So I got my Templar DPS to level 36 last night. I noticed somethings when I use my bow my critical chance is 5% higher then if I use my two swords. The base damage is also 7 points higher. Everything is level 36 with the spell and weapon Critical trait on them. To me this isn't to balanced I can hit faster and with the morphs get a stamina return back if I use the sword but do less damage over all while having the disadvantage of being hit. Anyone else notice this?
Bow passives provide 6% additional critical chance when wielding a bow.
Dual wield passives provide up to 10% additional critical chance when wielding two daggers, 6% additional damage when wielding two swords, 20% armor penetration with two maces, or a bleed effect with axes.
Similarly, using 2handed weapons a sword provides more damage, axe causes bleed, maces give armor penetration (hopefully someday they'll add polearms with crit).
Bow passives provide 6% additional critical chance when wielding a bow.
Dual wield passives provide up to 10% additional critical chance when wielding two daggers, 6% additional damage when wielding two swords, 20% armor penetration with two maces, or a bleed effect with axes.
Similarly, using 2handed weapons a sword provides more damage, axe causes bleed, maces give armor penetration (hopefully someday they'll add polearms with crit).