CaptnCreamsicle wrote: »I keep seeing people complain about having no way to gain CP because they have done all the VR quests. It makes me wonder what everyone has been doing with their VR14 characters?
I barely play my VR14 anymore (He's my crafter now) but when I do, the XP I get from dungeons and repeatable quests is as much or more as what I got when I was questing.
I get that it's not fun that completing Cadwell's quests seems to have been for nothing now but I don't understand how anyone can feel they are now at a disadvantage to anyone. If you just keep doing what you're doing now then you'll gain CP just like everyone else, right?
Darklord_Tiberius wrote: »the point is they said one thing for MONTHS and then lied about it and did something else. Its a simple matter of customer service and being a manager in CS for a number of years, the fact they are not going to do anything as an apology for their misconception, shame on ZOS.
s7732425ub17_ESO wrote: »I really don't understand why people stopped playing VR14s just because of the upcoming Champion System.
While other players are questing on alts or doing nothing, on my VR14 I'm running Trials (getting entire sets of really good gear), dominating in PVP (generating 20k+ AP per hour), and running Veteran Dungeons (maxing out Undaunted skill line and getting the best gear in the game- those new 2 piece sets).
If you are not doing the above things, no matter what you say about the Champion System, you are still going to be very, very far behind. A VR14 with full Trials gear and all of the 2 piece Undaunted sets is worth so much more than a VR1 alt.
Wolfenbelle wrote: »s7732425ub17_ESO wrote: »I really don't understand why people stopped playing VR14s just because of the upcoming Champion System.
While other players are questing on alts or doing nothing, on my VR14 I'm running Trials (getting entire sets of really good gear), dominating in PVP (generating 20k+ AP per hour), and running Veteran Dungeons (maxing out Undaunted skill line and getting the best gear in the game- those new 2 piece sets).
If you are not doing the above things, no matter what you say about the Champion System, you are still going to be very, very far behind. A VR14 with full Trials gear and all of the 2 piece Undaunted sets is worth so much more than a VR1 alt.
I really don't understand how so many people either truly don't comprehend or refuse to comprehend the problem. When the veteran ranks are completely removed, probably in release 1.7, all of that gear will either have to be reset back to level 50 along with our characters, or ZOS will still have a huge gap between players that they claim they plan to eliminate. If players can get that "end-game" gear as a level 50 in February, that's an even worse slap in the face to everyone who has earned it before we are all reset back to 50.
ZOS was planning the CP system months ago. Not only did they tell us point blank that we should continue leveling our veteran rank characters, but they added veteran ranks 13 and 14 on top of the 11 and 12 they had earlier added. They did this supposedly to prepare for the CP system. Now they are taking levels vr1 through vr14 away as soon as two months from now and resetting everyone back to level 50. They have to reset all the gear or break yet another promise about narrowing the gap between the haves and have nots in this game.
s7732425ub17_ESO wrote: »I don't think you understand.
Getting the Trials gear takes time (Aether set is most popular, but some of the Sanctum sets are amazing). You have to find a good guild or group of people to run with and then practice. A level 50 who has no experience doing this will be three months behind, champion system or no. They aren't going to magically get a full Aether set the day Veteran Ranks are removed.
As for the Undaunted 2 piece sets, these take a long, long time to get. Some people have run a dungeon 20+ times and have not gotten the helm they want. So if I run these for three months straight on a VR14 I'll have plenty of shoulder pieces and helms. A level 50 who has not done this will have none of that gear. Even though they might be able to equip it at level 50, they will still be three months behind and won't have any of this.
ZOS never stated that they want to eliminate a gap. There MUST be a gap between hardcore and softcore players (game design and psychology 101). However, the gap will be smaller, and it will be easier for new players to catch up to players who have been playing for 6 months. But hardcore players will still be the strongest in the game, and that's fine.
Teargrants wrote: »I bolt escape all day. Like seriously, all the bolt escapes. You don't even want to know how much.
Wolfenbelle wrote: »s7732425ub17_ESO wrote: »I don't think you understand.
Getting the Trials gear takes time (Aether set is most popular, but some of the Sanctum sets are amazing). You have to find a good guild or group of people to run with and then practice. A level 50 who has no experience doing this will be three months behind, champion system or no. They aren't going to magically get a full Aether set the day Veteran Ranks are removed.
As for the Undaunted 2 piece sets, these take a long, long time to get. Some people have run a dungeon 20+ times and have not gotten the helm they want. So if I run these for three months straight on a VR14 I'll have plenty of shoulder pieces and helms. A level 50 who has not done this will have none of that gear. Even though they might be able to equip it at level 50, they will still be three months behind and won't have any of this.
ZOS never stated that they want to eliminate a gap. There MUST be a gap between hardcore and softcore players (game design and psychology 101). However, the gap will be smaller, and it will be easier for new players to catch up to players who have been playing for 6 months. But hardcore players will still be the strongest in the game, and that's fine.
Snip..
You're absolutely right about the effort it takes to get the Undaunted and trial gear. ZOS knows it too, which is why I believe they are trying to soften the blow by not taking the veteran ranks away in 1.6, but it's uncertain if you can even level up a veteran character starting with 1.6. If you can and then they reset everyone back to 50 in 1.7, they will only be compounding the problem. No responsible company lets their customers put in the kind of effort you described only to take it all back at some point. That's the real problem here, and so many people are not grasping it.
OrangeTheCat wrote: »On topic: I failed to mention that my decision to retire my vr14 character to just crafting was made long before this 30 CP brouhaha came about.
CaptnCreamsicle wrote: »OrangeTheCat wrote: »On topic: I failed to mention that my decision to retire my vr14 character to just crafting was made long before this 30 CP brouhaha came about.
Same for my VR14 sorc. He was my first character so even though I don't enjoy playing him anymore I felt like I should keep him around.
s7732425ub17_ESO wrote: »I really don't understand why people stopped playing VR14s just because of the upcoming Champion System.
While other players are questing on alts or doing nothing, on my VR14 I'm running Trials (getting entire sets of really good gear), dominating in PVP (generating 20k+ AP per hour), and running Veteran Dungeons (maxing out Undaunted skill line and getting the best gear in the game- those new 2 piece sets).
If you are not doing the above things, no matter what you say about the Champion System, you are still going to be very, very far behind. A VR14 with full Trials gear and all of the 2 piece Undaunted sets is worth so much more than a VR1 alt.
The goal by ZO is that every activity grants the same amount of CPs. So that it doesn't matter what people do, they will all gather XP at the same rate.
I am not much of a dungeon / trial person so for me the quest content, crafting, maybe some AVA is where I will gain my XP.
Another person might not be into quests, so he can just run the dungeons and gain equal XP.
What a lot people seem to miss is the fact that while someone might be able to do Quests while they cant anymore (except dailies), the XP rate is still the same. A player can only do one thing at a time, either they quest or they do group content or they do AVA. Nobody does it all at the same time, so that in the end no advantage is given to anyone, based on the possible XP gain.
That it can be harder to finish a dungeon or a trial than a quest is a given, but I am sure ZO will factor this in.