It's funny how people are trusting/believing that ZOS won't make every single food, drink, ingredient, and recipe completely unusable when they do the "revamp"...
It's funny how people are trusting/believing that ZOS won't make every single food, drink, ingredient, and recipe completely unusable when they do the "revamp"...
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I guess not everything will go stale or be useless.ZOS_GinaBruno wrote: »...
By having ingredients sourced in clear ways and using combinations of food items instead of tiers of ingredients, we will be able to cut the number of ingredients in half while still providing just as many recipes as we have now (if not more). This will require most, if not all, of the existing recipes to be changed to accommodate this new paradigm.
Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
...
I guess not everything will go stale or be useless.ZOS_GinaBruno wrote: »...
By having ingredients sourced in clear ways and using combinations of food items instead of tiers of ingredients, we will be able to cut the number of ingredients in half while still providing just as many recipes as we have now (if not more). This will require most, if not all, of the existing recipes to be changed to accommodate this new paradigm.
Our current plan is to replace existing recipes and Provisioning items with the ones from the new system, matching quality as much as possible. Any additional unused basic ingredients from the previous incarnation of the system will be changed to “stale” versions of themselves, and we’d like to include some way to offload them that provides value.
...
Tarukmockto wrote: »My plan was to cover all my bases and learn all 350+ recipes in game. I'm close (missing less than 40 now), but those pesky lvl10-15 recipes are annoyingly hard to find. I've tried to buy all I can find in Guild Kiosks, but they can run 10K+ gold because they are so rare.
LonePirate wrote: »Tarukmockto wrote: »My plan was to cover all my bases and learn all 350+ recipes in game. I'm close (missing less than 40 now), but those pesky lvl10-15 recipes are annoyingly hard to find. I've tried to buy all I can find in Guild Kiosks, but they can run 10K+ gold because they are so rare.
Your best course of action would be to create a new alt and do nothing but farm for the recipes and complete the daily Provisioning crafting writ. You will receive a recipe for that writ so it might be one you need. Once you outlevel the recipes you seek, delete the character and repeat the process.
I_killed_Vivec wrote: »I've started to hedge my bets - putting aside half of my ingredients and cooking up the other half, both food and drink. Surely ZOS won't make both the ingredients and the end products go stale?!
What is really confusing, and we could do with a little help from ZOS here, is why they are bringing in VR10 foods in 1.6 and then removing VR levels in 1.7. So we will get a one-off chance to get VR10 foods that will go come release 1.7?
Wouldn't be surprised if everything goes stale at 1.7.