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[Video] Teargrants the Heavy Armor Sorc

Teargrants
Teargrants
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Edited by Teargrants on January 21, 2015 8:27PM
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  • Lava_Croft
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    "Defeinding Aleswell"? Am I missing a word-joke? Other than that, lovely video! Update 6 much?
  • Teargrants
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    Lava_Croft wrote: »
    "Defeinding Aleswell"? Am I missing a word-joke? Other than that, lovely video! Update 6 much?
    It was 6 am and I was somewhat lacking in sleep. Now I'm just waiting for when heavy armor gets light armor' spell resist passive in 1.6.
    Edited by Teargrants on January 21, 2015 8:24PM
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  • TheLaw
    TheLaw
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    De Dee Dee Tick as failed you.
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  • Asgari
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    Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
    Formerly @Persian_Princess .. Now @Asgari
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  • Derra
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    It´s something somewhat different. I like it.

    However, I think you´re trying to play too much like a normal sorc and don´t really adapt to the fact you´re wearing heavy.
    Also what sets are you using there?
    @Mojomonkeyman gave me some good insights on heavy armor sorc builds. perhaps he might share them here. Was quite a fun experience!
    Edited by Derra on January 21, 2015 10:56PM
    <Noricum>
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  • Teargrants
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    Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
    Not really, with the regen passive/mitigation/block cost reduction I usually do fine with just rapid regen, don't have to spam hardened ward + healing ward all the time, and don't have to spam blink when archers pop up.also have 300 more stam than my light armor build.

    +29 every 2 sec while taking dmg means it's more magica regen than warlock magicka flood as long as I'm taking dmg.

    The drawback is with higher spell cost I can't spam blink as much. I just pay more attention to positioning around zergs, other than that it hasn't changed much for my play style.

    Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.
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  • aco5712
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    was expecting a different build with the heavy armour tbh. Saw that it was the regular sorc build with just heavy armour and just stopped watching. its nothing against your skill or resource management coz obviously you need that as a heavy armour sorc but the same build thing gets old especially with sorcs having just the 1 build.
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  • IxSTALKERxI
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    Who needs regen when you have siphoning attacks? :smiley: NB's will suit the 1.6 heavy armor builds.
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  • Teargrants
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    aco5712 wrote: »
    was expecting a different build with the heavy armour tbh. Saw that it was the regular sorc build with just heavy armour and just stopped watching. its nothing against your skill or resource management coz obviously you need that as a heavy armour sorc but the same build thing gets old especially with sorcs having just the 1 build.
    Don't really have other viable options. If I go destro, Crushy Shock uses too much magicka for what it does in heavy armor. Two handed isn't worth it because it conflicts with the reason I'm going heavy, which is to be more tanky - hence sword and shield.
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  • k2blader
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    Flap-flap sidekick, lower level opponents, tower mage support?, 3v1wut. Guess I expect too much from sorc vids. :-[
    Disabling the grass may improve performance.
  • Teargrants
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    So out of 10+ min of fighting, outnumbered most of the time, that's what you take away from it? Lol.

    As for lowbies showing up, I can't control who shows up to attack our keeps.
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  • Erock25
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    That was painful how little dmg you were doing.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Suru
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    Teargrants wrote: »
    aco5712 wrote: »
    was expecting a different build with the heavy armour tbh. Saw that it was the regular sorc build with just heavy armour and just stopped watching. its nothing against your skill or resource management coz obviously you need that as a heavy armour sorc but the same build thing gets old especially with sorcs having just the 1 build.
    Don't really have other viable options. If I go destro, Crushy Shock uses too much magicka for what it does in heavy armor. Two handed isn't worth it because it conflicts with the reason I'm going heavy, which is to be more tanky - hence sword and shield.

    He's just bored its the same skills just different armor, same ol' same ol'


    Suru
  • Wreuntzylla
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    Who needs regen when you have siphoning attacks? :smiley: NB's will suit the 1.6 heavy armor builds.

    Siphoning attacks scales in usability with the number of targets and thrives on AE. It's a detriment for spread out small action like in Teargrant's video.

    Or are they changing it for 1.6?

  • olsborg
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    Teargrants wrote: »
    Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.

    Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.

    As I understand it, light armor wont be taking a nerf like that, rather heavy armor is buffed.

    Edited by olsborg on January 23, 2015 7:35AM

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  • Teargrants
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    olsborg wrote: »
    Teargrants wrote: »
    Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.

    Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.

    As I understand it, light armor wont be taking a nerf like that, rather heavy armor is buffed.
    IIRC they specifically stated light armor will not provide spell resist bonus, heavy armor will instead.
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  • Da Sandman
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    You are a pioneer kind sir. Haters gonna hate.
    Da Sandman

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  • Lionxoft
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    Who needs regen when you have siphoning attacks? :smiley: NB's will suit the 1.6 heavy armor builds.

    There's a certain templar VR1 (progressed since then) that shows heavy is just fine and can sustain as well. ;)

    Being just one guy vs 5+ people I remember a lot of caltrops, meatbags, soul assaults, snipes, crushing shock, soul harvests, tethers and about 30+ fears for quite a nice lengthy battle.

    I'm pumped for the nice heavy armor buff we will be getting 1.6. When AoE is blockable the tears will flow. They already do on occasion.
    Edited by Lionxoft on January 24, 2015 10:34AM
  • aco5712
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    See that's where I think your wrong about the 2H. Rally, critical surge with the 2H critical rush is heavily powerful. Throw in the heavy passive of melee damage and then maybe use the melee dmg increase of immovable and you got some serious power and still mitigate a huge amount of dmg. Or run without resto and just use hardened ward dark exchange absorb magic and rally and critical surge as heals. Seems like it could be something to try out :)
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  • Teargrants
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    aco5712 wrote: »
    See that's where I think your wrong about the 2H. Rally, critical surge with the 2H critical rush is heavily powerful. Throw in the heavy passive of melee damage and then maybe use the melee dmg increase of immovable and you got some serious power and still mitigate a huge amount of dmg. Or run without resto and just use hardened ward dark exchange absorb magic and rally and critical surge as heals. Seems like it could be something to try out :)
    Keeping crit surge up takes too much resources for my liking in heavy, and in 1.6 rally + crit surge wont stack so I wouldn't want to get dependent on that. Additionally, it seems the impen change in 1.6 would reduce crit rush dmg. =\

    If I were to make another gear set for a 2 handed build now, it just seems like I'd end up nerfed pretty hard in a month.

    Meanwhile, as a magicka build I get
    - Reduced shards cast time
    - Increased curse dmg
    - Increased daedric mines dmg
    - Surge for spell dmg
    - Lowered spell resist for robe wearers

    So my current set up seems like it'll only get buffed. :s
    Edited by Teargrants on January 24, 2015 12:15PM
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  • Mojomonkeyman
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    Hey OP,

    Sorcs experimenting with non cookie cutter stuff is always nice to see.

    However, after watching your video, I want to say a few things:

    In my opinion, you are not maximizing the potential of heavy armor in comparison to light armor. Even worse, because of the fact that you try to imitate light armor sorc play in heavy armor (both setup wise and playstyle wise) you kind of miss the advantages of both and just take the downsides.

    Playing heavy armor demands, in my opinion, a change of playstyle to fully tap the tanking potential & sustain you gain compared to light armor. With that setup (full sustain mode, using S&B and HA) you want to play like a dk, rush in tank all the shots, generate ultimate, enjoy 160+ regen values and never die. In the video you were never leveraging on that bonus in tankyness (HA) while suffering magicka problems (no LA).

    You were trying to range nuke like a LA sorc, without the benefits that enable you to do so. Thus neither health, nor stamina of yours did ever fall below 30% in the video, while your magicka is constantly low. Thats not good, thats managing ressources not properly. You are oversupplied in stamina for range fights and undersupplied in magicka.

    Your stamina management is off the roofs just because of you using 5p HA and s&b (block cost max reduc, break free reduc & block mitigation). Additionally you sit at 1.9k stamina. That`s too much for one skill bar entirely devoted to magicka skills and one almost, except one skill.

    Now, there`s two solutions: You want to either spend more stamina (another stam skill per bar) or have less stamina pool overall and get something you lack in exchange.

    Another point to consider:

    You want to be a werewolf. HA, S&B and WW ult regen synergizes incredibly well since you go HA for being able to receive more dmg, having the ww slotted on S&B bar will boost your ult regen by a lot, just for doing what you do anyways - blocking. Put the high cost ultimate of your choice on resto. If you dont want to slot the WW ultimate, use it for the stam regen bonus without downsides. There is just no reason not to go WW with HA. At least until 1.6 hits.

    You should easily scratch 160 infight regen (including HA passive constitution) for stamina and magicka with just two jewel regen enchants. You slotted spell damage? Why would you do that? You won`t ever make up for the loss in damage due to loss of LA spellpen & max magicka with spell damage enchants, HA is no damage setup. Don`t use block cost reduc either, since you are already maxed on block cost reduction. Take regeneration.

    I didn`t want to sound rude and I hope you feel not offended, I basically just tried to shortly summarize painfully learned experiences while using HA.

    TLDR: You are not efficient. You have less impact than a LA sorc and I didnt see you putting yourself into situations were you actually benefit from the sustain HA offers (always compared to LA).

    If you want to change that you have to think about what goal you want to achieve with your build. You want to kill stuff better than in LA? - Wont happen. You want to tank & CC stuff while not dieing? Can happen, but you need to rethink your setup.

    BR
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Teargrants
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    Thanks for taking the time to reply, but I've already considered most of those points.
    Playing heavy armor demands, in my opinion, a change of playstyle to fully tap the tanking potential & sustain you gain compared to light armor. With that setup (full sustain mode, using S&B and HA) you want to play like a dk, rush in tank all the shots, generate ultimate, enjoy 160+ regen values and never die. In the video you were never leveraging on that bonus in tankyness (HA) while suffering magicka problems (no LA).
    As a caster there's simply no benefit to staying in the middle of ppl in melee range. In fact, in heavy armor I have to stay aware of my positioning and exit strategy more so than in light armor, since my bolt escape is more limited. I can face tank multiple ppl on me, but that's not the reason I use heavy. I'm not a DK, I can't output any meaningful aoe dmg to ppl in melee range, staying in that situation will simply drain my resources. The main advantage of heavy armor for me is that surprise bow blades don't concern me, and cheaper CC break.
    You were trying to range nuke like a LA sorc, without the benefits that enable you to do so. Thus neither health, nor stamina of yours did ever fall below 30% in the video, while your magicka is constantly low. Thats not good, thats managing ressources not properly. You are oversupplied in stamina for range fights and undersupplied in magicka.

    Your stamina management is off the roofs just because of you using 5p HA and s&b (block cost max reduc, break free reduc & block mitigation). Additionally you sit at 1.9k stamina. That`s too much for one skill bar entirely devoted to magicka skills and one almost, except one skill.

    Now, there`s two solutions: You want to either spend more stamina (another stam skill per bar) or have less stamina pool overall and get something you lack in exchange.
    I can afford to drop low on magicka in heavy armor since I can just block and regen, or resto atk/conversion w/o much risk since I have cheaper CC break. I pushed stam so high because I don't need more than 3k health, and magicka's already capped. The only other stam ability I would consider is adding immovable, but given that I'm already blocking 24/7, the benefits would be marginal.
    You want to be a werewolf. HA, S&B and WW ult regen synergizes incredibly well since you go HA for being able to receive more dmg, having the ww slotted on S&B bar will boost your ult regen by a lot, just for doing what you do anyways - blocking. Put the high cost ultimate of your choice on resto. If you dont want to slot the WW ultimate, use it for the stam regen bonus without downsides. There is just no reason not to go WW with HA. At least until 1.6 hits.
    I am a werewolf for the stam regen. I don't slot the ult because I use both soul assault and atro. Soul assault is already cheap enough, and I only poop atro in conjunction w/ my partner dumping standard.
    You should easily scratch 160 infight regen (including HA passive constitution) for stamina and magicka with just two jewel regen enchants. You slotted spell damage? Why would you do that? You won`t ever make up for the loss in damage due to loss of LA spellpen & max magicka with spell damage enchants, HA is no damage setup. Don`t use block cost reduc either, since you are already maxed on block cost reduction. Take regeneration.
    My magicka regen does reach 160 w/ constitution, I use spell dmg instead of stam regen because constitution specifically allows me to make that trade off while still effectively maintaining a high stam regen. Losing the spell dmg would make me even more of a paper tiger.
    I didn`t want to sound rude and I hope you feel not offended, I basically just tried to shortly summarize painfully learned experiences while using HA.

    TLDR: You are not efficient. You have less impact than a LA sorc and I didnt see you putting yourself into situations were you actually benefit from the sustain HA offers (always compared to LA).

    If you want to change that you have to think about what goal you want to achieve with your build. You want to kill stuff better than in LA? - Wont happen. You want to tank & CC stuff while not dieing? Can happen, but you need to rethink your setup.

    BR
    No offense taken. The main point is while I can hit harder in light armor, I'm instagibbed if someone jumps me from stealth, heavy armor makes it much easier to deal with.
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  • cozmon3c_ESO
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    Teargrants wrote: »
    Ugh brings back brutal memories.. Heavy armor just doesn't have the regen and spell pen you need. Fights that would take 40 seconds take 3 min.
    Not really, with the regen passive/mitigation/block cost reduction I usually do fine with just rapid regen, don't have to spam hardened ward + healing ward all the time, and don't have to spam blink when archers pop up.also have 300 more stam than my light armor build.

    +29 every 2 sec while taking dmg means it's more magica regen than warlock magicka flood as long as I'm taking dmg.

    The drawback is with higher spell cost I can't spam blink as much. I just pay more attention to positioning around zergs, other than that it hasn't changed much for my play style.

    Come 1.6 when light armor loses spell resist, my heavy armor build will only get better.

    i also see heavy armor being the new meta for 1.6, you are going to need that damage mitigation if you want to survive.

    good video and good music!
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