I don't have a problem with the show but some of the information released concerned me. Obviously, a lot of people have a problem with the Champion System and everyone getting 30 outright but thats been talked about a lot so I won't cover that.
Now some of the things you get from the champion points was discussed. This is where my problem is. How is it that those who put in 120 points in the stamina side of the constellation, the shadow, which is used to allude people get a increase in attack speed for heavy attacks in stealth. Which is useful essentially all the time, yet those putting points in the apprentice tree (which is spell damage according to the ESO live), get a what they call a magic well to all party members when an enemy is killed.
Yes I understand you need mana to use abilities but seems like a pretty weak buff compared to an increase in heavy attack speed in stealth. Obviously this will depend on the numbers. That and one of the higher points in crafting is harvesting quicker? lol....is that really the best you could do ZOS?
It just seems some of these higher abilities are meant to sound cool but actually don't really offer anything that would give an advantage over someone who doesn't have the abilities. So whats the point on focusing on one constellation if the top abilities aren't all that useful on top of the already diminishing returns received from having more points in said constellation.
It just seems to me that ZOS wants to keep new players and old players on the same playing ground. So what was the point of playing for us older players if all these advantages go towards new players but not a lot goes to the players who've actually already shown their support and stuck with all the changes.
Also, just a quick suggestion to give back to the players that would have received more than 30 champion points because of the xp they earned (which was suppose to be applied but now is not) transfer that to the enlightened system. So based upon xp earned you will have huge enlightenment built up, as oppose who don't. Since we get diminishing returns based off of champion points this shouldn't effect much. New players will also have enlightenment just won't have as much built up upon release of the new system. This will also mean everyone will start even and even though some of us players might have more enlightenment we will still have to go out and earn those points, and if new players have enlightenment we would all still be balanced.
Anyways I just wanted to create this thread to hopefully get these looked at before this goes live. I like many others feel as if this is the make or break point and after the change with xp not being back tracked I am leaning towards canceling my sub, even though I enjoy ESO better than most MMOs, I'm not going to play an MMO that gives all these advantages to new players while constantly decreasing the effect of its older players.
Edited by Leeric on January 3, 2015 7:03AM