I gave you an awesome just for those 2 comments. Outside of that I'm actually really interested in hearing from DK Healers (PvE or PvP) to see how they like it. In all the Vet Dungeons I've ran I've never had a DK Healer but I'd love for someone to step up and join one. I've had every type of Tank and DPS with some serious surprises like when a VR10 Templar DPS was beating a well known VR14 DK Crushing Shock DPS. Or many times being Healed by a VR7 Sorc while the Vet Dungeon was scaled to VR12+ with no problems whatsoever.celticstorm wrote: »I've been somewhat bored lately with flappity flap and blocktacular so I went heals on my dragon knight. It's weird and probably not a good idea but I'm doing it anyway. Anyone else do this or have tips?
Igneous shields all day, that part's obvious for the heal increase.
-Caess Earthwarden, NA Haderus
I gave you an awesome just for those 2 comments. Outside of that I'm actually really interested in hearing from DK Healers (PvE or PvP) to see how they like it. In all the Vet Dungeons I've ran I've never had a DK Healer but I'd love for someone to step up and join one. I've had every type of Tank and DPS with some serious surprises like when a VR10 Templar DPS was beating a well known VR14 DK Crushing Shock DPS. Or many times being Healed by a VR7 Sorc while the Vet Dungeon was scaled to VR12+ with no problems whatsoever.celticstorm wrote: »I've been somewhat bored lately with flappity flap and blocktacular so I went heals on my dragon knight. It's weird and probably not a good idea but I'm doing it anyway. Anyone else do this or have tips?
Igneous shields all day, that part's obvious for the heal increase.
-Caess Earthwarden, NA Haderus
Irony in that statement is that's how several Guildees and I originally theory crafted NB Healers as pre-Craglorn. Ofc, since then NB Healing is close to on par with Templar Heals if played well. I'd still love to have more DK's Healing PvE content if for no other reason than to change things up. I'd also love to see more Sorc Tanks too. There's just such a stigma applied to certain Classes that even if a player is good at a Role often times they get discouraged and drop that Role in favor of the FOTM.Never tried it, but on paper it looks like dk's could make great support style healers with igneous shield for damage mitigation, ash cloud to debuff groups of enemies, molten weapons to buff ally damage, so on and so forth. So rather than focusing entirely on healing, they focus on buffing the group and debuffing enemies so that not as much healing is needed in the long run.
I run with a heal build more than a tank build on my DK. My OP guild leader still hasnt disagreed that my little VR10 healing helps the group. Far from the best , but adequate. Suggestions?
1. TWO resto staves, so you can get other stuff on the bar.
2. As you mentioned, group damage sheilds help keep your group up, so keep them on one bar.
3. Keep Blood Alter on your bar. It increases healing received in its radius, in addition to it synergy,
4. Talons for CC, so you can root and run.
5. Light armor, all passives. (I have two Med, with sneak passives, so I can sneak for a while too.)
6. I also have Cinderstorm for the vemps and Inhale morph to suck the life out of attackers, with a stun to interrupt casters.
7. Green Dragon Blood. You heal no one when you are dead.
8. Ultis? Standard and Corrosive Armor atm. Still checking what else to put.
Thats a list for now.