s7732425ub17_ESO wrote: »Sounds like it was just a really laggy instance. 9/10 times you won't have problems like these.
Also, Vet FG is top tier difficulty. If you are running with new players or low level vets, you probably won't be able to complete it.
s7732425ub17_ESO wrote: »Sounds like it was just a really laggy instance. 9/10 times you won't have problems like these.
Also, Vet FG is top tier difficulty. If you are running with new players or low level vets, you probably won't be able to complete it.
s7732425ub17_ESO wrote: »Also, Vet FG is top tier difficulty. If you are running with new players or low level vets, you probably won't be able to complete it.
s7732425ub17_ESO wrote: »Also, Vet FG is top tier difficulty. If you are running with new players or low level vets, you probably won't be able to complete it.
The_Sadist wrote: »s7732425ub17_ESO wrote: »Also, Vet FG is top tier difficulty. If you are running with new players or low level vets, you probably won't be able to complete it.
Not really, the only 'tough' fight is the Spider Daedra and that's if DPS is low. I personally think Spindle is more difficult, but once again, it's a bit of a DPS check if anything.
If you know the second boss well enough you can anticipate her purple tether misery thing and dodge roll to avoid it. Spreading out in the first place also helps if the team is relatively uncoordinated and makes breaking the tether relatively easy. The boss chaining the tank has always been a thing, it simply means the healer has to actually heal, if anything. In terms of the disappearing / reappearing boss, I've never had that happen before nor heard of it.. but I'm not surprised. Lastly she does split into four adds periodically, I've never had her split multiple times spawning twelve adds, but once again, that's just me.
We just had an issue tonight with the spawn mephala not needing to complete her aoe before sending our tank into her cave.
We had to designate a go into cave dps to avoid the tank from being tossed in.