It was 6 am and I was somewhat lacking in sleep. Now I'm just waiting for when heavy armor gets light armor' spell resist passive in 1.6.Lava_Croft wrote: »"Defeinding Aleswell"? Am I missing a word-joke? Other than that, lovely video! Update 6 much?
Not really, with the regen passive/mitigation/block cost reduction I usually do fine with just rapid regen, don't have to spam hardened ward + healing ward all the time, and don't have to spam blink when archers pop up.also have 300 more stam than my light armor build.Princess_Asgari wrote: »Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
Don't really have other viable options. If I go destro, Crushy Shock uses too much magicka for what it does in heavy armor. Two handed isn't worth it because it conflicts with the reason I'm going heavy, which is to be more tanky - hence sword and shield.was expecting a different build with the heavy armour tbh. Saw that it was the regular sorc build with just heavy armour and just stopped watching. its nothing against your skill or resource management coz obviously you need that as a heavy armour sorc but the same build thing gets old especially with sorcs having just the 1 build.
Teargrants wrote: »Don't really have other viable options. If I go destro, Crushy Shock uses too much magicka for what it does in heavy armor. Two handed isn't worth it because it conflicts with the reason I'm going heavy, which is to be more tanky - hence sword and shield.was expecting a different build with the heavy armour tbh. Saw that it was the regular sorc build with just heavy armour and just stopped watching. its nothing against your skill or resource management coz obviously you need that as a heavy armour sorc but the same build thing gets old especially with sorcs having just the 1 build.
IxSTALKERxI wrote: »Who needs regen when you have siphoning attacks? NB's will suit the 1.6 heavy armor builds.
Teargrants wrote: »Princess_Asgari wrote: »Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.
IIRC they specifically stated light armor will not provide spell resist bonus, heavy armor will instead.Teargrants wrote: »Princess_Asgari wrote: »Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.
As I understand it, light armor wont be taking a nerf like that, rather heavy armor is buffed.
IxSTALKERxI wrote: »Who needs regen when you have siphoning attacks? NB's will suit the 1.6 heavy armor builds.
Keeping crit surge up takes too much resources for my liking in heavy, and in 1.6 rally + crit surge wont stack so I wouldn't want to get dependent on that. Additionally, it seems the impen change in 1.6 would reduce crit rush dmg. =\See that's where I think your wrong about the 2H. Rally, critical surge with the 2H critical rush is heavily powerful. Throw in the heavy passive of melee damage and then maybe use the melee dmg increase of immovable and you got some serious power and still mitigate a huge amount of dmg. Or run without resto and just use hardened ward dark exchange absorb magic and rally and critical surge as heals. Seems like it could be something to try out
As a caster there's simply no benefit to staying in the middle of ppl in melee range. In fact, in heavy armor I have to stay aware of my positioning and exit strategy more so than in light armor, since my bolt escape is more limited. I can face tank multiple ppl on me, but that's not the reason I use heavy. I'm not a DK, I can't output any meaningful aoe dmg to ppl in melee range, staying in that situation will simply drain my resources. The main advantage of heavy armor for me is that surprise bow blades don't concern me, and cheaper CC break.Mojomonkeyman wrote: »Playing heavy armor demands, in my opinion, a change of playstyle to fully tap the tanking potential & sustain you gain compared to light armor. With that setup (full sustain mode, using S&B and HA) you want to play like a dk, rush in tank all the shots, generate ultimate, enjoy 160+ regen values and never die. In the video you were never leveraging on that bonus in tankyness (HA) while suffering magicka problems (no LA).
I can afford to drop low on magicka in heavy armor since I can just block and regen, or resto atk/conversion w/o much risk since I have cheaper CC break. I pushed stam so high because I don't need more than 3k health, and magicka's already capped. The only other stam ability I would consider is adding immovable, but given that I'm already blocking 24/7, the benefits would be marginal.Mojomonkeyman wrote: »You were trying to range nuke like a LA sorc, without the benefits that enable you to do so. Thus neither health, nor stamina of yours did ever fall below 30% in the video, while your magicka is constantly low. Thats not good, thats managing ressources not properly. You are oversupplied in stamina for range fights and undersupplied in magicka.
Your stamina management is off the roofs just because of you using 5p HA and s&b (block cost max reduc, break free reduc & block mitigation). Additionally you sit at 1.9k stamina. That`s too much for one skill bar entirely devoted to magicka skills and one almost, except one skill.
Now, there`s two solutions: You want to either spend more stamina (another stam skill per bar) or have less stamina pool overall and get something you lack in exchange.
I am a werewolf for the stam regen. I don't slot the ult because I use both soul assault and atro. Soul assault is already cheap enough, and I only poop atro in conjunction w/ my partner dumping standard.Mojomonkeyman wrote: »You want to be a werewolf. HA, S&B and WW ult regen synergizes incredibly well since you go HA for being able to receive more dmg, having the ww slotted on S&B bar will boost your ult regen by a lot, just for doing what you do anyways - blocking. Put the high cost ultimate of your choice on resto. If you dont want to slot the WW ultimate, use it for the stam regen bonus without downsides. There is just no reason not to go WW with HA. At least until 1.6 hits.
My magicka regen does reach 160 w/ constitution, I use spell dmg instead of stam regen because constitution specifically allows me to make that trade off while still effectively maintaining a high stam regen. Losing the spell dmg would make me even more of a paper tiger.Mojomonkeyman wrote: »You should easily scratch 160 infight regen (including HA passive constitution) for stamina and magicka with just two jewel regen enchants. You slotted spell damage? Why would you do that? You won`t ever make up for the loss in damage due to loss of LA spellpen & max magicka with spell damage enchants, HA is no damage setup. Don`t use block cost reduc either, since you are already maxed on block cost reduction. Take regeneration.
No offense taken. The main point is while I can hit harder in light armor, I'm instagibbed if someone jumps me from stealth, heavy armor makes it much easier to deal with.Mojomonkeyman wrote: »I didn`t want to sound rude and I hope you feel not offended, I basically just tried to shortly summarize painfully learned experiences while using HA.
TLDR: You are not efficient. You have less impact than a LA sorc and I didnt see you putting yourself into situations were you actually benefit from the sustain HA offers (always compared to LA).
If you want to change that you have to think about what goal you want to achieve with your build. You want to kill stuff better than in LA? - Wont happen. You want to tank & CC stuff while not dieing? Can happen, but you need to rethink your setup.
BR
Teargrants wrote: »Not really, with the regen passive/mitigation/block cost reduction I usually do fine with just rapid regen, don't have to spam hardened ward + healing ward all the time, and don't have to spam blink when archers pop up.also have 300 more stam than my light armor build.Princess_Asgari wrote: »Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
+29 every 2 sec while taking dmg means it's more magica regen than warlock magicka flood as long as I'm taking dmg.
The drawback is with higher spell cost I can't spam blink as much. I just pay more attention to positioning around zergs, other than that it hasn't changed much for my play style.
Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.