elausche_ESO wrote: »With 1.5 leveling in the VR ranks was completely broke. That was 3 months ago and we were promised multiple fixes to make it less grindy. With each new patch in 1.5 it has only gotten worse. Currently, every level requires the exact same 1 million xp.
Below are some things I have tested to gain experience.
- I did Cadwell's silver last week with my new sorc and barely reached VR3.
- That means Silver and Gold will only put me at VR5.
- I cleared out multiple dolmens and world bosses for a total of 4.5k xp each. That is the same xp i get from killing 10 regular mobs.
- I did most quests along the way to doing the story line for Cadwells. They gave between 70xp and 2000xp.
- I did some grinding in Spellscar and while this is the best xp, 3-4 hour grinds of the same stacks of mobs for every level is way to Korean MMO for me and is a huge black eye on this game.
- As of the most recent patch, the duo zone people could grind in has been nerfed, forcing everyone to do Spell Scar if they want to level more than once every 10+ hours (This is how long it takes questing and doing Cadwells). Now Spellscar is taking 6+ hours per level.
With VR levels being removed and champion points being capped at 30, all of this grinding is a huge waste of time and has removed most of the motivation I have to play another character. The difference between weapon damage and spell damage of a VR1 and a VR14 is about 35%, forcing you to level if you want to compete with VR14 players.
Hopefully, there is something i am missing here. I want to enjoy this game again, but am unable to when forced to grind to try out a new class in PvP or PvE with my friends.
It is getting fixed, starting with implementation of champion system in 1.6. Then vet ranks removal some time in 1.7 or 1.8.
At least that's what they've been telling us....
elausche_ESO wrote: »With 1.5 leveling in the VR ranks was completely broke. That was 3 months ago and we were promised multiple fixes to make it less grindy. With each new patch in 1.5 it has only gotten worse. Currently, every level requires the exact same 1 million xp.
Below are some things I have tested to gain experience.
- I did Cadwell's silver last week with my new sorc and barely reached VR3.
- That means Silver and Gold will only put me at VR5.
- I cleared out multiple dolmens and world bosses for a total of 4.5k xp each. That is the same xp i get from killing 10 regular mobs.
- I did most quests along the way to doing the story line for Cadwells. They gave between 70xp and 2000xp.
- I did some grinding in Spellscar and while this is the best xp, 3-4 hour grinds of the same stacks of mobs for every level is way to Korean MMO for me and is a huge black eye on this game.
- As of the most recent patch, the duo zone people could grind in has been nerfed, forcing everyone to do Spell Scar if they want to level more than once every 10+ hours (This is how long it takes questing and doing Cadwells). Now Spellscar is taking 6+ hours per level.
With VR levels being removed and champion points being capped at 30, all of this grinding is a huge waste of time and has removed most of the motivation I have to play another character. The difference between weapon damage and spell damage of a VR1 and a VR14 is about 35%, forcing you to level if you want to compete with VR14 players.
Hopefully, there is something i am missing here. I want to enjoy this game again, but am unable to when forced to grind to try out a new class in PvP or PvE with my friends.
Heck, I've got a character that just (as in 5 minutes ago) completed Coldharbour (actually that's not entirely true, as I still haven't done the public dungeon or the group dungeon, and haven't done 2 of the world bosses), and he's well over halfway to VR2. Haven't done anything in the Ebonheart Pact zones yet. I fully expect to be at VR2 by the time I'm done with Bleakrock and Bal Foyen. I've never done any grinding or PvP (beyond the initial introduction to Cyrodil PvP quests) on this character either...MisterBigglesworth wrote: »Why are people still reporting such vastly different XP gains in Vet zones? As of last night I was already halfway to VR2 when all I've done so far is bleakrock isle, bal foyen, and only about 1 hour in Stonefalls.
Somewhat related: last week someone in chat was complaining that they were only level 38 when they went to Coldharbour... how much of the game are these people missing?!
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
WraithAzraiel wrote: »Wow, they broke the hell out of leveling. I remember when Cadwell's Silver took you from V1 to V6 - just by doing only the questlines required in Cadwell's Almanac.
badmojo0777b14_ESO wrote: »
character points aren't capped at 30, they are capped at 70 and no one is being forced to do anything, especially grind. you could always try questing, or pvping or continue to grind, your choice. we all got to vr14 somehow, its no harder for anyone else.
Lord_Draevan wrote: »Are you serious? Doing Cadwell's Silver and Gold now only brings you to V5? Wow. At launch, I got to V10 before I was even halfway through the final AD Vet 10 zone.
I thought 1.5 was supposed to make it faster to level Vet Ranks, not longer...
They also changed how much experience stuff gives, killing WBs and doing dolmens barely gives 1% now -_____- Imo it's a nerf, used to be able to at least run all dolmens/delves/WBs and at least get something out of it, now we're stuck with 100500 little quests and all the boring trash without even any real sense of progression.Lord_Draevan wrote: »Are you serious? Doing Cadwell's Silver and Gold now only brings you to V5? Wow. At launch, I got to V10 before I was even halfway through the final AD Vet 10 zone.
I thought 1.5 was supposed to make it faster to level Vet Ranks, not longer...
If you are killing most things while questing and doing all the POIs and Dolemns, you should still get about a level per zone. I went from 7 to 9 in Stonefalls through Deshaan. I think that is about the same as before. All they did was change it to a flat 1 million XP and have it be XP awarded in stead of veteran points and it didn't really make it any faster.
elausche_ESO wrote: »
It is getting fixed, starting with implementation of champion system in 1.6. Then vet ranks removal some time in 1.7 or 1.8.
At least that's what they've been telling us....
I have also been hearing that it is getting fixed, since September. 1.5 was suppose to fix it, but only made it worse. I would much rather grind Thief for an hour a level than 3+ hours of Spellscar or 10+ hours doing every quest in the VR zones.
The problem is, I cannot wait around for another 3 months($45) waiting for a fix. Also, trying to talk any friends into playing this game with any honesty about VR levels has always ended with them going back to their older MMO's.
MisterBigglesworth wrote: »Why are people still reporting such vastly different XP gains in Vet zones? As of last night I was already halfway to VR2 when all I've done so far is bleakrock isle, bal foyen, and only about 1 hour in Stonefalls.
Somewhat related: last week someone in chat was complaining that they were only level 38 when they went to Coldharbour... how much of the game are these people missing?!
I am having the same experience ...elausche_ESO wrote: »With 1.5 leveling in the VR ranks was completely broke. That was 3 months ago and we were promised multiple fixes to make it less grindy. With each new patch in 1.5 it has only gotten worse. Currently, every level requires the exact same 1 million xp.
Below are some things I have tested to gain experience.
- I did Cadwell's silver last week with my new sorc and barely reached VR3.
- That means Silver and Gold will only put me at VR5.
- I cleared out multiple dolmens and world bosses for a total of 4.5k xp each. That is the same xp i get from killing 10 regular mobs.
- I did most quests along the way to doing the story line for Cadwells. They gave between 70xp and 2000xp.
- I did some grinding in Spellscar and while this is the best xp, 3-4 hour grinds of the same stacks of mobs for every level is way to Korean MMO for me and is a huge black eye on this game.
- As of the most recent patch, the duo zone people could grind in has been nerfed, forcing everyone to do Spell Scar if they want to level more than once every 10+ hours (This is how long it takes questing and doing Cadwells). Now Spellscar is taking 6+ hours per level.
MisterBigglesworth wrote: »Why are people still reporting such vastly different XP gains in Vet zones? As of last night I was already halfway to VR2 when all I've done so far is bleakrock isle, bal foyen, and only about 1 hour in Stonefalls.
Somewhat related: last week someone in chat was complaining that they were only level 38 when they went to Coldharbour... how much of the game are these people missing?!
I think it is broken. It maybe something to do with older characters?
I played since launch and reached VR10 within 2 weeks of early access. I did pretty much every quest, dolmen, delve and world boss along the way. The grind was IMMENSE and burnt me out, I stopped playing shortly after Craglorn dropped.
The levelling in that was tedious too.
It took me this long to come back, yet i was saddened to find the same experience as the OP waiting for me. I still had half of Caldwells Gold to do, so am killing mobs and getting 40 xp, or killing the larger mobs and getting 450xp. Out of 1 million. Quests are giving me 5-20k in Caldwells Gold. Its nuts.
So i'm thinking, if some people aren't encountering this issue as they level, maybe they are getting different results because they start from scratch? I don't know but it feels really slow, and i know how to level. Or maybe now its just as grindy as Bethesda actually wanted it, in which case...ugh.
Not really fair on people who didn't catch the 'grinding spots' that have now been nerfed. Just my ten pence.
Rev Rielle wrote: »I'm not so sure there's a problem, I think it's mostly just people rushing and missing all the littler things that give EXP along the way that add up to a lot in the longer term.
I do a little questing with my character, both in the AD (half way through Grahtwood; silver), and in Craglorn with some friends (~ half way through too). Also a little PvP and some undaunted pledges, and my character is almost VR7.
So - like always - it comes down to how you play.