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No Class for Archery ~ Suggestion

Der_Deutsche_Hase
After owning this game for going on 2 weeks now, I'm kinda wondering why there is no Archery Class in this game. In every single MMO I know of, there is an Archery Class, all except this game. This game there's Fighter(Dragon Knight), Tank(Templar), Mage(Sorcerer) and Assassin(NightBlade).

So why is there currently no class that revolves 100% around Marksman?

Maybe an Archery Class could have increased Attack Speed 50% for Heavy Attacks for it's passive.

Fire Arrow for it's DPS~It torches the target for so many seconds doing pure magic damage.

Arrow of Light for Healing~ Shoots an Arrow on the ground and everyone in a 15.0 ft. radius is healed 50.00 every second and lasts 3.0 seconds.

Penetrating Arrow for it's stun ~ Much like Poison arrow, but knocks down target for 3.0 seconds.

I don't have all the abilities in mind, but you guys get the point.
  • Aeratus
    Aeratus
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    Because in this game, every class can use every weapon.

    Also, dragonknight is not a fighter, templar is not a tank, scorcer is not a mage, and nightblade is not an assassin.
  • Der_Deutsche_Hase
    Aeratus wrote: »
    Because in this game, every class can use every weapon.
    In that case, why is there any classes at all?
    Aeratus wrote: »
    Also, dragonknight is not a fighter, templar is not a tank, scorcer is not a mage, and nightblade is not an assassin.

    No but those are the ideal builds for them. I mean it would be dumb for a mage to try and be a fighter, or a nightblade try and be a mage.
  • AngryNord
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    A hunter class would fit. Could have animal summoning/charming as well. Would fit with a Bosmer as a hand in a glove...
  • Der_Deutsche_Hase
    AngryNord wrote: »
    A hunter class would fit. Could have animal summoning/charming as well. Would fit with a Bosmer as a hand in a glove...

    Never thought of that. Pretty good idea, a class that I personally would enjoy.
  • Aeratus
    Aeratus
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    No but those are the ideal builds for them. I mean it would be dumb for a mage to try and be a fighter, or a nightblade try and be a mage.
    Nope, those are not even close the ideal builds for the classes.

    Ideal build for dragonknight in PVE is a mage build using fire-based spells, or a tank.

    Ideal build for templar is a healer because they are the best healer class.

    Ideal build for sorceror, as far as PVE dps goes, is a fighter using dual wield, 2h, and/or bow to do damage.
    In that case, why is there any classes at all?
    To give different skills that can be (ideally) used for any type of build.
  • starkerealm
    starkerealm
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    This game there's Fighter(Dragon Knight), Tank(Templar), Mage(Sorcerer) and Assassin(NightBlade).

    ...okay, some minor mistakes here.

    Dragon Knights are your Tank, DPS, or Mage option.

    Templars are your Healer, Tank, DPS, or Mage option.

    Sorcerors are your Petspam, Tank, DPS, or Mage option.

    Nightblades are your DPS, Vampiric Tank, DPS, or Mage option.

    Sorcerors, Nightblades, and Dragon Knights can also serve as healers if you really want to. And Nightblades in particular have some rather nice abilities that aid in that.

    Here's the thing, each class has specializations, but any character can fill any member of the trinity.

    Nightblades and Templars both have very strong bow builds floating around. And there's a few Sorcerer Archer builds that are fairly strong. I've never heard of anyone doing DK archers, but there's no reason you couldn't, just reasons you might want to do something else more.

    Basically, all of the classes are mages, if you want to do a non-mage character (like an actual assassin) you're looking at just picking from the weapon and armor trees. If you want to play a character with magical murder powers, then the Nightblade might be your choice.
  • UrQuan
    UrQuan
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    Aeratus wrote: »
    Because in this game, every class can use every weapon.
    In that case, why is there any classes at all?
    Because each class has different class abilities, which makes their play style different. Any class can wear light armour and use a staff and be an effective mage - they're just going to have somewhat different play styles due to the different class abilities they have available. Any class can wear heavy armour and use sword and board and be an effective tank - they're just going to have somewhat different play styles due to the different class abilities they have available.
    Aeratus wrote: »
    Also, dragonknight is not a fighter, templar is not a tank, scorcer is not a mage, and nightblade is not an assassin.

    No but those are the ideal builds for them. I mean it would be dumb for a mage to try and be a fighter, or a nightblade try and be a mage.
    I know you haven't played the game very long, so believe me when I tell you that you're flat out wrong. Any class can be highly effective in any role - you just have to use the appropriate gear, put your attributes in the right spot, and pick the right combination of weapon, armour and class skills.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Rosveen
    Rosveen
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    Aeratus wrote: »
    Also, dragonknight is not a fighter, templar is not a tank, scorcer is not a mage, and nightblade is not an assassin.
    No but those are the ideal builds for them. I mean it would be dumb for a mage to try and be a fighter, or a nightblade try and be a mage.
    Not even close.

    To try to answer your question, nightblades are excellent archers and commonly used as such. Templars can work too. I greatly enjoy my DK archer, but it's a bit difficult to get this build off the ground because DK are naturally melee-focused. I never tried sorcerers, so I will not speak about them.

  • hk11
    hk11
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    templars make pretty good archers
  • Der_Deutsche_Hase
    hk11 wrote: »
    templars make pretty good archers

    I've seen some in PvP which actually brought me to think of why there is no Archery Class.
  • Der_Deutsche_Hase
    Aeratus wrote: »
    To give different skills that can be (ideally) used for any type of build.

    And how would a Hunter/Archer Class not give different Skills for any type of build?

    The Archer Class in TES(SP Games) is probably the most played class, if not first definitely second most played. Which is why I don't understand why ZOS would leave it out of an ES game.
  • UrQuan
    UrQuan
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    Aeratus wrote: »
    To give different skills that can be (ideally) used for any type of build.

    And how would a Hunter/Archer Class not give different Skills for any type of build?

    The Archer Class in TES(SP Games) is probably the most played class, if not first definitely second most played. Which is why I don't understand why ZOS would leave it out of an ES game.
    Because none of the classes are based around using a particular weapon. All of them can be very effective with any of the weapon choices. In that environment, designing one class entirely around a particular weapon skill line would be unbalancing.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Rosveen
    Rosveen
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    Aeratus wrote: »
    To give different skills that can be (ideally) used for any type of build.

    And how would a Hunter/Archer Class not give different Skills for any type of build?

    The Archer Class in TES(SP Games) is probably the most played class, if not first definitely second most played. Which is why I don't understand why ZOS would leave it out of an ES game.
    There is no archer class in Skyrim. I have never in my life played the default archer class in Oblivion or Morrowind, despite going through each with a bow-using character.

    I'd totally go for some kind of nature-based class with pets and whatnot, but archers weren't left out. Create a character, start using a bow, done. It's very effective with some existing classes.
  • Khivas_Carrick
    Khivas_Carrick
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    Aeratus wrote: »
    Because in this game, every class can use every weapon.
    In that case, why is there any classes at all?
    Aeratus wrote: »
    Also, dragonknight is not a fighter, templar is not a tank, scorcer is not a mage, and nightblade is not an assassin.

    No but those are the ideal builds for them. I mean it would be dumb for a mage to try and be a fighter, or a nightblade try and be a mage.

    You have no idea how this game works then lol

    If it were to go by ideals, then you would see

    Dragonknights are best Tanks and Fire Mages

    Sorcerers are best Brutes and Lightning Mages

    Templars are best Healers and Clerical Warriors

    and Nightblades would be best Assassins, Fighters, and Archers.

    Where the hell have you been?
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • BBSooner
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    Aeratus wrote: »
    To give different skills that can be (ideally) used for any type of build.

    And how would a Hunter/Archer Class not give different Skills for any type of build?

    The Archer Class in TES(SP Games) is probably the most played class, if not first definitely second most played. Which is why I don't understand why ZOS would leave it out of an ES game.

    In ESO your method of attack is defined by your weapon, not your class. Every class has possible builds for every weapon. The point of having different classes is to provide different utility sets to compliment the role you choose (a tanking templar would have off healing available whereas a tanking dk has additional crowd control).
  • THammer
    THammer
    I use bow on a few different classes. The way this game goes, you can mostly play the way you want. Mix weapons, armor and class, guild, world skills. Go crazy and do what you want. If you want to be an archer, you can do it. There just isn't a button to push on character creation called "archer".
  • b.crayon_ESO
    b.crayon_ESO
    Soul Shriven
    OP, this isn't how classes work in the game. They're designed in a way of being able to fulfill either Healing, Melee/Ranged DPS, and Tank with different builds/morphs.
    This game there's Fighter(Dragon Knight), Tank(Templar), Mage(Sorcerer) and Assassin(NightBlade).
    Dragon Knights are effective Healers, Magicka/Stamina DPS, AND Tanks. The other classes are, too. They aren't a Fighter, Tank, Mage, and Assassin by default. The reason said classes exist is to help guide new/confused players, such as yourself, into building a certain way. However just because you think they're proficient at one build does not mean they cannot fulfill all other roles.

    As said by many other posters, Templars and Nightblades make excellent "archers." I actually like Sorcerer as an "archer" because they get pets. It makes me feel akin to the hunter archetype present in many other games. While I do welcome the idea of more classes, do not be misguided into thinking every pre-concieved archetype in the RPG world MUST have a class to represent it. That's simply untrue, and completely unfeasible for Zenimax to accomplish.

    Personally, I'd like to see a class oriented around Ice-themed skills so I can roll a Tank with slows/stuns.
  • LionheartRichard
    LionheartRichard
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    This game there's Fighter(Dragon Knight), Tank(Templar), Mage(Sorcerer) and Assassin(NightBlade).

    Each class skill lines are a different set of spells.

    Sorcerer = Lightning/Daedric Mage
    Dragon Knight = Fire Mage
    Night Blade = Shadow Mage
    Templar = Light Mage

    If you don't want to use magic, any class will do.
  • AlnilamE
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    Welcome to the game!

    If you play a bit longer, you will see that the classes are a general guideline, but do not restrict you to a specific role, since any class can use any weapon, and there are additional skill lines accessible by all.

    It's a lot of fun playing around with different skills/weapons and finding what works for you and what role you really want to play (or which role you want to play with which toon...)

    PS: You will pry the bow out of my NB's cold dead fingers. :-P
    The Moot Councillor
  • starkerealm
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    BBSooner wrote: »
    Aeratus wrote: »
    To give different skills that can be (ideally) used for any type of build.

    And how would a Hunter/Archer Class not give different Skills for any type of build?

    The Archer Class in TES(SP Games) is probably the most played class, if not first definitely second most played. Which is why I don't understand why ZOS would leave it out of an ES game.

    In ESO your method of attack is defined by your weapon, not your class. Every class has possible builds for every weapon. The point of having different classes is to provide different utility sets to compliment the role you choose (a tanking templar would have off healing available whereas a tanking dk has additional crowd control).

    Ironically, Nightblade tanks are very self-heal focused, which is something the class doesn't usually get into much, otherwise.

    But, yeah, the classes are distinct from one another. You can fill any roll with any class, and I've been on dungeon runs with 4 Nightblades, (yes 2 DPS, a healer, and a tank.) But they don't play the same.
  • clocksstoppe
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    Because the archer class is actually the bow skill line.
    Edited by clocksstoppe on January 27, 2015 10:27PM
  • starkerealm
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    Because the archer class is actually the bow skill line.

    It turns out, upon reflection, we're all Spartacus.
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