Princess_Asgari wrote: »Does something different. Can't say what though.
Darkonflare15 wrote: »
Sparks is being replaced for the same reason that the templar's blinding light (which does basically the same thing) is being replaced. Both abilities have balance issues.
In PvE, the only targets that these abilities work on are weak opponents that you dont really even need the miss chance for. Opponents that you need the extra defense against are all immune to the effect (they werent originally, but the immunity was applied because early on it was found that these abilities made you immortal against certain bosses and strong mobs). In PvP, they're both over the top because they essentialy make you invincible against anyone using melee or projectile attacks.
I was curious if they'd be giving sparks the same treatment that blinding light got, seems I was right. No telling what the new ability will do, but from the name "Blade Cloak" I'd say there are two strong possibilities: it will either be a self buff that does damage to nearby enemies or to attackers, or it will be a self buff that reduces damage taken.
Sparks is being replaced for the same reason that the templar's blinding light (which does basically the same thing) is being replaced. Both abilities have balance issues.
In PvE, the only targets that these abilities work on are weak opponents that you dont really even need the miss chance for. Opponents that you need the extra defense against are all immune to the effect (they werent originally, but the immunity was applied because early on it was found that these abilities made you immortal against certain bosses and strong mobs). In PvP, they're both over the top because they essentialy make you invincible against anyone using melee or projectile attacks.
I was curious if they'd be giving sparks the same treatment that blinding light got, seems I was right. No telling what the new ability will do, but from the name "Blade Cloak" I'd say there are two strong possibilities: it will either be a self buff that does damage to nearby enemies or to attackers, or it will be a self buff that reduces damage taken.
so a stamina based damage shield?