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So I'm starting to see a few sorc test pet builds appearing around Cyrodil...

rhyslg
rhyslg
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I imagine this is just a few people trying to test out some viable builds for pets in preparation for when they get buffed in 1.6, but I must say after some great battles and 1v1s with some people running them its got me quite exited.

(Shout out to Cpt Blink if you see this I'd love to know your build) I bumped into this guy who was running 2 pets and it was a super tough and survivable fight that went on for ages, it seemed like a pretty solid build and if people can run pet builds like this pre patch then its gonna be quite exciting to see what can be done with pets post patch.

I know they get a lot of hate (me included) but after that encounter it kind of changed my mind a bit, he wasn't the first person i fought that evening that whacked out a pet either.

Just my thoughts on the matter, I was surprised at myself even considering them o_0
Rhysuss - V14 Altmer Sorcerer AD
Grif Ormax - V1 Breton Templar AD
Eronon Darkly - 43 Dunmer Dragonknight AD
Thats Not Me - 22 Khajit Nightblade AD

Eternity – S.W.A.T – Arena – Tamriel Traders – Pug Lyf

EU
  • dharbert
    dharbert
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    Ignore the pets, kill the caster. With one or more pets on their bar, plus magelight, they are limited in what they can do. Any decent player will wipe the floor against someone that is using pets.
    Edited by dharbert on January 17, 2015 3:12AM
  • TheBull
    TheBull
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    dharbert wrote: »
    Ignore the pets, kill the caster.
    Sounds good, but with mines and the caster moving around good luck.

    There's always been a couple/few guys running around with pet builds, good players I might add. The problem is with the way pets work, those builds are only good for 1v1/1v2 stuff. They are completely useless in large scale situations, or situations with multiple targets for that mater. 1v1 they can be absolutely devastating.
    Edited by TheBull on January 17, 2015 3:12AM
  • rhyslg
    rhyslg
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    I guess, thats where I'm coming from with this post, it was mostly 1v1/2 situation i experienced them in. Good players coming across really survivable and damn hard to bring down. I mostly enjoy 1vX stuff on my sorc as I find it the most exciting really so I was just gobsmacked to see some pet builds doing well, completely changed my outlook on them.
    Rhysuss - V14 Altmer Sorcerer AD
    Grif Ormax - V1 Breton Templar AD
    Eronon Darkly - 43 Dunmer Dragonknight AD
    Thats Not Me - 22 Khajit Nightblade AD

    Eternity – S.W.A.T – Arena – Tamriel Traders – Pug Lyf

    EU
  • Cyhawk
    Cyhawk
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    TheBull wrote: »
    dharbert wrote: »
    Ignore the pets, kill the caster.
    Sounds good, but with mines and the caster moving around good luck.

    There's always been a couple/few guys running around with pet builds, good players I might add. The problem is with the way pets work, those builds are only good for 1v1/1v2 stuff. They are completely useless in large scale situations, or situations with multiple targets for that mater. 1v1 they can be absolutely devastating.

    Tab target and range them down. Yeah they take a while but they die eventually and dealing less damage than a normal sorc counterpart.

    Pets don't do anywhere near enough damage to matter for squat (150 spell power, emp ward, they do a combined 200 DPS to NPCs with no resistances) . The only pet that does anything is the Daedroth from the 2pc set and its hardly a pet you can rely on.

    The people using pets in Cyro lately are new players, or those who misheard ZoS rumors about 1.6 and believe the pet buffs are already in the game and don't use CLS to actually see how much damage they're doing.
  • Digiman
    Digiman
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    TheBull wrote: »
    dharbert wrote: »
    Ignore the pets, kill the caster.
    Sounds good, but with mines and the caster moving around good luck.

    There's always been a couple/few guys running around with pet builds, good players I might add. The problem is with the way pets work, those builds are only good for 1v1/1v2 stuff. They are completely useless in large scale situations, or situations with multiple targets for that mater. 1v1 they can be absolutely devastating.

    Basically this.

    Even the concept is pretty bad as while your focusing on the caster who is trying to distance and root you down his pets are picking you apart.

    While pet builds seem nice, they don't seem to resource friendly action bar wise. Requiring to be on 2 bars each to keep the pet actively summoned you are pretty much restricted from using other abilities.

    Tying yourself to pets would be good for 1 vs 1 skirmish but against any more and you will get over run.
  • Messy1
    Messy1
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    Can we get bound weapons? You know like bound armor . . . except weapons.
    If spell crafting ever happens it would be sweet to be able to be able to create a bound weapon spell in which you can decide what kind of weapon it would be and what elemental bonuses you could give it.
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