This one is for all of you who cry about nightcapping;
this is an MMO that has players from all around the world. If your campaigns are taken while you are asleep, it isn't because someone woke up to purposely "nightcap" your holdings... It is because...
PEOPLE PLAY WHILE YOU ARENT PLAYING! 8^O
If you are mostly attacking walls, and not players, on a NA server between 3am and 9am EST, you are probably considered to be "nightcapping".
markgd88nrb18_ESO wrote: »
This one is for all of you who cry about nightcapping;
this is an MMO that has players from all around the world. If your campaigns are taken while you are asleep, it isn't because someone woke up to purposely "nightcap" your holdings... It is because...
PEOPLE PLAY WHILE YOU ARENT PLAYING! 8^O
c'mon ... I bolded and italicizedmarkgd88nrb18_ESO wrote: »
I stay up super late to play with Americans during *your* prime time.
You are all nightcappers to me.
thelordoffelines wrote: »markgd88nrb18_ESO wrote: »
North American server.
markgd88nrb18_ESO wrote: »*Removed because quotations got broken, again*
Uuummm, you could not be more wrong. Quite often I find Thorn at 2+ bars for AD and EP while playing.
I find the argument "it's an NA server!" particularly annoying. Do you have any idea how many people work a different shift than first? How many people are simply night owls? How many people suffer from insomnia? How about people who just woke up and couldn't go back to sleep?
Should those people not play during their own ideal play time, just because it's less populated? Oh, but wait, then the other argument comes in. "Well then find meaningful PvP activity instead of taking keeps!" Oh, sure. Let them just magic up some players willing to get a big group together, and then magic up some other ones willing to create some opposition. Nevermind the fact that any of you "prime time" players would pitch a damn fit if someone elected to tell you how you should be spending your time in the game you paid for.
25% of the entire NA working population are in shift work. At least half of that, likely more, would be second or third shift. Second shifters may be getting off work, coming home to have dinner, then logging in and playing during the night, sleeping in the mornings. Third shifters may be playing during the night on their nights off.
There are 50 to 70 million Americans (estimated, and that's only folks in the US alone) who suffer from sleep disorders. Me being one of them, though that's irrelevant to this. These people are certainly looking for something to do to pass the time in the middle of the night when few others in their physical lives are available.
Now, an estimated 67% of households (again, US statistics) play video games.19% of this audience plays online games. 37% of those playing online games play MMOs.
So, estimated number of households in the US: 117,538,000
67% of those play video games: 78,750,460
19% of those play online games: 14,962,587
37% of those play MMOs: 5,536,157
Five and a half million households play MMOs in the United States alone. That's households, not people. Average household is 2.6 people. Though, most households probably only have one computer gaming at once (mine has two, but again, irrelevant).
Let's just assume for the sake of this that 75% of these gaming households have a working member, and that this member is the player. This is the first number I'm pulling out of my ass, the rest are statistics. That would be 4,152,118 households. Let's extrapolate, based on the percentage of workers who do shiftwork, that 25% of these gaming households fall into the same category. 1,038,030 households that play MMOs and work a shift job. Now, I'll be generous and say only half of these fall into second/third shift versus first (though it's likely more). That's still 519,015 MMO-playing, second-or-third-shift-working individuals.
I wouldn't know where to begin to pull out a number of how many of those play ESO, or how many of those PvP, etc. Just trying to give an idea of the sheer size of the potential pool of people who could have fully legitimate reasons for PvPing in the middle of the NA "night." And that's not even including ANY OTHER reasons for playing in the middle of the night. Just purely schedule-based.
The problem is the disparity in population at night.
I find the argument "it's an NA server!" particularly annoying. Do you have any idea how many people work a different shift than first? How many people are simply night owls? How many people suffer from insomnia? How about people who just woke up and couldn't go back to sleep?
Should those people not play during their own ideal play time, just because it's less populated? Oh, but wait, then the other argument comes in. "Well then find meaningful PvP activity instead of taking keeps!" Oh, sure. Let them just magic up some players willing to get a big group together, and then magic up some other ones willing to create some opposition. Nevermind the fact that any of you "prime time" players would pitch a damn fit if someone elected to tell you how you should be spending your time in the game you paid for.
25% of the entire NA working population are in shift work. At least half of that, likely more, would be second or third shift. Second shifters may be getting off work, coming home to have dinner, then logging in and playing during the night, sleeping in the mornings. Third shifters may be playing during the night on their nights off.
There are 50 to 70 million Americans (estimated, and that's only folks in the US alone) who suffer from sleep disorders. Me being one of them, though that's irrelevant to this. These people are certainly looking for something to do to pass the time in the middle of the night when few others in their physical lives are available.
Now, an estimated 67% of households (again, US statistics) play video games.19% of this audience plays online games. 37% of those playing online games play MMOs.
So, estimated number of households in the US: 117,538,000
67% of those play video games: 78,750,460
19% of those play online games: 14,962,587
37% of those play MMOs: 5,536,157
Five and a half million households play MMOs in the United States alone. That's households, not people. Average household is 2.6 people. Though, most households probably only have one computer gaming at once (mine has two, but again, irrelevant).
Let's just assume for the sake of this that 75% of these gaming households have a working member, and that this member is the player. This is the first number I'm pulling out of my ass, the rest are statistics. That would be 4,152,118 households. Let's extrapolate, based on the percentage of workers who do shiftwork, that 25% of these gaming households fall into the same category. 1,038,030 households that play MMOs and work a shift job. Now, I'll be generous and say only half of these fall into second/third shift versus first (though it's likely more). That's still 519,015 MMO-playing, second-or-third-shift-working individuals.
I wouldn't know where to begin to pull out a number of how many of those play ESO, or how many of those PvP, etc. Just trying to give an idea of the sheer size of the potential pool of people who could have fully legitimate reasons for PvPing in the middle of the NA "night." And that's not even including ANY OTHER reasons for playing in the middle of the night. Just purely schedule-based.
WOW! That really broke it down for everyone! I just settled with a short and simple, "ITS NOT NIGHTCAPPING" lol
Ahdora, I am simply pointing out that the problem exists, and has since launch. Except back then, it was AD doing the zerging caps during the other factions off peak hours.
The responsibility to fix the issue lies with ZOS, not the players. There are a number of solutions, but recognising its actually a problem would be a good start.
What people denying the existence of "nightcapping" don't seem to acknowledge is that there are indeed players who are playing at for them otherwise unusual times to achieve their goals when most of the enemies are sleeping.
If there are people calling someone a "nightcapper" because he plays at other times that is silly indeed but can't deny that some players are indeed "nightcapping".
I already said I did that myself. Not often, but sometimes. I don't understand how one could still deny it.