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Role Players: Please unlock...

manavortex
manavortex
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Greetings,

I've just looked at the test server and found out that the houses in our little village are now locked - naming it, Jin-Ei's and Cloya's houses in Sulfur Pools. Since we sort of roleplay there we would appreciate it if you unlocked them again, or we might find ourselves without shelter. It would be rather horrible if the Great House Telvanni was forced to butcher all the innocents in Sulfur Pools because of an action for posessment.


TL,DR: Please unlock Jin-Ei's and Cloya's houses in Sulfur Pools
Stop Zanil Theran's sinister plot to exterminate bank space! Give ESO+ subscribers a virtual Furniture Bag!
  • DaniAngione
    DaniAngione
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    I suppose they were never yours :wink:

    *breaking the Roleplayer dream*

    Lol, just kidding, mate :smile: I'm a roleplayer myself, and I understand your plea... But I suppose that there are several roleplayer communities that 'use' different houses from all across the world that will now be locked...

    If they were to open up exceptions, they'd have to pretty much unlock all of Tamriel :open_mouth:

    But we can certainly use that as fuel for the "Give us player/guild housing!" mob, right? :disagree:
    Edited by DaniAngione on January 28, 2015 5:07PM
  • AlexDougherty
    AlexDougherty
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    I suppose they were never yours :wink:

    *breaking the Roleplayer dream*

    Lol, just kidding, mate :smile: I'm a roleplayer myself, and I understand your plea... But I suppose that there are several roleplayer communities that 'use' different houses from all across the world that will now be locked...

    If they were to open up exceptions, they'd have to pretty much unlock all of Tamriel :open_mouth:

    But we can certainly use that as fuel for the "Give us player/guild housing!" mob, right? :disagree:

    Yeah, would make stealing too easy.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • BBSooner
    BBSooner
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    Sounds like you're squatting. Pretty sure the locals don't appreciate the unwelcome guests, nor will the local authorities react with much mercy. Best find yourself an Inn, adventurer.
    Edited by BBSooner on January 28, 2015 7:29PM
  • UrQuan
    UrQuan
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    Hmm, sounds like an unintended consequence of the justice system. That's unfortunate for RPers. Spending all of your time in inns probably isn't an ideal solution for you, but it may be the only option. Maybe each city could have one house labeled "vacant" for RPers to use? Of course, for the sake of the justice system it probably shouldn't have any lootable containers.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • P3ZZL3
    P3ZZL3
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    Or maybe a handful of random houses left derelict around each world?
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • MrGhosty
    MrGhosty
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    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • kieso
    kieso
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    you're a wanderer! go hang out in a cave! ;p
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    manavortex wrote: »
    Greetings,

    I've just looked at the test server and found out that the houses in our little village are now locked - naming it, Jin-Ei's and Cloya's houses in Sulfur Pools. Since we sort of roleplay there we would appreciate it if you unlocked them again, or we might find ourselves without shelter. It would be rather horrible if the Great House Telvanni was forced to butcher all the innocents in Sulfur Pools because of an action for posessment.


    TL,DR: Please unlock Jin-Ei's and Cloya's houses in Sulfur Pools

    I'm assuming they are locked for the justice system.

    Technically they belong to NPC's so are owned property.

    The are probably locked and have to be unlocked as part of that system as NPC's lock their houses in Elder Scrolls games.

    I highly doubt they are going to unlock them for you. If they do that we'll have people asking for other doors unlocked.
  • UrQuan
    UrQuan
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    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Lord_Draevan
    Lord_Draevan
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    Perhaps they could unlock the mysterious walled compounds you can find in each zone...
    http://forums.elderscrollsonline.com/discussion/146071/mysterious-walled-compounds#latest

    Although it's suspected those are going to be used for the Thieves Guild/Dark Brotherhood expansions.
    Edited by Lord_Draevan on January 28, 2015 5:58PM
    I'm a man of few words. Any questions?
    NA/PC server
  • WldKarde
    WldKarde
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    I feel your pain OP.
    One of my toons liked to hang out in Davin's books in Rivenspire.

    Oh well, guess I'll find a nice tree to have him lean on :)
    PC NA
    Characters formally known as Veteran 16:
    Wldkarde, Sir WldKarde , Lil-Miss WldKarde,
    Dame WldKarde Stamplar "Master Angler" "Main" ,
    Shady WldKarde, WldKarde"s Bacon, Jaded WldKarde,
    River Wldkarde
    18 Master Anglers so far
    "Dames and Sirs, take my advice, pull down your pants...and slide on the ice!" Slightly adjusted quote of Dr. Sidney Friedman from M*A*S*H
  • Iago
    Iago
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    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • UrQuan
    UrQuan
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    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Iago
    Iago
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    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....


    I want into Blackreach!!!!
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • driosketch
    driosketch
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    Question, can you pick the lock and get in? If yes, are there any NPCs going in and out that would bust you?
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • UrQuan
    UrQuan
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    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....
    True, although some have argued that they weren't yet twisted into the form of the falmer we see in Skyrim. The in-game sources (books) suggest that they were already twisted into this form long before the time of ESO (most likely as early as when the dwemer were still around), though, so I don't buy that argument.
    Iago wrote: »
    I want into Blackreach!!!!
    You and me both... You and me both. I loved Blackreach in Skyrim! It took me back to my AD&D days with the D1-3 modules.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Iago
    Iago
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    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....
    True, although some have argued that they weren't yet twisted into the form of the falmer we see in Skyrim. The in-game sources (books) suggest that they were already twisted into this form long before the time of ESO (most likely as early as when the dwemer were still around), though, so I don't buy that argument.
    Iago wrote: »
    I want into Blackreach!!!!
    You and me both... You and me both. I loved Blackreach in Skyrim! It took me back to my AD&D days with the D1-3 modules.

    I thought that during the Dawnguard quest line they explained that the Falmer were already blind from being kept underground by the Dwemer as slaves long before they revolted against them.
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • UrQuan
    UrQuan
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    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....
    True, although some have argued that they weren't yet twisted into the form of the falmer we see in Skyrim. The in-game sources (books) suggest that they were already twisted into this form long before the time of ESO (most likely as early as when the dwemer were still around), though, so I don't buy that argument.
    Iago wrote: »
    I want into Blackreach!!!!
    You and me both... You and me both. I loved Blackreach in Skyrim! It took me back to my AD&D days with the D1-3 modules.

    I thought that during the Dawnguard quest line they explained that the Falmer were already blind from being kept underground by the Dwemer as slaves long before they revolted against them.
    Yup, that's part of the evidence. They were definitely blinded by the dwemer. I've seen people argue that they were just blind, though, and otherwise still identical to unchanged snow elves for generations. As far as I'm concerned, though, the evidence doesn't support that view.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • kieso
    kieso
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    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....
    True, although some have argued that they weren't yet twisted into the form of the falmer we see in Skyrim. The in-game sources (books) suggest that they were already twisted into this form long before the time of ESO (most likely as early as when the dwemer were still around), though, so I don't buy that argument.
    Iago wrote: »
    I want into Blackreach!!!!
    You and me both... You and me both. I loved Blackreach in Skyrim! It took me back to my AD&D days with the D1-3 modules.

    I thought that during the Dawnguard quest line they explained that the Falmer were already blind from being kept underground by the Dwemer as slaves long before they revolted against them.
    Yup, that's part of the evidence. They were definitely blinded by the dwemer. I've seen people argue that they were just blind, though, and otherwise still identical to unchanged snow elves for generations. As far as I'm concerned, though, the evidence doesn't support that view.

    Yeah the dwemer took the snow elves in after they retreated from the Atmorans. During this the dwemer fed the snow elves something that caused them to go blind over time and turn them into the twisted beings you see now. Then one day they decided to revolt but that's when the dwemer went "magic poof".

    I think that's right anyway.
  • Iago
    Iago
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    kieso wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    Iago wrote: »
    UrQuan wrote: »
    MrGhosty wrote: »
    It'd be kinda cool if they made a vacant village for each faction, all bright and shiny but no one there. Seeing as I doubt we'll see personal housing for at least another year (at best) that could be a way to help out the roleplayers without messing with everyone else.
    It would be nice, but it would seem pretty out of place to just have an entirely empty village sitting around. Unless there was a quest related to it - like finding out what happened to all of the villagers!

    Oh, idea for an empty village in Eastmarch or the Rift: somewhere in town is a house with a hole in the cellar that leads to a falmer hive! The falmer came out at night and slaughtered the villagers and took their bodies away to eat them! The quest involves finding this out, and killing the falmer and their leaders to end the threat, but the village itself stays empty.

    Similar quests could exist for the other factions...

    Thats true because Black Reach is Under Eastmarch right now
    And falmer definitely exist in the time period of ESO (there are sources documenting raids by falmer in Skyrim long before the time of ESO), although I think in this time period they are largely considered a myth by the general population. Could be a fun and creepy questline.

    They have to exist because their ancestors were enslaved by the dwemer who are long gone foor the most part....
    True, although some have argued that they weren't yet twisted into the form of the falmer we see in Skyrim. The in-game sources (books) suggest that they were already twisted into this form long before the time of ESO (most likely as early as when the dwemer were still around), though, so I don't buy that argument.
    Iago wrote: »
    I want into Blackreach!!!!
    You and me both... You and me both. I loved Blackreach in Skyrim! It took me back to my AD&D days with the D1-3 modules.

    I thought that during the Dawnguard quest line they explained that the Falmer were already blind from being kept underground by the Dwemer as slaves long before they revolted against them.
    Yup, that's part of the evidence. They were definitely blinded by the dwemer. I've seen people argue that they were just blind, though, and otherwise still identical to unchanged snow elves for generations. As far as I'm concerned, though, the evidence doesn't support that view.

    Yeah the dwemer took the snow elves in after they retreated from the Atmorans. During this the dwemer fed the snow elves something that caused them to go blind over time and turn them into the twisted beings you see now. Then one day they decided to revolt but that's when the dwemer went "magic poof".

    I think that's right anyway.

    I think you got it
    That which we obtain to cheap we esteem to lightly, it is dearness only that gives everything its value.

    -Thomas Pain

  • TheShadowScout
    TheShadowScout
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    Unlocking NPC homes for roleplayers to use would be a bad idea, set an unfortunate precedent.

    Having an "vacant" house in each city for roleplayers to use though... that would be more interesting. Could even be a house that someday will become actual player cousing...

    As for whole empty villages... I still feel vexed about the one in Shadowfen, not knowing what's with it, feeling like there must be some quest with the area that's somehow missing...
  • MornaBaine
    MornaBaine
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    So we get actual clothing we can steal....but we're locked out of all the various places we've used to roleplay in and have used as homes. Thanks ZOS. :neutral_face: Of course I knew this was going to happen so I'm not at all surprised. But c'mon ZOS you've got that shiny new store now and you KNOW we poor homeless roleplayers will pony up real money now that you have evilly evicted us from our homes. So give with the spendy Player Housing DLC already!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • manavortex
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    Yea, well, I know that these fetchers live there already, but since we don't have housing yet, we had to find a workaround.
    Of course you can keep those filthy houses if you grow us a Mushroom Tower. Or give us player housing.
    Stop Zanil Theran's sinister plot to exterminate bank space! Give ESO+ subscribers a virtual Furniture Bag!
  • Naivefanboi
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    MornaBaine wrote: »
    So we get actual clothing we can steal....but we're locked out of all the various places we've used to roleplay in and have used as homes. Thanks ZOS. :neutral_face: Of course I knew this was going to happen so I'm not at all surprised. But c'mon ZOS you've got that shiny new store now and you KNOW we poor homeless roleplayers will pony up real money now that you have evilly evicted us from our homes. So give with the spendy Player Housing DLC already!
    Wow, really, ima go vomit now.
    They should put everything in crown store, i wanna have to buy dlc for everything, i want swtor x infinity, in fact charge me per minute thats sounds awesome!
  • MornaBaine
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    MornaBaine wrote: »
    So we get actual clothing we can steal....but we're locked out of all the various places we've used to roleplay in and have used as homes. Thanks ZOS. :neutral_face: Of course I knew this was going to happen so I'm not at all surprised. But c'mon ZOS you've got that shiny new store now and you KNOW we poor homeless roleplayers will pony up real money now that you have evilly evicted us from our homes. So give with the spendy Player Housing DLC already!
    Wow, really, ima go vomit now.
    They should put everything in crown store, i wanna have to buy dlc for everything, i want swtor x infinity, in fact charge me per minute thats sounds awesome!

    Way to miss the sarcasm. Face it though, EVERYTHING we want is now going to be either DLC or outright purchase through the Crown Store. ALL future content updates are going to be DLC. And as long as you have a sub you will have access to ALL the DLC. Since this is the model they are using going forward they need to make player housing DLC. Items FOR housing will likely be purchases for crowns.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Feynn
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    I entirely agree with the OP. I am also a roleplayer, and in our community (EU-DC) many people have "occupied" the in-game houses as their own for roleplay purposes. I understand it's not the optimal solution, I understand those are not really "our" houses, but since we lack a player-housing system that will enable us to build our own homes in Wayrest we have to make do with what we have. Now with the Justice System I already heard a friend of mine will get evicted: his house now has a lock to pick, and even more annoingly two NPCs standing there.

    There are plenty of houses in the game wihich are currenly unaccessible: why not open them up and include just those ones in the Justice System? Alternatively, we all know what the best solution really would be: Player Housing. Please give us player housing. It would make the game feel so much more like an Elder Scrolls game.
    Edited by Feynn on February 1, 2015 3:32PM
    Join us on Stormhaven RP! The largest TESO roleplay community of the Daggerfall Covenant, EU Megaserver.
  • Dreamo84
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    As a Roleplayer myself, shame on you for trying to live in someone else's home!

    If you're wondering, yes, I was the one who told them and insisted they start locking their doors! The authorities will be alerted should you attempt to play house again.
    Dream it, wish it, do it... or something...
  • newtinmpls
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    Go Dreamo!

    I have to admit I hadn't thought of that - I tend to be a role player, but I also tend to expand the universe in my head (and collective campaign) and presume houses (and floors to buildings) that aren't really there.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • manavortex
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    What? I pay them quite handsomely! :>
    Stop Zanil Theran's sinister plot to exterminate bank space! Give ESO+ subscribers a virtual Furniture Bag!
  • Targolak
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    I don't think the issue is that NPC houses are getting locked when RPers have supposedly "claimed" them, but more that as the houses are locked, you'll be running short on available placeholders to use.

    As an example, my main owns a small house in Wayrest. I have used a building in the city to serve as a substitute for a house I have thought out the architecture of based on what I see in the substitute house.
    Never have I claimed that house is mine. In fact, I try to let people know that there's actually a wooden staircase leading up to the door, not a stone one like most Breton houses appear to have.

    With Update 6, the substitute house shall be locked and inhabited by two NPCs. However, I have thought up a method that shall let me use the building as a substitute as before with only minor inconveniences.

    First, I tell people that the lock's jammed and that it needs special attention to open. This is my excuse for the mandatory lockpicking.

    Second, my character ignores the two NPCs living in the substitute house. I just kill them with a couple of well-placed AoE attacks before my guests enter, hopefully, and kill them again should they respawn. The bodies on the floor are an inconvenient side effect, but I'll just call them lumps of dirty clothes thrown aside for laundry.

    And with both the lockpicking and the NPCs handled, I can spend my time in the substitute house as ever. And if a guard objects, I just pay the fine and resume whatever I was doing.

    So it's not a problem you can't bypass. It's merely an inconvenience.
    "These boots are meant for walking, and that's just what they'll do."
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