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Heavy Attacks not Bashable?

JackDaniell
JackDaniell
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I'm sick of people waving sticks in my face. Why has this mechanic still not been fixed?

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  • Tripwyr
    Tripwyr
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    This is such a negligible issue, if they fix everything else and this stays I will be ecstatic.
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  • Rylana
    Rylana
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    Tripwyr wrote: »
    This is such a negligible issue, if they fix everything else and this stays I will be ecstatic.

    Not being able to stop massive magicka regen is a bit more than negligible though.

    These needs fixed for that reason if none other.
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  • Cody
    Cody
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    massive magicka regan with basically zero consequence is outrageuous. I'm tired of people with restoration staves using resto heavies at point blank range and gaining huge magicka for it, while not having to worry about getting interrupted. It's a cheap and lame way for people to score easy magicka(and stamina too) and needs to be fixed.

    Stop adding in the next Grindzone ZOS, and please fix this issue.
    Edited by Cody on December 26, 2014 6:05AM
  • RinaldoGandolphi
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    I can never remember my lighting staff heavy attacks ever being interuptable. The only times I ever gotten interuoted is with a shield charge, templar superman, crystal frag, etc.

    Its no different then heavy attacks with bows and swords restore stamina, so you can do it too.

    If they are doing at point blank range knock them down, I do it all the time with frag procs, I see DK shield charge. If your an archer spam poisin injection while their doing the rest heavy attack and kill them.

    I'm just saying there is viable counters and I haven't even listed them all.
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • killedbyping
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    woodsro wrote: »
    I can never remember my lighting staff heavy attacks ever being interuptable. The only times I ever gotten interuoted is with a shield charge, templar superman, crystal frag, etc.

    Its no different then heavy attacks with bows and swords restore stamina, so you can do it too.

    If they are doing at point blank range knock them down, I do it all the time with frag procs, I see DK shield charge. If your an archer spam poisin injection while their doing the rest heavy attack and kill them.

    I'm just saying there is viable counters and I haven't even listed them all.

    Its not the same. You can block heavy attacks from fire and ice stuff. You block meele heavy attacks. You can block AND reflect Bow heavy attacks.

    The point is, Resto staff give more magicka return then other staff with heavy attack and this attack can not be blocked or interrupted.
    Edited by killedbyping on December 26, 2014 9:31AM
  • Sharee
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    Agreed. Channeled attacks are interruptible, and resto heavy attack channel was too, until some patch ago broke it.
  • Xsorus
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    Funny thing is, venom arrow doesn't interrupt it despite it clearly being casted
  • Sypher
    Sypher
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    It has ruined small scale and 1v1 pvp in certain cases.
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  • Armitas
    Armitas
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    Agree this is a pain.
    Retired.
    Nord mDK
  • Rylana
    Rylana
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    Sharee wrote: »
    Agreed. Channeled attacks are interruptible, and resto heavy attack channel was too, until some patch ago broke it.

    Was probably when they changed it to give more resources back when they nerfed the damage boost from Cycle of Life
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  • Bipolo
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    Sypher wrote: »
    It has ruined small scale and 1v1 pvp in certain cases.
    This!

    It has turned a lot of small scale/1v1's in to seemingly endless fights...
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  • Subtomik
    Subtomik
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    Yup, can't just follow around healers and bash to CC people with poor magicka management.

    It wouldn't surprise me if it was on purpose because people with no situational awareness complained about getting bashed.
  • Cody
    Cody
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    Funny thing is, venom arrow doesn't interrupt it despite it clearly being casted

    we finally agree on something
  • Cody
    Cody
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    woodsro wrote: »
    I can never remember my lighting staff heavy attacks ever being interuptable. The only times I ever gotten interuoted is with a shield charge, templar superman, crystal frag, etc.

    Its no different then heavy attacks with bows and swords restore stamina, so you can do it too.

    If they are doing at point blank range knock them down, I do it all the time with frag procs, I see DK shield charge. If your an archer spam poisin injection while their doing the rest heavy attack and kill them.

    I'm just saying there is viable counters and I haven't even listed them all.

    for starters: it's not poison injection that interrupts channaled attacks, it's venom arrow.

    and 2. not every one has the ability to knock players down with something like crystal frags. Have you ever considered DW using players? the DW skill line lacks any kind of knockdown/CC, the only CC i have acess to with my build is fear, and thats easily beaten by a CC break, WHILE granting the enemy immunty to all CCs for 8 seconds.

    Resto heavies, now being uninterruptable, allows a player to get back large amounts of magicka with little-no risk, even at point blank range, which is utterly ridiculous. This can drag a fight into unnecissarily long proportions, and allows a player to almost never run out of mana, taking away any kind of resource management skills. It needs to be fixed, and the fact it has yet to be fixed shocks me.
    Edited by Cody on December 26, 2014 4:34PM
  • Cody
    Cody
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    Sypher wrote: »
    It has ruined small scale and 1v1 pvp in certain cases.

    I face countless LA DKs that exploit this ridiculous crap, and i cannot beat them. I have no way to stop their mana regen, meaning all i can do is run away or hope someone comes to help. This does not only apply to DKs, it applies to ALL the classes. It needs to be fixed, resource regenration should NEVER be this easy, It has a huge negative effect on the game.
  • RinaldoGandolphi
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    Yes they should do something about it, I'm not disagreeing there. I guess in the meantime using some sort of stun or knockdown is the best option.

    I'm sure they will fix this though, I would hope this wasn't an intentional change.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Yusuf
    Yusuf
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    What the hell did they do anyway? One day things were working fine the next update one of the best (albeit smallest) details in pvp is gone :(
  • Cody
    Cody
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    y'all can LOL me all y'all want, but you all know I am right:)
  • Domander
    Domander
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    sorry, I don't want to hijack.
    Edited by Domander on December 28, 2014 6:50AM
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