Easy.I realize the devs have their hands full right now, but it will still be helpful if we, as the game community, remind them of things we want and expect to be in ESO:
*I will numerically list things that I want added to the game and/or refined in the game and those of you responding should pick from the list if you second the notion I.e. "I agree with 1, 5, 8, 11 and 15 and here are my suggestions . . . " and "I disagree with 2, 4, and 7," but try and keep it to things you do want to see so we don't get bogged down in the negatives
1) Cloaks
2) Player housing
3) More quests with puzzles
4) More conversation/dialogue options
5) Speechcraft (whatever that might entail)
6) Spears and spear skill line
7) One handed skill line
8) Spellcrafting (whatever that might entail)
9) More classes
10) Faction loyalty rewards/ achievements ( I.e all 8 of my characters are DC I should get something for my faction loyalty)
11) Improved Cyrodil mechanics
12) Improved UI and function
13) Cross faction zones
14) Bard guild
15) Brawling system
16) More entertaining tavern environments with side games and drinking challenges
17) Better guild UI and tools
18) Better PvP mechanics
19) Better Endgame experience
20) The list goes on . . .
Some of these things I have been advocating for the game to have even before Beta and it seems to me that the new ESO+ has a chance to capitalize and allow players to customize their play with experience in much the same way that Skyrim mods made Skyrim a much better game.
I realize the devs have their hands full right now, but it will still be helpful if we, as the game community, remind them of things we want and expect to be in ESO:
*I will numerically list things that I want added to the game and/or refined in the game and those of you responding should pick from the list if you second the notion I.e. "I agree with 1, 5, 8, 11 and 15 and here are my suggestions . . . " and "I disagree with 2, 4, and 7," but try and keep it to things you do want to see so we don't get bogged down in the negatives
REALLY REQUIRED: Face sculpter to change appearance.
1) Cloaks
2) Player housing
3) More quests with puzzles
4) More conversation/dialogue options
5) Speechcraft (whatever that might entail)
6) Spears and spear skill line
7) One handed skill line
8) Spellcrafting (whatever that might entail)
9) More classes
10) Faction loyalty rewards/ achievements ( I.e all 8 of my characters are DC I should get something for my faction loyalty)
11) Improved Cyrodil mechanics
12) Improved UI and function
13) Cross faction zones
14) Bard guild
15) Brawling system
16) More entertaining tavern environments with side games and drinking challenges
17) Better guild UI and tools
18) Better PvP mechanics
19) Better Endgame experience
20) The list goes on . . .
Some of these things I have been advocating for the game to have even before Beta and it seems to me that the new ESO+ has a chance to capitalize and allow players to customize their play with experience in much the same way that Skyrim mods made Skyrim a much better game.
Would you guys be ok with the housing being like a pigeonhole principle?
I mean to make a house for every single person in the game is MADNESS!!
mizuno2020ub17_ESO wrote: »Don't forget the Global Auction House and a better search system for it!
Would you guys be ok with the housing being like a pigeonhole principle?
I mean to make a house for every single person in the game is MADNESS!!
Would you guys be ok with the housing being like a pigeonhole principle?
I mean to make a house for every single person in the game is MADNESS!!
Easily solved by making player houses instanced areas accessible via portal/NPC. It's been done in a couple of games. I also don't want to see the ugly mess that was player housing in UO (looked like a maze of slums).
rawne1980b16_ESO wrote: »Would you guys be ok with the housing being like a pigeonhole principle?
I mean to make a house for every single person in the game is MADNESS!!
Other games do it instanced.
Final Fantasy 14 and Lord of the Rings has instance small villages so buying a house makes it a small community.
Wildstar and SWTOR has it solo instanced so it's just your house but you can visit others.
I prefer the mini villages. Have groups of 10 or so houses instanced off.
I don't think it would be possible to do it like ArcheAge, there isn't enough room. Unless they made a massive continent just for housing but then it would still be limited in how many spaces there are.
Instancing them off would probably be the way to go.
I realize the devs have their hands full right now, but it will still be helpful if we, as the game community, remind them of things we want and expect to be in ESO:
*I will numerically list things that I want added to the game and/or refined in the game and those of you responding should pick from the list if you second the notion I.e. "I agree with 1, 5, 8, 11 and 15 and here are my suggestions . . . " and "I disagree with 2, 4, and 7," but try and keep it to things you do want to see so we don't get bogged down in the negatives
1) Cloaks
2) Player housing
3) More quests with puzzles
4) More conversation/dialogue options
5) Speechcraft (whatever that might entail)
6) Spears and spear skill line
7) One handed skill line
8) Spellcrafting (whatever that might entail)
9) More classes
10) Faction loyalty rewards/ achievements ( I.e all 8 of my characters are DC I should get something for my faction loyalty)
11) Improved Cyrodil mechanics
12) Improved UI and function
13) Cross faction zones
14) Bard guild
15) Brawling system
16) More entertaining tavern environments with side games and drinking challenges
17) Better guild UI and tools
18) Better PvP mechanics
19) Better Endgame experience
20) The list goes on . . .
Some of these things I have been advocating for the game to have even before Beta and it seems to me that the new ESO+ has a chance to capitalize and allow players to customize their play with experience in much the same way that Skyrim mods made Skyrim a much better game.
WillhelmBlack wrote: »In-game voice chat for 16.