AshySamurai wrote: »why peolple should join guilds and care of it if all can just list items on any kiosk.
AshySamurai wrote: »why peolple should join guilds and care of it if all can just list items on any kiosk.
To have a group to play the game with?
AshySamurai wrote: »AshySamurai wrote: »why peolple should join guilds and care of it if all can just list items on any kiosk.
To have a group to play the game with?
Social guilds. The point of trading guilds is to have as much players as possible; social guild - to create helpful and nice community.
AshySamurai wrote: »AshySamurai wrote: »why peolple should join guilds and care of it if all can just list items on any kiosk.
To have a group to play the game with?
Social guilds. The point of trading guilds is to have as much players as possible; social guild - to create helpful and nice community.
And? You speak as though it is mandatory for the game to have guilds that are made for only trading. The game wouldn't need them if people could trade without them, and then they could focus on actually socializing in guilds.
Alphashado wrote: »ers101284b14_ESO wrote: »Why would you do this?
Because we could use a new poll created after the implementation of kiosks. Most polls (if not all) on this issue were created before kiosks
Not my biggest gripe with ESO, by far, but I've never understood why they implemented guild stores the way they did.
Trade guilds are incredibly easy to get into, and I've yet to hear a valid argument for why someone wouldn't take advantage of one. The only people being penalised in the way that the trade guild haters are stated atm are those who actively choose not to join a trade guild - ergo they're penalising themselves.
I am in 5 trade guilds and I don't plan to ever sacrifice 30 sales slots for a social guild ever. This is what they've done. Made the game less social because I want to make a decent profit for upgrading with. And I do make a huge profit now. I loot everything and sell anything I can. It's fun, just not very social. My point is, the current system encourages antisocial behavior.
Alphashado wrote: »ers101284b14_ESO wrote: »Why would you do this?
Because we could use a new poll created after the implementation of kiosks. Most polls (if not all) on this issue were created before kiosks
Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
Skullemainia wrote: »ers101284b14_ESO wrote: »Why would you do this?
why not?
Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
The type of auction house you are accustomed to: Lotro, WoW, Rift, Swtor, etc.. is not possible in ESO. Those games are broken down into individual servers. The markets in those games are therefore isolated to one small server only. That means you are buying/selling from a few thousand people at any given time. I'm not sure what the population is on most individual servers though. It could be as high as 10k.
ESO is on a mega server. That means you would be buying/selling from every single person playing the game. 500k-1 million. It sounds cool on the outside looking in, but once you experience this type of AH, you may change your tune. GW2 is also on a mega server and is a perfect example of the type of AH ESO would have.
It means that there would literally be thousands or tens of thousands of each item posted on the AH. It means that the value of all these items will be just pennies above vendor cost. Rare items would still be rare, and they would still be extremely expensive.
People here that are posting concerns about market manipulation should consider this: in ESO there are several individual markets, making it almost impossible for a few people to control any aspect of the market. In GW2 with a global auction house, a few people can control everything. I remember watching videos of people that had hundreds of accounts. They would buy in bulk ( 100k stacks of ore for example) at a time, then manipulate the entire market. They play it like penny stocks on Wall Street.
Crafting is also basically useless with a global system because every item that you can craft is being sold by the thousands on the AH. There is no sense of unique accomplishment.
We have many people here that simply do not understand what they are asking for. If you tried GW2 or another MMO that uses a global system, then you will have an educated understanding when expressing like or dislike for that type of system.
But if you have never tried that type of system, then be very careful what you are asking for.
Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
The type of auction house you are accustomed to: Lotro, WoW, Rift, Swtor, etc.. is not possible in ESO. Those games are broken down into individual servers. The markets in those games are therefore isolated to one small server only. That means you are buying/selling from a few thousand people at any given time. I'm not sure what the population is on most individual servers though. It could be as high as 10k.
ESO is on a mega server. That means you would be buying/selling from every single person playing the game. 500k-1 million. It sounds cool on the outside looking in, but once you experience this type of AH, you may change your tune. GW2 is also on a mega server and is a perfect example of the type of AH ESO would have.
It means that there would literally be thousands or tens of thousands of each item posted on the AH. It means that the value of all these items will be just pennies above vendor cost. Rare items would still be rare, and they would still be extremely expensive.
People here that are posting concerns about market manipulation should consider this: in ESO there are several individual markets, making it almost impossible for a few people to control any aspect of the market. In GW2 with a global auction house, a few people can control everything. I remember watching videos of people that had hundreds of accounts. They would buy in bulk ( 100k stacks of ore for example) at a time, then manipulate the entire market. They play it like penny stocks on Wall Street.
Crafting is also basically useless with a global system because every item that you can craft is being sold by the thousands on the AH. There is no sense of unique accomplishment.
We have many people here that simply do not understand what they are asking for. If you tried GW2 or another MMO that uses a global system, then you will have an educated understanding when expressing like or dislike for that type of system.
But if you have never tried that type of system, then be very careful what you are asking for.
MornaBaine wrote: »Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
The type of auction house you are accustomed to: Lotro, WoW, Rift, Swtor, etc.. is not possible in ESO. Those games are broken down into individual servers. The markets in those games are therefore isolated to one small server only. That means you are buying/selling from a few thousand people at any given time. I'm not sure what the population is on most individual servers though. It could be as high as 10k.
ESO is on a mega server. That means you would be buying/selling from every single person playing the game. 500k-1 million. It sounds cool on the outside looking in, but once you experience this type of AH, you may change your tune. GW2 is also on a mega server and is a perfect example of the type of AH ESO would have.
It means that there would literally be thousands or tens of thousands of each item posted on the AH. It means that the value of all these items will be just pennies above vendor cost. Rare items would still be rare, and they would still be extremely expensive.
People here that are posting concerns about market manipulation should consider this: in ESO there are several individual markets, making it almost impossible for a few people to control any aspect of the market. In GW2 with a global auction house, a few people can control everything. I remember watching videos of people that had hundreds of accounts. They would buy in bulk ( 100k stacks of ore for example) at a time, then manipulate the entire market. They play it like penny stocks on Wall Street.
Crafting is also basically useless with a global system because every item that you can craft is being sold by the thousands on the AH. There is no sense of unique accomplishment.
We have many people here that simply do not understand what they are asking for. If you tried GW2 or another MMO that uses a global system, then you will have an educated understanding when expressing like or dislike for that type of system.
But if you have never tried that type of system, then be very careful what you are asking for.
The main problem seems to be trying to find and implement a system that produces a happy medium. The problem you state with a global auction house on a megaserver is absolutely valid. Nor is it what I want to see happen. But what we have NOW makes shopping and selling an absolute headache that is not FUN at all. Something that MIGHT help would perhaps be the ability for players to be able to sell their goods at ANY kiosk but they'd pay a substantially higher cut to the guild that OWNS the kiosk than the members of that guild do. That way people who really don't WANT to give up one or more of their precious guild slots are not frozen out of the market and more goods would become more readily available. Few things tick me off more than going to the trouble to go to a darned kiosk area and doing a search only to find half a dozen or even NO items that fit the search listed.
Someone was using that old poll from May in another thread to "prove" that the majority of users want a global auction house now.
As usual, Alphashado, you adopt a condescending tone insulting everyone because nobody knows what you do (according to you) and nobody understands what you understand (according to you) because nobdy has played the games like you have.Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
<--SNIP-->
Lord_Kreegan wrote: »As usual, Alphashado, you adopt a condescending tone insulting everyone because nobody knows what you do (according to you) and nobody understands what you understand (according to you) because nobdy has played the games like you have.Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
<--SNIP-->
Bunk.
I'm quite sure a lot of us HAVE been playing MMOs for a very long time and have experience with the various forms of AH; we are not neophytes; some of us have even been developers.
We disagree with you because -- quite frankly -- you are wrong. Not slightly wrong, but horribly biased wrong.
You insist on saying a global AH can't work on a megaserver because supply of items would be too large; in your very statement you exhibit your lack of understanding of basic economics.
With a large number of people, there is also large DEMAND. Without supply and demand, prices do not seek an appropriate equilibrium.
You worry that prices on items will be only pennies above what vendors will pay; well if there is no DEMAND for those items, the prices SHOULD be only pennies above what vendors will pay and players shouldn't be selling those items.
Basic fundamental economics AND principles of business...
You say you don't want to manipulate the market, but price manipulation is exactly what you are stating that you want.
Quit insulting people. Pick up a freshman's book of economics, because you are talking out of your *** orifice.
Lord_Kreegan wrote: »As usual, Alphashado, you adopt a condescending tone insulting everyone because nobody knows what you do (according to you) and nobody understands what you understand (according to you) because nobdy has played the games like you have.Alphashado wrote: »Psychobunni wrote: »I'd like to see zone based AH's.... AC, DC, EP....but it's not an option.
Edit: I think all those stating it will "ruin" the economy are nuts personally. LOTRO has AH and I made my gold in much the same way I do here. Its *one* of the reasons I intend to vote them over ESO in the upcoming mmo contest
With all due respect, your post is a perfect example of how many people don't understand what they are asking for.
<--SNIP-->
Bunk.
I'm quite sure a lot of us HAVE been playing MMOs for a very long time and have experience with the various forms of AH; we are not neophytes; some of us have even been developers.
We disagree with you because -- quite frankly -- you are wrong. Not slightly wrong, but horribly biased wrong.
You insist on saying a global AH can't work on a megaserver because supply of items would be too large; in your very statement you exhibit your lack of understanding of basic economics.
With a large number of people, there is also large DEMAND. Without supply and demand, prices do not seek an appropriate equilibrium.
You worry that prices on items will be only pennies above what vendors will pay; well if there is no DEMAND for those items, the prices SHOULD be only pennies above what vendors will pay and players shouldn't be selling those items.
Basic fundamental economics AND principles of business...
You say you don't want to manipulate the market, but price manipulation is exactly what you are stating that you want.
Quit insulting people. Pick up a freshman's book of economics, because you are talking out of your *** orifice.
timidobserver wrote: »This is definitely one of the most bias polls I've seen in a while lol.