This is a pretty good idea.An easy fix could be a change in the orb mechanics.
Assign 1 orb to each player. Only that one is visible. Everyone has to run towards his own orb and there will no longer be the risk of stealing each other's stuff because of connection delay between players.
I think that this could be equally challenging as the current system, even if less coordination would be involved.
This is a pretty good idea.An easy fix could be a change in the orb mechanics.
Assign 1 orb to each player. Only that one is visible. Everyone has to run towards his own orb and there will no longer be the risk of stealing each other's stuff because of connection delay between players.
I think that this could be equally challenging as the current system, even if less coordination would be involved.
This is a pretty good idea.An easy fix could be a change in the orb mechanics.
Assign 1 orb to each player. Only that one is visible. Everyone has to run towards his own orb and there will no longer be the risk of stealing each other's stuff because of connection delay between players.
I think that this could be equally challenging as the current system, even if less coordination would be involved.
Pretty good idea, indeed.
I think this is keeping competition tight, if everyone gets the bubbles every time and its too easy you will constantly see really good times because this is the crux for everyone's times at the moment. Only the best and most organized groups are getting sub 50 mins times.
I think this is keeping competition tight, if everyone gets the bubbles every time and its too easy you will constantly see really good times because this is the crux for everyone's times at the moment. Only the best and most organized groups are getting sub 50 mins times.
Dude it is not even about if you are organized or not, it is only LUCK and latency problems lolz.
Katniss_Everdeen wrote: »The point is that it should be possible to take every orbs every time ONLY for good organized groups. If its just luck and random then every group can do it just by coincidence and that shouldnt be ok in my personal opinion.
Because buffs really matter when you are looking for the shields. -.-It's an easy game and even easier when you always have buffs! Just don't raid without them people
Disagree.
Shields are random, but you can reduce the random factor on minimum by having your eyes open and knowing the game. And those 2 virtues should count.
You are best PvE players of your respective alliances. Please, dont complain about difficulty of this already easy game.
And what do you do when orbs dont appear because of the lag-troll? It is challenging right, but if you die bc of lagspikes or bad megaserver performance then well...