion (+morphs)
Nightblade, Blur (+morphs)

Damage on Next Attack buff
Major Empower: +20% on next attack.
Two Handed, Wrecking Blow (Uppercut)
Mages Guild, Might of the Guild (passive, casting a mages guild ability)
Dragonknight, Empowering Chains (Fiery Grip)
Nightblade, Ambush (Teleport Strike)
Templar, Solar Flare (+morphs)

Weapon Damage buffs
Minor Brutality: +5% weapon damage.
Dragonknight, Mountain's Blessing (passive, all earthen heart abilities)

Major Brutality: +20% weapon damage.
Two Handed, Momentum (+morphs)
Werewolf, Rousing Roar (Roar)
Nightblade, Drain Power (+morphs)
Sorcerer, Surge (+morphs)

Spell Damage buffs
Minor Sorcery: +5% spell damage.
Templar, Illuminate (passive, activating a dawn's wrath ability)

Major Sorcery: +20% spell damage.
Mages Guild, Entropy (+morphs)
Nightblade, Sap Essence (Drain Power)
Sorcerer, Power Surge (Surge)

Critical Damage buffs
Minor Force: +15% critical damage.

Major Force: +30% critical damage.
Alliance War Assault, Aggressive Horn (War Horn)

Weapon Critical Chance buffs
Minor Savagery: +3% stam crit chance.
Nightblade, Hemorrhage (passive, crit with assassination ability slotted)

Major Savagery: +10% stam crit chance.
Fighters Guild, Expert Hunter (+morphs)
Dragonknight, Flames of Oblivion (Inferno)
Templar, Biting Jabs (Puncturing Strikes)

Spell Critical Chance buffs
Minor Prophecy: +3% spell crit chance.
Sorcerer, Exploitation (passive, activating a dark magic ability)

Major Prophecy: +10% spell crit chance.
Mages Guild, Magelight (+morphs)
Dragonknight, Inferno (+morphs)
Templar, Sun Fire (+morphs)

Healing Done buffs
Minor Mending: +8% healing done.

Major Mending: +30% healing done.
Dragonknight, Igneous Shield (Obsidian Shield)

Healing Taken buffs
Minor Vitality: +8% healing received.
Undaunted, Bone Surge (Bone Shield)
Alliance War Support, Mystic Guard (Guard)
Dragonknight, Coagulating Blood (Dragon Blood)
Nightblade, Swallow Soul (Strife)
Templar, Restoring Focus (Rune Focus)

Major Vitality: +30% healing received.
Nightblade, Soul Siphon (Soul Shred)

Health Recovery buffs
Minor Fortitude: +10% health regen.
Templar, Restoring Aura (+morphs)

Major Fortitude: +20% health regen.
Fighters Guild, Ring of Preservation (Circle of Protection)
Mages Guild, Balance (Equilibrium)
Undaunted, Blood Altar (+morphs)
Dragonknight, Dragon Blood (+morphs)
Sorcerer, Absorption Field (Negate Magic)
Templar, Restoring Aura (+ Radiant Aura morph)

Magicka Recovery buffs
Minor Intellect: +10% magicka regen.
Sorcerer, Summon Restoring Twilight (Summon Winged Twilight)
Templar, Restoring Aura (+morphs)

Major Intellect: +20% magicka regen.
Sorcerer, Absorption Field (Negate Magic)

Stamina Recovery buffs
Minor Endurance: +10% stamina regen.
Nightblade, Relentless Focus (Grim Focus)
Templar, Restoring Aura (+morphs)

Major Endurance: +20% stamina regen.
Dragonknight, Green Dragon Blood (Dragon Blood)
Sorcerer, Absorption Field (Negate Magic)
Templar, Restoring Aura (+Radiant Aura)

Movement Speed buffs
Minor Expedition: +10% move speed.
Alliance War Assault, Charging Maneuver (Rapid Maneuver)

Major Expedition: +40% move speed.
Dual Wield, Quick Cloak (Blade Cloak)
Alliance War Assault, Rapid Maneuver (+morphs)
Nightblade, Double Take (Blur)
Nightblade, Path of Darkness (+morphs)
Nightblade, Cripple (+morphs)
Sorcerer, Absorption Field (Negate Magic)
Sorcerer, Boundless Storm (Lightning Form)

Major Gallop +40% mounted speed
Alliance War Assault, Rapid Maneuver (+morphs)

Ultimate Gain
Minor Heroism: +1 ult gain every sec.
Two Handed, Carve (Cleave)
One Hand and Shield, Heroic Slash (Low Slash)

Major Heroism: +3 ult gain every sec.

Damage Increase buffs
Minor Berserk: +8% all damage.
Restoration Staff, Combat Prayer (Blessing of Protection)
Nightblade, Grim Focus (+morphs)

Major Berserk: +25% all damage.
Nightblade, Reaper's Mark (Mark Target)
Sorcerer, Summon Storm Atronach (+morphs)

DEBUFFS
Reduce Armor debuffs
Minor Fracture: Small decrease to target’s physical resistance.
Bow, Focused Aim (Snipe)
Nightblade, Shadow Barrier (passive, activating a shadow ability)
Templar, Power of the Light (Backlash)

Major Fracture: Large decrease to the target’s physical resistance.
One Hand and Shield, Puncture (+morphs)
Dragonknight, Burning Breath (Fiery Breath)
Nightblade, Mark Target (+morphs)
Nightblade, Surprise Attack (Veiled Strikes)

Reduce Spell Resistance debuffs
Minor Breach: Small decrease to target’s spell resist.
Light Armor, Concentration (passive, when attacking in full set of Light Armor)

Major Breach: Large decrease to target’s spell resist.
One Hand and Shield, Pierce Armor (Puncture)
Destruction Staff, Weakness to Elements (+morphs)
Nightblade, Mark Target (+morphs)

Reduce Healing Taken debuffs
Minor Defile: -15% healing taken.

Major Defile: -30% healing taken.
One Hand and Shield, Reverberating Bash (Power Bash)
Bow, Lethal Arrow (Snipe)
Werewolf, Claws of Anguish (Infectious Claws)
Dragonknight, Dragonknight Standard (+morphs)
Nightblade, Death Stroke (+morphs)
Templar, Dark Fare (Solar Flare)

Reduce Max Health debuffs
Minor Mangle: -10% max health.
Destruction Staff, Pulsar (Impulse)

Major Mangle: -40% max health.

Damage reduction debuffs
Minor Maim: -15% damage dealt.
Two Handed, Dizzying Swing (Uppercut)
One Hand and Shield, Low Slash (+morphs)
Dragonknight, Choking Talons (Dark Talons)
Nightblade, Mass Hysteria (Aspect of Terror)
Nightblade, Summon Shade (+morphs)

Major Maim: -30% damage dealt.
Edited by NotSo on February 18, 2015 12:30AM
Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Ysne58
    Ysne58
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    Thanks for this.
  • NotSo
    NotSo
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    The current setup I'm running in PTS:
    Bound Armaments // minor resolve/+5% max stam
    Momentum // major brutality
    Lightning Form // major resolve/major ward
    Pierce Armor // major fractor/major breach
    Low Slash // minor heroism/minor maim
    Edited by NotSo on February 2, 2015 3:31PM
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • NotSo
    NotSo
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    Everything has been updated to what's in the PTS in 1.6.2
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • sabresandiego_ESO
    sabresandiego_ESO
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    Some things are missed, inferno has a morph that gives savagery. Death stroke gives 20% damage for unknown duration. Igneous shield gives major mending.
    Ali Dreadsabre -Necromancer
    Ali Sabre -Nightblade
  • AssaultLemming
    AssaultLemming
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    Interesting that you don't have anything listed for quite a few major buffs. Are these potions only perhaps?
  • NotSo
    NotSo
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    @sabresandiego_ESO‌
    That's a good find, I've updated to match.
    The Death Stroke damage buff, I don't think is a part of the system and should be able to stack on top of the savagery and brutality buffs (the tootip says it adds +20% damage but the buffs are specific to weapon damage and power of next attack).

    @AssaultLemming‌
    I imagine some of these buffs are exclusive to some boss fights as well. Major Defile would be pretty nasty in a players hands.
    Edited by NotSo on February 17, 2015 11:47AM
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    So nothing provides Minor Defile?
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Or Major Maim?
  • Cagro
    Cagro
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    I though Nightblade's Shadow Barrier (passive when activating a shadow ability) also granted Major Resolve.
  • Cagro
    Cagro
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    I do not think Nightblade's Shadow Barrier (passive when activating a shadow ability) cause Minor Fracture neither. Regardless, great post.
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    EDIT: Woops nevermind!

    Great work!
    Edited by ThatNeonZebraAgain on March 26, 2015 12:08PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
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