In previous games base health was governed by Endurance and the races with the highest values (50 for both sexes) were Orcs and Redguards. Nords were the strongest as in hard-hitting and heavy-lifting. Just saying.
AshySamurai wrote: »I waited when this topic appear again.
- Khajit Robust also should be replaced. Id suggest adding new skill, lets call it Agile, with 2/4/6% to dodge incoming damage. Khajits are most agile and sneaky race of Tamriel and their passive should reflect that, petty hp regen is not what they are about.
All four of these characters are khajiit. Racial bonuses and factions don't matter when you're as good looking as a khajiit.
Imbalance between races? Nah. Noone can outrun the Orc! Or outswim an Argonian..... why those passive are even still here?
Basically in low level zones all you see now is TONS of Dunmer/High Elf/Breton Templars. And not much else.
That's true. 6% crit is only 3% increase in dps. On the other hand, when softcaps are removed, the imperial's 10% bonus to stamina is expected to result in a 5% increase in dps (since half the damage of attacks derive from the stamina/magicka pool).It will impact every race and those with low atribute bonus as khajit will stay behind others even more than they are right now.
That's true. 6% crit is only 3% increase in dps. On the other hand, when softcaps are removed, the imperial's 10% bonus to stamina is expected to result in a 5% increase in dps (since half the damage of attacks derive from the stamina/magicka pool).It will impact every race and those with low atribute bonus as khajit will stay behind others even more than they are right now.
I wish they would remove racials or atleast make them non combat related
never felt it belonged in an mmo
dodgehopper_ESO wrote: »I wish they would remove racials or atleast make them non combat related
never felt it belonged in an mmo
I disagree, but I do think that racials should wash out when you include the effects of Champion system. I'm not saying they will, but I think that would be a better system. I've always liked in TES games the way different races were good at different things as you leveled up, but at the end game, race didn't matter all that much.